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#include <iostream>
using namespace std;
inline float triangleArea(float base, float height) {
return (0.5 * base * height);
}
inline float circleArea(float radius) {
return (3.14 * radius * radius);
}
int main() {
float base, height, radius;
cout << "Enter the base and height of the triangle: ";
cin >> base >> height;
cout << "Area of the triangle is: " << triangleArea(base, height) << endl;
cout << "Enter the radius of the circle: ";
cin >> radius;
cout << "Area of the circle is: " << circleArea(radius) << endl;
return 0;
}
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