Untitled
unknown
lua
4 years ago
1.6 kB
6
Indexable
local NumberCharset = {}
local Charset = {}
for i = 48, 57 do table.insert(NumberCharset, string.char(i)) end
for i = 65, 90 do table.insert(Charset, string.char(i)) end
for i = 97, 122 do table.insert(Charset, string.char(i)) end
function GeneratePlate()
local generatedPlate
local doBreak = false
while true do
Citizen.Wait(2)
math.randomseed(GetGameTimer())
if Config.PlateUseSpace then
generatedPlate = string.upper(GetRandomLetter(Config.PlateLetters) .. ' ' .. GetRandomNumber(Config.PlateNumbers))
else
generatedPlate = string.upper(GetRandomLetter(Config.PlateLetters) .. GetRandomNumber(Config.PlateNumbers))
end
ESX.TriggerServerCallback('esx_vehicleshop:isPlateTaken', function(isPlateTaken)
if not isPlateTaken then
doBreak = true
end
end, generatedPlate)
if doBreak then
break
end
end
return generatedPlate
end
-- mixing async with sync tasks
function IsPlateTaken(plate)
local callback = 'waiting'
ESX.TriggerServerCallback('esx_vehicleshop:isPlateTaken', function(isPlateTaken)
callback = isPlateTaken
end, plate)
while type(callback) == 'string' do
Citizen.Wait(0)
end
return callback
end
function GetRandomNumber(length)
Citizen.Wait(0)
math.randomseed(GetGameTimer())
if length > 0 then
return GetRandomNumber(length - 1) .. NumberCharset[math.random(1, #NumberCharset)]
else
return ''
end
end
function GetRandomLetter(length)
Citizen.Wait(0)
math.randomseed(GetGameTimer())
if length > 0 then
return GetRandomLetter(length - 1) .. Charset[math.random(1, #Charset)]
else
return ''
end
end
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