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Thread One Arc - Summary 
The Tests -
Average Beast-Taming
Speed can't catch Birds
Hearing Excellent
Illusions Terrible
Staring at the sun lasted a Fair time. (Mental)
Have the sand picked out of a bowl.
Likes shrimp.
Great instincts as a fighter.
Bad at sword, good at saber and Bow. Gifted Spear.
Bad Water and Darkness affinity.
Bad voice acting.
Meet Ryota - Our Bro/Master
Meet AI and DhunDan and get stuck shoveling shit.
Spent time strengthening, body was worth it.
Picked up Hallk's Ballet - 18 figures 15 steps each step. 
Failed Qi and Blood asked Wolf Master for a soild. Should return that eventually.
Asked Snack Master if venom in the body was great for training. Said no that's dumb but great for testing Poison affinity.
Ai and Dhundan are like cats and dogs

Gather Heart Thread Arc -
Find out about Transplanhumance a time when spirits come out.
Acquire Golden Flame Hawk  Spirit
Meet Kyo Kyo who pulls Mc's ass out of Fire.
Sell Dazzling Dream Dormouse Spirit for 20 Blood and Energy pills.
Bond with Hawk Doubles Training Speed.
Learned Hawk's Double Talon - A Fighting Technique
Enter the yearly competition given tech and learned - Windy Cavalier's Halberd - Finds out gifted with Halberd
Find out we have no horse go oh fuck cash in Favor for a good horse spirit.

Tournament arc - 
Beat Military Youth named Xiao Nia ass (Rival Figure laugh) - With a single thrust(laugh)
Next fight No Name won 16 place
Fight LienWen YanEr and beat her with a surprise Hawk Meme here with - "Your legend ended before it could even begin."
Meet and Fight Ping Jun at Quarter-Finals Become Fast Friends with him. The horse is Born for battle. 
Meet Dhundan in the semis and admit defeat so he can win the tournament.
The gamble for horse spirit paid off and Favor was Regained.
Meet the monks who don't fight people but monsters. Lienwen Yaner was mad that we stepped down. We make her a Rival.
Became bros with Ping Jun and asks if you could help him get a Spiritual Beast.
Learn a tech from Sun adorators learn we're gifted with meteor hammers. Also learned Vengeful Spear art.

Gather Heart Thread Arc V2
Then we get pulled into the snake realm and get our ass beat up. We learn of realms that we can acquire beasts an items to bring back.
Go back to Snake Realm Round 2 and Aquire Cosmic Spear Snake.
Feel like shit MC Downs Body tempering liquid and in that feeling, he reaches heart breakthrough and Nat 100's going to the wolf realm and meets the Wolf Grand Spirit and gets one of it's children. 
After the lucky encounter get's told by Snake Master to go chill and head to town. 
Scroll around town buying some snacks look at the cultivation market in town.
Learn that the sect has techniques to repel spiritual beasts.
We enter the library and an old man finds the book Gar Ruk the Druid, Realm Wanderer. 

Eye Aperture opening Arc/ Branch Sect Competition Arc -
Leaving the sect to go the battle the other Branch Sects MC and Co get attacked by a Sky Shark at True monarch level(Realm 6)
Ryota being a Chad and saving disciples that get tossed out of carts. Shark leaves after messing with the group.
Talk about tactics for the branch sect fight. Make a plan for groups to fight it out and then take out the weaklings. Man Din and Sin Din(Horse spirit) the twin girls are revealed to have spirit beasts as well. Yi Norm has a monkey spirit and each are given one drop of body tempering to break through which Yi does.
Twins don't and MC finds out that the branch sect competition(I believe) is every ten years.
Talk with Bathias and find that Hundred beast usually trains people under 20.
We get some resources from the sect and Man Din and Sin Din try breaking through again. Sin Din finds success giving 4 cultivators to their ranks.
Given coatings to weapons/spirits the Sect Branch fight starts.
It was close but a misplay and MC gets second place Mc thinks back on his mistakes and gains some wisdom.
MC after the fights are over talks with the Northern branch Braided Blond Halberdier Girl named Ing Rid asks MC to take responsibility for attacking her from behind. 
After chatting with the team leader we're asked what rewards we want. And we ask Fairy Wise Crane about Primordial Spirit Beasts that we read in a book. (Info moved to important info)
Known Training Methods
Spent time training Mental with DhunDan which helped improve our mental energy.
Spent playing chicken to make sure our Wolf Spirit isn't found out while trying affinities.
Lost the Big group battle do to bad rolls and decide picking up being a strategist on Ryota tutelage.
We choose our rocks to fill the Jar. 
>Potential, Friendship, Foundation, Weapon skills, Spiritual Beasts, The sect
After learning a lot from Ryota(check notes on questions and important info) Mc is back in the sect and helps Man Din break through.
Fill Eye aperture to half full and catch up with Ai and find out... MC doesn't have a fucking name. Gasp.
MC finds Ryota for help. and Choose the name/ Daoist Title Quiet Word
Then the Mc learns HOW TO READ which begins learning letters. 100 most comm words Acquired. 
Do a little spear training but fail although MC meets a Drug Deale- I mean Medicine expert to make him Dru- medical pills to improve our training with Snake Master. MC also meets the young mistress again LienWen YanEr becoming friends.
Uncle Soulgaze the best cook that our boy got a lot of pills from helping him massively.
We break through the Eye Apenture and enter the growth realm. Acquiring the Teapot and the Technique Unlimited Ground-contracting Kick.
Finally doing some more reading and catching up with Kyo giving information that each Aperture has a chance for a special ability upon opening it. Also learning weaker innate skills by rigorous effort.

