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using System; using System.Console; namespace Pong { internal class Program { static void Main(string[] args) { Console.WriteLine("Pong v0.1"); Console.WriteLine(""); Console.WriteLine("Press any key to start the game."); Console.ResetColor(); var currentPlayer = 1; while (true) { if (Console.KeyAvailable) { var key = Console.ReadKey().Key; if (key == ConsoleKey.W || key == ConsoleKey.S) { if (currentPlayer == 1) { Console.SetCursorPosition(0, 13); Console.ForegroundColor = ConsoleColor.Red; Console.Write("O"); switch (key) { case ConsoleKey.W: Console.Write("o"); Console.SetCursorPosition(0, 13); break; case ConsoleKey.S: Console.Write("\\"); Console.SetCursorPosition(3, 12); break; } currentPlayer = 2; } else { Console.SetCursorPosition(4, 13); Console.ForegroundColor = ConsoleColor.DarkGreen; Console.Write("X"); console.resetcolor(); switch (key) { case ConsoleKey.W: Console.Write("x"); break; case ConsoleKey.S: Console.Write("\\\\"); Console.SetCursorPosition(7, 12); break; } } break; } } } } } }`