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#include <iostream>
using namespace std;

inline float triangleArea(float base, float height) {
    return (0.5 * base * height);
}

inline float circleArea(float radius) {
    return (3.14 * radius * radius);
}

int main() {
    float base, height, radius;
    cout << "Enter the base and height of the triangle: ";
    cin >> base >> height;
    cout << "Area of the triangle is: " << triangleArea(base, height) << endl;

    cout << "Enter the radius of the circle: ";
    cin >> radius;
    cout << "Area of the circle is: " << circleArea(radius) << endl;

    return 0;
}