Thread 3 Arc -
MC looks over the new kids and finds them wanting.
Also invited to a Fortuitous encounter by Stable Lotus Sect teaming up with LienWen YanEr and good friend Ping Jun but fail this encounter with low rolls. Sadness.
Spending time with the new kids and confirming that they suck and make an immortal cave(that is a hole in the ground) BUT IT'S OUR CAVE AND IT'S NICE AND WE LIKE IT.
Training Unlimited Ground-contracting Kick Movement Technique and Breakthrough on it giving it six keywords.
Learning more letters while training foundation and spear has a breakthrough.
Getting a message back from Ping Jun learning more letters and Ryota Gives MC a mission to investigate Golden Skystone Village

Mission Arc Golden Skystone Village -
We theory craft a affinity-telling device using rocks, plates, and something like shelves. Built Soul Affinity Measurement Contraption prototype!
We're given Third Realm-level Spiritual Blade Talisman and Spiritual Armor Talisman. Spin your energy inside to activate them.
Think of those like life-saving insurance. Just in case Ryota and head out together with Kyo Ko. Which plotting how to get the information and deal with Golden Skystone Village
Quiet Word plays the arrogant young master while she is a non-cultivator maid. 
Basically, the distraction while she gathers information.
Attacked by bandits Word defeats a true master and acquires information. Finding out LuoBin SenKin works on Master Elusive Like Spring Wind(Sounds like a scammer)
Looting the fallen and letting LuoBin Word heads out a week to the Village.
Follows the plan and plays it up for the blond and tan villagers. Meeting the patriarch for the first time and his children.
Bragging about killing the bandits earns respect. 
After settling in Word mandates to check out the field of Golden Skystones with the patriarch leading him around for Kyo Kyo to snoop around for information. 
Have a contest with the second son and find that Golden Skystone is bullshiting and we act a little innocent with the probing questions. We also win the contest.
Touching back with Kyo Kyo Word figures they need to find out who they are selling the shipments to. 
Deciding to probe questions to Golden Skystones daughter word got some information but not much still found he was visited by someone five months ago.
It is time to confront the old mand and lay down our words and get what we want. Also learning spirits go berserk after the person bonded with them dies.
Also, the new little brother is used as a hostage/new disiple at the sect.
Word deals with the information of when and if he dies just spirits will rampage.
Little brother has a misunderstanding and considers us his idol from the bath incident.
Woods meet the friendly Axe Bandit again and trades his slain allies' plates for some Qi and Blood pills 
Showing his little brother he wasn't talking shit.
Word gets a glowing review of how he handled the mission and considers it nearly perfect in the short and long term. Getting him a reward from Ryota.
Word learns how to gauge power levels of people by eye skill and we meditate and enter the wolf realm again with the Primorial Spirit saying wtf are you doing and tells him to fight a wolf with Words good doggo. Winning the fight he learns spirit fusing and a door opens up to Word how to get stronger.
Visiting his good friend Ping Jun with Ryota, Word gives Ping Jun a horse beast to bond with and does well on his promise then visits the market to buy a cultivation booster and apraise the teapot finding out its uses.
Then the bookstore with the old bookkeeper giving Word a powerful tech Mounted Archer’s Wind-Gliding Phoenix Arrow and the Book Gar Ruk the Druid, Realm wanderer. Rytoa questions the old man why he'd give something so useful for pocket money and the old man is playing dumb.
Later after touching back with friends shares tea brew with Dhundan with him breaking through before Ai.
And finds that not merging spirits in the first major realm is a big missed opportunity.
Finally later Word breaks through the Nose Aperture and acquires an innate skill. 

