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#include <SFML/Graphics.hpp>
#include <stdlib.h>
#include <iostream>
#include <chrono>
#include <string>
int main()
{
setlocale(LC_ALL, "Russian");
int a;
std::cout << "Выберите уровень сложности:";
std::cout << "1-легкий, 2-средний, 3-сложный";
std::cin >> a;
sf::RenderWindow window(sf::VideoMode(1920, 1080, 60), "Heat the Angry Loki bobo");
sf::RectangleShape rectangle(sf::Vector2f(50.f, 50.f));
rectangle.setSize(sf::Vector2f(800.f, 500.f));
rectangle.setPosition(600.f, 250.f);
rectangle.setFillColor(sf::Color(128, 128, 128));
srand(std::chrono::steady_clock::now().time_since_epoch().count());
int start = 600;
int end = 1240;
int start1 = 250;
int end1 = 600;
int x = rand() % (end - start + 1) + start;
int y = rand() % (end1 - start1 + 1) + start1;
sf::CircleShape shape(70.f);
shape.setPosition((float)x, (float)y);
sf::Texture sobaka;
sobaka.loadFromFile("C:\\Users\\Ulyana\\Desktop\\images\\proekt.png");
sf::Sprite sobaka228;
sobaka228.setTexture(sobaka);
sobaka228.setScale(0.15, 0.15f);
sobaka228.setPosition((float)x, (float)y);
sf::Font font;
font.loadFromFile("C:\\Users\\Ulyana\\Downloads\\Roboto\\Roboto-Black.ttf");
int Score = 0;
sf::Text score;
score.setString("Score: " + std::to_string(Score));
score.setCharacterSize(50);
score.setFillColor(sf::Color::Red);
score.setPosition(100, 100);
score.setFont(font);
switch (a) {
case 1: {
int t = 300;
int a = 0;
while (window.isOpen())
{
window.clear();
window.draw(rectangle);
score.setString("Score: " + std::to_string(Score));
window.draw(score);
int e = sf::Mouse::getPosition().x;
int b = sf::Mouse::getPosition().y;
if (t > 0) {
window.draw(sobaka228);
t--;
}
else {
a += 1;
x = rand() % (end - start + 1) + start;
y = rand() % (end1 - start1 + 1) + start1;
t = 300;
sobaka228.setPosition((float)x, (float)y);
}
sf::Event event;
while (window.pollEvent(event))
{
if (x <= e && e <= x + 800 * 0.15 && y <= b - 38 && b - 38 <= y + 733 * 0.15 && event.type == sf::Event::MouseButtonPressed) {
Score++;
a += 1;
x = rand() % (end - start + 1) + start;
y = rand() % (end1 - start1 + 1) + start1;
t = 300;
sobaka228.setPosition((float)x, (float)y);
}
if (event.type == sf::Event::Closed) {
window.close();
}
}
window.display();
}
return 0;
}
case 2: {
int t = 120;
int a = 0;
while (window.isOpen())
{
window.clear();
window.draw(rectangle);
score.setString("Score: " + std::to_string(Score));
window.draw(score);
int e = sf::Mouse::getPosition().x;
int b = sf::Mouse::getPosition().y;
if (t > 0) {
window.draw(sobaka228);
t--;
}
else {
a += 1;
x = rand() % (end - start + 1) + start;
y = rand() % (end1 - start1 + 1) + start1;
t = 120;
sobaka228.setPosition((float)x, (float)y);
}
sf::Event event;
while (window.pollEvent(event))
{
if (x <= e && e <= x + 800 * 0.15 && y <= b - 38 && b - 38 <= y + 733 * 0.15 && event.type == sf::Event::MouseButtonPressed) {
Score++;
a += 1;
x = rand() % (end - start + 1) + start;
y = rand() % (end1 - start1 + 1) + start1;
t = 120;
sobaka228.setPosition((float)x, (float)y);
}
if (event.type == sf::Event::Closed) {
window.close();
}
}
window.display();
}
return 0;
}
case 3: {
int t = 60;
int a = 0;
while (window.isOpen())
{
window.clear();
window.draw(rectangle);
score.setString("Score: " + std::to_string(Score));
window.draw(score);
int e = sf::Mouse::getPosition().x;
int b = sf::Mouse::getPosition().y;
if (t > 0) {
window.draw(sobaka228);
t--;
}
else {
a += 1;
x = rand() % (end - start + 1) + start;
y = rand() % (end1 - start1 + 1) + start1;
t = 60;
sobaka228.setPosition((float)x, (float)y);
}
sf::Event event;
while (window.pollEvent(event))
{
if (x <= e && e <= x + 800 * 0.15 && y <= b - 38 && b - 38 <= y + 733 * 0.15 && event.type == sf::Event::MouseButtonPressed) {
Score++;
a += 1;
x = rand() % (end - start + 1) + start;
y = rand() % (end1 - start1 + 1) + start1;
t = 60;
sobaka228.setPosition((float)x, (float)y);
}
if (event.type == sf::Event::Closed) {
window.close();
}
}
window.display();
}
return 0;
}
default: std::cout << "Выберите из предложенных";
}
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