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using System; using System.Net; using System.Net.Sockets; using System.Text; class TcpListenerExample { static void Main(string[] args) { TcpListener server = null; try { // Set the TcpListener on port 5000 Int32 port = 5000; IPAddress localAddr = IPAddress.Parse("192.168.1.100"); // Set the local IP address of the device server = new TcpListener(localAddr, port); // Start listening for client requests server.Start(); // Buffer for reading data Byte[] bytes = new Byte[256]; String data = null; // Enter the listening loop while (true) { Console.WriteLine("Waiting for a connection..."); // Perform a blocking call to accept requests Socket socket = server.AcceptSocket(); Console.WriteLine("Connected!"); data = null; // Get a stream object for reading and writing NetworkStream stream = new NetworkStream(socket); int i; // Loop to receive all the data sent by the client while ((i = stream.Read(bytes, 0, bytes.Length)) != 0) { // Translate data bytes to a UTF8 string data = Encoding.UTF8.GetString(bytes, 0, i); Console.WriteLine("Received: {0}", data); } // Shutdown and end connection socket.Shutdown(SocketShutdown.Both); socket.Close(); } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } }