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public class UnityPlayerActivity extends Activity implements IUnityPlayerLifecycleEvents { protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code protected String updateUnityCommandLineArguments(String cmdLine) { return cmdLine; } // Setup activity layout @Override protected void onCreate(Bundle savedInstanceState) { requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); String cmdLine = updateUnityCommandLineArguments(getIntent().getStringExtra("unity")); getIntent().putExtra("unity", cmdLine); mUnityPlayer = new UnityPlayer(this, this); setContentView(mUnityPlayer); mUnityPlayer.requestFocus(); Log.d("", "onCreate: "+getIntent().putExtra("unity", cmdLine)); Bundle bundle = getIntent().getExtras(); if (bundle != null) { Log.d("", "onCreate: "+bundle.getString("unity")); Toast.makeText(this, "Unity = "+bundle.getString("unity") , Toast.LENGTH_SHORT).show(); } else { } }
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