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03/23/2023 9:28 PM
428 B
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Indexable
    public void GenerateGridCursorPosition()
    {
        Vector3 pointToMoveTowards;
        Ray clickRay = Camera.main.ScreenPointToRay(Input.mousePosition);
        if (Physics.Raycast(clickRay, out clickHit))                        
        {
            pointToMoveTowards = clickHit.point;
        }
    }
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