Thread 4 Arc -

Notes on questions and important info -
We choose our rocks to fill the Jar. 
>Potential, Friendship, Foundation, Weapon skills, Spiritual Beasts, The sect
Transplan- obviously close to transplant. And humance, could be something like transferring a conciousness, or the lifeforce of a human or energy- your Qi.
Response - That doesn't work. Not like that. Not with Qi and Blood. You'll need to reach the second realm - True Master rank. Your Qi and Blood will then turn into True Qi - pure, shapeless. Then, and only then, you can shape it into elements or pour it out of you.
Entering Planes - Treasures. In addition to material, treasure-weapons, insignia, clothes can be found. You can also find secret techniques, as well as spiritual beasts. The luckier cultivator can also find hidden legacies and inheritances."
Physical Medicinal pills allow to recover from wounds from minor to serious. It won't regrow a cut limb or torn organ by itself.
Spiritual Medicinal pills could help you recover a dispelled bonded Spiritual beast almost instantly.
Mental Medicinal pills must certainly have an use too. You're not sure what could deplete your mental energy though.
That Primordial Spirit, much like the 33-shape spirit I already told you about, could take several shapes. Always shape of sharks, but with different attributes.
>What's a reasonable cultivation speed for a bright prospect.
Depends on town size.
Capital City : Simpleton if still first Stage at 15. Good would be second stage at 10, third at 20, fourth at 30. Genius would be second stage at 8, third stage at 15-16, fourth stage before 25.
Big City : Simpleton if still first Stage at 20. Genius prospects if second stage at 10. Genius if third stage at 20, fourth stage at 30. Good would be 2nd at 15, third at 30.
Remote City : Local big shot if third stage. Respected at second. Most are stuck in first stage.
>Who are our enemies, as a sect and as a force?
The Heavenly way, smiting down cultivator attempting to rise through their current condition.
The Netherworld, jealous of our world's opulence.
More pragmatically, the Empire is at war with the Knights of the Western Kingdom. The Empire itself is not safe outside of towns : strong spiritual beasts can be found anywhere, everywhere. Small village are often destroyed by a wandering third-realm beast. A ninth-level beast attacking any town except the capital will create serious destruction.
>Are there heretical techniques? Demonic?
Let's first answer the heretical part : There are two answers to that one : Yes. Their exists Techniques to funnel the cultivation of a defeated foe. To pluck by... grown up stuff... latent talent.
Those are example of heretism, and will draw ire of sects. Truth is the commoner have a false idea of hertism : blood technics, demonic technics, soul technics, dark technics are seen as such. The truth is more nuanced, and people of power actually tolerate those arts.
They should not be openly shown to commoner to avoid panic though.
Demonic technics are, like Heavenly technics, art that fuel themself on the energy of the Netherworld or the Heavens, some realm one step away from ours but that can't be walked into.
There's nothing inherently wrong or right with either, but once again, commoners might not be aware.
>What are common mistakes of cultivators in their cultivation
Bottlenecks. It happens to everybody. You'll have to find a treasure, a medicine, a lucky encounter or a new technique to smash through. But the proverbial bottle as many, many proverbial necks.
Good thing is you won't meet them until you're 8 : you still have the mouthful of Inborn True Qi your mother gave you when you came to this world.
Wrong use of medicine. I think you personally rely quite a bit on pills. For now, it is okay but you'll need to require to the service of a Medicine Master sooner or later.
However, we don't have any in the Eastern Branch. A solution would be gaining a favor with another sect of Lotus Harbor. Or capitalize on a later visit.
