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=================================================================
	Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

=================================================================
	Managed Stacktrace:
=================================================================
	  at <unknown> <0xffffffff>
	  at UnityEditor.AssetDatabase:OpenAsset <0x00097>
	  at UnityEditor.AssetDatabase:OpenAsset <0x0002a>
	  at UnityEditor.AssetDatabase:OpenAsset <0x00022>
	  at UnityEditor.ProjectBrowser:OpenAssetSelection <0x00072>
	  at UnityEditor.ProjectBrowser:OpenListAreaSelection <0x0010a>
	  at UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback <0x0023a>
	  at UnityEditor.ObjectListArea:SetSelection <0x0006c>
	  at LocalGroup:HandleMouseWithDragging <0x003aa>
	  at LocalGroup:DrawItem <0x0476a>
	  at LocalGroup:DrawInternal <0x0052a>
	  at Group:Draw <0x00429>
	  at UnityEditor.ObjectListArea:HandleListArea <0x008d2>
	  at UnityEditor.ObjectListArea:OnGUI <0x00582>
	  at UnityEditor.ProjectBrowser:OnGUI <0x00a22>
	  at UnityEditor.HostView:InvokeOnGUI <0x00191>
	  at UnityEditor.DockArea:DrawView <0x00042>
	  at UnityEditor.DockArea:OldOnGUI <0x00bf2>
	  at UnityEngine.UIElements.IMGUIContainer:DoOnGUI <0x00a1e>
	  at UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent <0x0040a>
	  at UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent <0x0014a>
	  at UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent <0x00032>
	  at UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw <0x000ba>
	  at UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI <0x005b2>
	  at UnityEngine.UIElements.IMGUIContainer:ProcessEvent <0x00052>
	  at UnityEngine.UIElements.CallbackEventHandler:HandleEvent <0x00292>
	  at UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase <0x0001e>
	  at UnityEngine.UIElements.CallbackEventHandler:UnityEngine.UIElements.IEventHandler.HandleEvent <0x00022>
	  at UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath <0x00393>
	  at UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent <0x00182>
	  at UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget <0x000c2>
	  at UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget <0x0002a>
	  at UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent <0x000d2>
	  at UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies <0x000ad>
	  at UnityEngine.UIElements.EventDispatcher:ProcessEvent <0x0018a>
	  at UnityEngine.UIElements.EventDispatcher:ProcessEventQueue <0x00162>
	  at UnityEngine.UIElements.EventDispatcher:OpenGate <0x00072>
	  at UnityEngine.UIElements.EventDispatcherGate:Dispose <0x0002a>
	  at UnityEngine.UIElements.EventDispatcher:ProcessEvent <0x00662>
	  at UnityEngine.UIElements.EventDispatcher:Dispatch <0x00152>
	  at UnityEngine.UIElements.BaseVisualElementPanel:SendEvent <0x0007a>
	  at UnityEngine.UIElements.UIElementsUtility:DoDispatch <0x00502>
	  at UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent <0x000f2>
	  at UnityEngine.UIElements.UIEventRegistration:ProcessEvent <0x0008e>
	  at <>c:<.cctor>b__1_2 <0x0002a>
	  at UnityEngine.GUIUtility:ProcessEvent <0x0005c>
	  at <Module>:runtime_invoke_void_int_intptr_intptr& <0x00095>
=================================================================
Received signal SIGSEGV
Obtained 82 stack frames
0x00007ff641e3f86a (Unity) DestroyRemovedGameObjects
0x00007ff641e43e9a (Unity) MergePrefabChanges
0x00007ff641e25f0d (Unity) MergePrefabInternal
0x00007ff641e22344 (Unity) MergeAllPrefabInstanceInfosDuringLoad
0x00007ff641e23502 (Unity) MergeAllPrefabInstancesDuringLoad
0x00007ff640c0aabd (Unity) LoadSceneOperation::CompleteAwakeSequence
0x00007ff640c0b820 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
0x00007ff640c0c50e (Unity) LoadSceneOperation::IntegrateMainThread
0x00007ff640c0fb0e (Unity) PreloadManager::UpdatePreloadingSingleStep
0x00007ff640c1022f (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
0x00007ff641e7b29d (Unity) EditorSceneManager::RestoreSceneBackups
0x00007ff641e78de8 (Unity) EditorSceneManager::OpenSceneLoaded
0x00007ff641e77826 (Unity) EditorSceneManager::OpenScene
0x00007ff641b82bd8 (Unity) Application::OpenFileGeneric
0x00007ff641aa6fd9 (Unity) OpenAsset
0x00007ff64045f592 (Unity) AssetDatabase_CUSTOM_OpenAsset
0x0000019071453be8 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.AssetDatabase:OpenAsset (int,int,int)
0x0000019071453afb (Mono JIT Code) UnityEditor.AssetDatabase:OpenAsset (int,int)
