Untitled
unknown
plain_text
3 years ago
320 B
8
Indexable
public void GenerateGridCursorPosition()
{
Vector3 pointToMoveTowards;
Ray clickRay = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(clickRay, out clickHit))
{
pointToMoveTowards = clickHit.point;
}
}Editor is loading...