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dota_disable_range_finder 0
dota_simple_ready_up 1
bind "F12" "disconnect" // disconnect from the game (not abandon)
dota_minimap_ping_duration 8
dota_minimap_hero_size 800
dota_minimap_rune_size 600 // size of runes on minimap
dota_minimap_creep_scale 1.3 // size-multiplier for creeps on minimap
dota_health_hurt_threshold 99999
dota_health_hurt_decay_time_max 0
dota_health_hurt_decay_time_min 0
dota_health_hurt_delay 0
dota_pain_decay 0
dota_pain_factor 0
dota_pain_fade_rate 0
dota_pain_multiplier 0
dota_health_marker_major_alpha 250 // Makes big health markers transparent (0-255)
dota_health_marker_minor_alpha 250 // Makes small health markers transparent (0-255)
cl_interp "0.033"    // Interpolate object positions starting this many seconds in past (default 0.055, min 0.033)
cl_interp_ratio "1"  // Multiplies final result of cl_interp (default 2)
cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (default 0.1)
rate "80000"         // Total amount of bandwidth Dota 2 may use (default 80000)
cl_updaterate "30"   // Amount of updates received from server per second (default 30, max 30)
cl_cmdrate "30"      // Amount of updates sent to server per second (default 30, max 30)
dota_player_smart_multiunit_cast 1
bindtoggle / "dota_camera_lock"
unbind ] toggleconsole
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