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// Lagrange Interpolation #include<stdio.h> #include<conio.h> int main() { float x[100], y[100], xp, yp=0, p; int i,j,n; printf("Enter number of data: "); scanf("%d", &n); printf("Enter data:\n"); for(i=1;i<=n;i++) { printf("x[%d] = ", i); scanf("%f", &x[i]); printf("y[%d] = ", i); scanf("%f", &y[i]); } printf("Enter interpolation point: "); scanf("%f", &xp); for(i=1;i<=n;i++) { p=1; for(j=1;j<=n;j++) { if(i!=j) { p = p* (xp - x[j])/(x[i] - x[j]); } } yp = yp + p * y[i]; } printf("Interpolated value at %.3f is %.3f.", xp, yp); getch(); }
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