>What is the biggest mother sect of our beast taming organisation?
Trainers of Million Beast. It's a council which every member of the sect over True Monarch realm are part of.
>What is the result of incorrect cultivation [I'm talking about Qi deviation]
Several steps are critical. Jumping through the Dragon Gate, gone wrong, would set you back to open Mouth Aperture minor realm.
Lightning tribulation can be lethal. This happens rarely in low stage with enough Preparation and formations, but it still can happen.
Some wound can shatter aperture, dantians, meridians.
Ambient spiritual energy can be loaded in element. Cultivating hard in an unsuited element might deviate your Qi, tainting it with said unsuited element, taking more energy for basic technics and spiritual art. However, this is quite a rare affliction - I only HEARD of it as a risk.
>Who are our allies, What are their specialities?
The Imperator of course. Our sect, as all, is loyal to the Imperial family.
We've evidently got good relationship with smaller noble families : Copper Frost Turtle, Dreamlike Butterfly Blossom and Stable Lotus comes to the mind.
However, things are a little bit tensed with some other families : we have no branch near Talismans of the Sound Blade for instance.
Of the greater sects, we have good relation with Fist of the Green Dragon and Paper Tigers - although I don't understand why the Paper Tigers are a greater sects. I banded with one of their members once. He was the unluckiest, clumsiest braggart I ever met. A true wonder we made it through the small realm unscathed.
Green Dragon are martial artist. I once saw one of them in the battlefield. A fourth-stage. He won bare-handed against two fifth-stages.
In our world, might makes right. However, the Green Dragon disciples have a strong morale code. Their pride relies on four pillars : fraternity, respect, holding their word and dedication.
Truefire Spellslingers are said to be Hotheads, but I never met them. I'll let you guess what's their shtick is. Other big sects you need to know about are the Buddhist Temple, All-knowing Scholars and Ninja of the Unseen. Once again, self-explanatory.
>Do I need to learn politics, or just learn warfare?
Warfare is politics : most battles issues are known before they start. Even matches such as the one of earlier are a rare oddity. Thus, what matter the most about a battle is all except the battle itself. Logistics. Money mustered. Alliances.
Politics is warfare. You have to hold your ground. Fight teeth and nail. Watch your back.
>What are the great dangers of the world which a strategist of our group must be ready to overcome?
The biggest danger is the unknown. What are your strength? Your weakness? Does you or a party member have a way to deal with the current danger?
Do you know about this exact formation used as a trap? What are the specific of this poison? How to avoid the Lightning Rain of this secret realm? What's the best way to react from the Spiritual Sky Shark who attacked?
Alright. So the age of gold coin being worth more than an iron one is a thing of the past - from a time where cultivator where as rare as four-leaves clover.
So first, money was of Intrinsic value - gold was rare and could be melted in jewel.
Then, Mone was of Extrinsic value - cities minted iron coins worth something because the Local Big Guy said so.
However, with the spread of cultivation and everybody being some kind of cultivator, we're back at Intrinsic value. You can't see or feel it, but those coins are actually made of spiritual-rich materials. Some of those Iron or Copper coins are easily ten or twenty time the worth of this gold coin.
"Private Treasure Appraising" service sign. Are they reliable?
- Completely. The All-Selling Merchant Alliance value the privacy of its customer no matter their rank and wealth.
I guess you want to know more about that thing at your belt?

