TileMap.cpp
user_6225994
plain_text
2 years ago
355 B
8
Indexable
//
// Created by Jakub Kosmaty on 21/05/2020.
//
#include "TileMap.h"
void TileMap::draw(sf::RenderTarget &target, sf::RenderStates states) const {
for (int i = 0; i < this->layers.size(); i++) {
this->layers[i]->draw(target, states);
}
}
TileMap::~TileMap() {
for (int i = 0; i < this->layers.size(); i++) {
delete this->layers[i];
}
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