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public class UnityPlayerActivity extends Activity implements IUnityPlayerLifecycleEvents
{
protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code
protected String updateUnityCommandLineArguments(String cmdLine)
{
return cmdLine;
}
// Setup activity layout
@Override protected void onCreate(Bundle savedInstanceState)
{
requestWindowFeature(Window.FEATURE_NO_TITLE);
super.onCreate(savedInstanceState);
String cmdLine = updateUnityCommandLineArguments(getIntent().getStringExtra("unity"));
getIntent().putExtra("unity", cmdLine);
mUnityPlayer = new UnityPlayer(this, this);
setContentView(mUnityPlayer);
mUnityPlayer.requestFocus();
Log.d("", "onCreate: "+getIntent().putExtra("unity", cmdLine));
Bundle bundle = getIntent().getExtras();
if (bundle != null) {
Log.d("", "onCreate: "+bundle.getString("unity"));
Toast.makeText(this, "Unity = "+bundle.getString("unity") , Toast.LENGTH_SHORT).show();
} else {
}
}
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