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8 months ago
718 B
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Initialize:
Set up server
Create game arena (spawn asteroids randomly)
Set timer = 5 minutes
Player list = empty
While game is running:
Accept new player connections
For each player:
Receive input (move, shoot, direction)
Update player position
If shooting:
Create bullet object
Check collision with other players or asteroids
If hit player:
Reduce HP
If HP <= 0:
Award point to shooter
Respawn player after 10 seconds
Send updated game state to all clients (positions, HP, scores)
If timer <= 0:
End game
Announce winner (highest score)Editor is loading...
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