0x0000019071453a83 (Mono JIT Code) UnityEditor.AssetDatabase:OpenAsset (int)
0x00000190714539d3 (Mono JIT Code) UnityEditor.ProjectBrowser:OpenAssetSelection (int[])
0x000001907145381b (Mono JIT Code) UnityEditor.ProjectBrowser:OpenListAreaSelection ()
0x00000190713bb30b (Mono JIT Code) UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool)
0x00000190713bb0ad (Mono JIT Code) UnityEditor.ObjectListArea:SetSelection (int[],bool)
0x0000019065a6d94b (Mono JIT Code) UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEditorInternal.InternalEditorUtility/AssetReference&,int,UnityEngine.Rect)
0x0000019065a6cd4b (Mono JIT Code) UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool)
0x0000019065a67beb (Mono JIT Code) UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single)
0x0000019065a6727a (Mono JIT Code) UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&)
0x0000019065a66833 (Mono JIT Code) UnityEditor.ObjectListArea:HandleListArea ()
0x0000019065a64ea3 (Mono JIT Code) UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int)
0x00000190648bf023 (Mono JIT Code) UnityEditor.ProjectBrowser:OnGUI ()
0x000001903c846212 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000001903c845ff3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
0x000001903c7c2dc3 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000001903c6ebd1f (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000001903c7b1d5b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000001907138509b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x0000019071384f03 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000001907138470b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000190713811e3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x0000018fac69d193 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x0000018fac69cd73 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x0000018fac69caaf (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x0000019071380c13 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:UnityEngine.UIElements.IEventHandler.HandleEvent (UnityEngine.UIElements.EventBase)
0x0000019071380394 (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase)
0x0000018fac79d9c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase)
0x0000019071384443 (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
0x00000190713842db (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
0x0000019071383c23 (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000018fac79c97e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x0000018fac79c30b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000018fac68f9b3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x0000018fac68f823 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x0000018fac68f77b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x0000018fac79c7e3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000018fac79bd53 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x0000018fac79bbcb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x0000018fac7a2713 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x0000018fac7a2043 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x0000018fac7a1e3f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x0000018fac7a1d7b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x0000018fac7a1bcd (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x0000018fac7a1c86 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007fff6943e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007fff6937eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007fff6937ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff640f46f54 (Unity) scripting_method_invoke
0x00007ff640f25bd4 (Unity) ScriptingInvocation::Invoke
0x00007ff640f20825 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff64107243a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff641a64628 (Unity) GUIView::ProcessRetainedMode
0x00007ff64202be0e (Unity) GUIView::OnInputEvent
0x00007ff641a64573 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff641a64448 (Unity) GUIView::ProcessInputEvent
0x00007ff64202cc3e (Unity) GUIView::ProcessEventMessages
0x00007ff6420269c5 (Unity) GUIView::GUIViewWndProc
0x00007ff853768241 (USER32) DispatchMessageW
0x00007ff853767d01 (USER32) DispatchMessageW
0x00007ff641fffa83 (Unity) MainMessageLoop
0x00007ff642005460 (Unity) WinMain
0x00007ff6433ee87e (Unity) __scrt_common_main_seh
0x00007ff85329257d (KERNEL32) BaseThreadInitThunk
0x00007ff85452aa58 (ntdll) RtlUserThreadStart

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