Untitled
unknown
csharp
2 years ago
987 B
4
Indexable
using UnityEngine; using Firebase; using Firebase.Auth; public class AccountManager : MonoBehaviour { private FirebaseAuth auth; private void Start() { // Get the Firebase Auth reference auth = FirebaseAuth.DefaultInstance; } public void DeleteAccount() { // Delete the user account FirebaseUser user = auth.CurrentUser; user.DeleteAsync().ContinueWith(task => { if (task.IsCompleted) { Debug.Log("Account deleted."); MainMenu(); // Navigate to the main menu when the account is deleted } else if (task.IsFaulted) { Debug.LogError("Account deletion error: " + task.Exception); } }); } private void MainMenu() { // Navigate to the main menu Debug.Log("Navigating to the main menu..."); // Add the necessary code here to transition to the main menu } }
Editor is loading...