Untitled
unknown
plain_text
6 months ago
438 B
1
Indexable
Never
public class TestingLobbyUI : MonoBehaviour { [SerializeField] private Button createGameButton; [SerializeField] private Button joinGameButton; private void Start() { createGameButton.onClick.AddListener(() => { NetworkManager.Singleton.StartHost(); Loader.LoadNetwork(Loader.Scene.CharacterSelect); }); joinGameButton.onClick.AddListener(() => { NetworkManager.Singleton.StartClient(); }); } }