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16 days ago
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Initialize:
    Set up server
    Create game arena (spawn asteroids randomly)
    Set timer = 5 minutes
    Player list = empty

While game is running:
    Accept new player connections
    For each player:
        Receive input (move, shoot, direction)
        Update player position
        If shooting:
            Create bullet object
            Check collision with other players or asteroids
            If hit player:
                Reduce HP
                If HP <= 0:
                    Award point to shooter
                    Respawn player after 10 seconds
    Send updated game state to all clients (positions, HP, scores)
    If timer <= 0:
        End game
        Announce winner (highest score)
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