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hola, me gustaría agregar al.siguiente script una funcion que al.activarse todo el.rsto sale un mensaje en amarillo que ponga Exp x2! lo que dure el movement.
function NormalExp(cid)
doPlayerSetExperienceRate(cid, 1)
doPlayerSay(cid, "NORMAL EXP..", TALKTYPE_ORANGE_1)
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
end
function onStepIn(cid, item, position, fromPosition)
if isPlayer(cid) then
if getConfigValue("experienceStages") == "yes" then
doPlayerSendTextMessage(cid,22,"Welcome " .. getCreatureName(cid) .. " you will now receive the experience x2 event, come back when logout or you die to activate again.")
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
doPlayerSetExperienceRate(cid, getExperienceStage(getPlayerLevel(cid))*0.08)
else
doPlayerSendTextMessage(cid,22,"Welcome " .. getCreatureName(cid) .. " you will now receive the experience x2 event, come back when logout or you die to activate again.")
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
doPlayerSetExperienceRate(cid, getConfigValue("rateExperience")*0.08)
end
end
return 1
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