Sect info - 
Tamers of Hundred Beasts usually train people under twenty - by that age, if you didn't reach second stage you're a simpleton by the standard of Lotus Harbor City.
For some remote village, that's a level that beat all expectations. For the Imperial Capital, you'd better reach at least third stage before adulthood to be worth something.
Now, our sect trains a good deal of kid from Lotus Harbor. Most of them will take a mundane job, exploiting best their link with eventually bonded spiritual beast.
The best of them? First, they'll pay back the sect by helping training the next generation. Then, they can join the Tamers of Thousand Beasts.
There, cultivators are trained, from Battle King to Spirit Sovereign - the fifth stage. Then, those with enough dragon patterns on the golden core, which can progress even further, are invited to join the college of master.
The Tamers of Millions Beasts.

Known Cultivation Levels - 
The First Stage, Beyond Mortal, starts at the Heart Aperture opening. You will next open your Eye Aperture, Nose Aperture, Ears Aperture and lastly Mouth Aperture. Then, the Fish Leaping Through the Dragon Gate tribulation will let you reach...
The Second Stage, True Master. In that stage, you'll have to open your Eight Dragon Dantian with True Qi. Once the Dragon Horn Dantian is opened, True Qi will circle back to the Original Dantian. The Qi loop will attract the Tribulation Lightning, tempering your body to...
The Third Stage, Battle King. You will need to temper your Four Extraordinary Meridians. Opening one of them gives a surge of power, at the cost of decreasing energy while recovering. Opening the four of them trigger the Tribulation Lightning, tempering your body to...
The Fourth Stage, Inborn. True Qi condense a Void Core. The Battle King Body stays activated at all time : every single move muster a strength roughly at the level of a Battle King giving its all. The inborn True Qi, even purer, can also be used to power Flying Sword arts.
The stage minor realms are condensing the 9 Immortal Bones. Each will pierce the Void core when quenched. However, there is a risk to shatter the Core, leading to a full stop in the cultivation progress. This is also the last chance to delay the Tribulation, if opportunities are nearby, for once the Tribulation Lightning is defeated, the cultivator is tempered to...
The Fifth Stage. Spirit Sovereign. the Void core is turned into a Golden Core, with an amount of Dragon Pattern depending on inner potential, raised skills, lucky encounters, and so on. Once the Golden Core is formed, the Dragon Pattern will remain for all of cultivator life.
It's important to have as many as possible. 1 to 3 is a low amount: with only these few, the cultivator will remain stuck at Fifth Stage no matter what. With 5, you can hope to breach through 7th stage, although it will take twice the effort for half the result of a 6-pattern cultivator.
Cultivators with 7 pattern can reach Ninth stage, without any guarantee to cross minor realms inside. Of course, the goal is to reach 8 pattern, or even 9.

Known Affinites -
Genius Tier: Wolf, Horse, Meteor-Hammer
Greater skills and affinities: Hawk, Snake, Spiritual Strength, Astral Self, Social, Strategy, Unarmed fighting, Spear, Halberd, Shadow, Gold, Beasts, Poison, Earth 
Good - Fire, Bow, Saber, Jade, Wood, Mist
Bad - Blood material affinity and Pain mental energy, Water, Darkness, Sun, Swimming, Illusion, Plant, Liquid

Bonded spirit beast and Learned Techniques - https://pastebin.com/FQqQDEa9
>Learned Hidden Technique: Summon Blood-Shadow Wolf. Which is using blood drops to create a blood wolf. 

Interesting tidbits - Snake spirit benefits Hawk Wide Ballet
>Upon stuck on the bottleneck in the future, you have the Insight that "Fueling the growth of other" could fuel your own growth.
Anyway, you can learn weaker them - at the cost of rigorous effort. If you're interested, ask Bathias - I think he has one that could suit you
Unlimited Ground-contracting Kick Movement Technique - Your Qi and Blood threads are sent in your lower body, and consumed by your legs's muscle, tonifying them and demultiplicating their output.
You feel your Qi is trying to do something else - somethingS else - but fails to transform. Once again, you think the effects will be tremendously different once your Qi will turn in True Qi.
Overall, your grasp of the technique is impressive
Like for yourself: the Qi and Blood thread supplied to the Spiritual Beast empower it, demultiplicating its muscular output, resulting in a burst of speed.
Does it work with other spirits? You summon the Horse, and indeed.
This turn your mount fast - less than yourself under the influence of your Unlimited Rising Star Kick, of course, but more economical in the long run.
Assuming you have Qi and Blood pills to supply your energy back - and generic ones, it would be a waste to use the specifically tuned ones - you now have a speedy long-range movement option.
>Drink tea + Unlimited Rising Star Kick practice
As your hunch told you, your comprehension of the Unlimited Rising Star Kick seems better after drinking from the Teapot.
Also, your progress in comprehension are fast, faster than other techniques. One more session should be enough to bring the technique's level up to your cultivation level.
Maybe it is linked to the Growth part of your technique? Or linked to your affinities?
The Hawk's Wide Ballet. It is an introduction to Spacial-element techniques.
You're not sure the past Hawk Master was even aware of that - Space is said to be a wondrous element, reserved to absurdly high level cultivators, allowing them to cover whatever distance they want in one step.
You have the hunch it is more nuanced. But you can't do anything before you have access to True Qi.
Now hear my wisdom : Like all spirits, my Scion can fuse once per major realms of yours.
Unlike other spirits, he have two unique perks. First, he can - and will - absorb the first unbounded spirit he fights once per Major realm.
Second, I might provide you the materials when you merge after a fight in my realm. Now scram and survive untill second realm.
Wait a minute... Those Wind and Horse pills... They should work for the Mounted Archer’s Wind-Gliding Phoenix Arrow, right?
Picture of the map link - Picrel
https://suptg.thisisnotatrueending.com/qstarchive/2024/5930179/thumbs/1710437767063695.jpg
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