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lua
17 days ago
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{
	Tools = ordered() {
		BSpline1 = BSplineMask {
			DrawMode = "ClickAppend",
			DrawMode2 = "InsertAndModify",
			Inputs = {
				Level = Input {
					SourceOp = "BSpline1Level",
					Source = "Value",
				},
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				BorderWidth = Input { Value = 0.115, },
				Solid = Input { Value = 0, },
				WriteLength = Input {
					SourceOp = "BSpline1Length",
					Source = "Value",
				},
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				UseFrameFormatSettings = Input { Value = 1, },
				Polyline = Input {
					Value = BSplinePolyline {
						Points = {
							{ Linear = true, X = -0.289, Y = 0, PublishID = "Point0" },
							{ X = 0.190321786289915, Y = 0, W = 2 }
						},
						Order = 4,
						Type = "Tensioned",
						Knots = { }
					},
				},
				Polyline2 = Input {
					Value = BSplinePolyline {
						Order = 4,
						Type = "Tensioned",
						Knots = { }
					},
					Disabled = true,
				},
				Point0 = Input {
					Value = { 0.211, 0.5 },
					Expression = "Transform1.Center",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 769.676, -14.6405 } },
		},
		BSpline1Level = BezierSpline {
			SplineColor = { Red = 130, Green = 246, Blue = 132 },
			CtrlWZoom = false,
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 8.33333333333333, 0 }, Flags = { StepIn = true } },
				[25] = { 1, LH = { 25, 0.666666666666667 }, Flags = { StepIn = true } }
			}
		},
		BSpline1Length = BezierSpline {
			SplineColor = { Red = 141, Green = 167, Blue = 243 },
			CtrlWZoom = false,
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 8.33333333333333, 0 }, Flags = { Linear = true } },
				[25] = { 0, LH = { 16.6666666666667, 0 }, RH = { 33.333325, 1 }, Flags = { Linear = true } },
				[50] = { 1, LH = { 41.666675, 1 } }
			}
		},
		Background_1 = Background {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Background = Background {
								Inputs = {
									GradientType = Input { Value = FuID { "Radial" } },
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									TopLeftAlpha = Input { Value = 0 },
									End = Input { Value = { 1.4, 0.5 } },
									GlobalOut = Input { Value = 3068 },
									Gradient = Input {
										Value = Gradient {
											Colors = {
												[0] = { 0.333333333333333, 0, 0, 1 },
												[1] = { 0, 0, 0, 1 }
											}
										}
									},
									Start = Input { Value = { 0.5, 0.5 } },
									Height = Input { Value = 1080 }
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 339.582, 122.694 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 0.10235595703125, },
				TopLeftGreen = Input { Value = 0.54931640625, },
				TopLeftBlue = Input { Value = 0.06890869140625, },
				GradientType = Input { Value = FuID { "Radial" }, },
				Start = Input { Value = { 0.5, 0.5 }, },
				End = Input { Value = { 1.4, 0.5 }, },
				Gradient = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.333333333333333, 0, 0, 1 },
							[1] = { 0, 0, 0, 1 }
						}
					},
				},
				EffectMask = Input {
					SourceOp = "BSpline1",
					Source = "Mask",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 891.01, -14.6405 } },
		},
		Merge1 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "Background_1",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "Transform1",
					Source = "Output",
				},
				PerformDepthMerge = Input { Value = 0, }
			},
			ViewInfo = OperatorInfo { Pos = { 1162.34, -14.6405 } },
		},
		Ellipse1 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				MaskWidth = Input { Value = 1920, },
				MaskHeight = Input { Value = 1080, },
				PixelAspect = Input { Value = { 1, 1 }, },
				UseFrameFormatSettings = Input { Value = 1, },
				Center = Input {
					SourceOp = "Path1",
					Source = "Position",
				},
				Width = Input { Value = 0.115, },
				Height = Input {
					Value = 0.115,
					Expression = "Width",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 769.676, -113.64 } },
		},
		Path1 = PolyPath {
			DrawMode = "InsertAndModify",
			CtrlWZoom = false,
			Inputs = {
				Displacement = Input {
					SourceOp = "Path1Displacement",
					Source = "Value",
				},
				PolyLine = Input {
					Value = Polyline {
						Points = {
							{ Linear = true, LockY = true, X = 0, Y = 0 }
						}
					},
				}
			},
		},
		Path1Displacement = BezierSpline {
			SplineColor = { Red = 255, Green = 0, Blue = 255 },
			CtrlWZoom = false,
			NameSet = true,
			KeyFrames = {
				[25] = { 0, Flags = { LockedY = true } }
			}
		},
		Background = Background {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Background = Background {
								Inputs = {
									GradientType = Input { Value = FuID { "Radial" } },
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									TopLeftAlpha = Input { Value = 0 },
									End = Input { Value = { 1.4, 0.5 } },
									GlobalOut = Input { Value = 3068 },
									Gradient = Input {
										Value = Gradient {
											Colors = {
												[0] = { 0.333333333333333, 0, 0, 1 },
												[1] = { 0, 0, 0, 1 }
											}
										}
									},
									Start = Input { Value = { 0.5, 0.5 } },
									Height = Input { Value = 1080 }
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 339.582, 122.694 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 0.352783203125, },
				TopLeftGreen = Input { Value = 0.7255859375, },
				TopLeftBlue = Input { Value = 0.1212158203125, },
				GradientType = Input { Value = FuID { "Radial" }, },
				Start = Input { Value = { 0.5, 0.5 }, },
				End = Input { Value = { 1.4, 0.5 }, },
				Gradient = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.333333333333333, 0, 0, 1 },
							[1] = { 0, 0, 0, 1 }
						}
					},
				},
				EffectMask = Input {
					SourceOp = "Ellipse1",
					Source = "Mask",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 896.343, -113.64 } },
		},
		Text_1 = TextPlus {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Text = TextPlus {
								Inputs = {
									TextText = Input { Value = 0 },
									Softness4 = Input {
										Value = Number {
											Value = 1
										}
									},
									LayoutRotation = Input { Value = 1 },
									Name2 = Input { Value = "Black Outline" },
									Softness3 = Input {
										Value = Number {
											Value = 1
										}
									},
									Softness2 = Input {
										Value = Number {
											Value = 1
										}
									},
									ExtendHorizontal4 = Input {
										Value = Number {
											Value = 2
										}
									},
									Thickness2 = Input {
										Value = Number {
											Value = 0.05
										}
									},
									Softness1 = Input { Value = 1 },
									Size = Input { Value = 0.1 },
									TransformRotation = Input { Value = 1 },
									HorizontalJustificationNew = Input { Value = 3 },
									VerticalJustificationNew = Input { Value = 3 },
									UseFrameFormatSettings = Input { Value = 1 },
									Font = Input { Value = "Open Sans" },
									Name4 = Input { Value = "Black Border" },
									Alpha4 = Input {
										Value = Number {
											Value = 0.5
										}
									},
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									Style = Input { Value = "Bold" },
									Height = Input { Value = 1080 },
									GlobalOut = Input { Value = 250 },
									Depth = Input { Value = 1 },
									Opacity3 = Input {
										Value = Number {
											Value = 0.5
										}
									},
									JoinStyle2 = Input {
										Value = Number {
											Value = 3
										}
									}
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 363.333, 27.3636 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				Softness4 = Input {
					Value = Number {
						Value = 1
					},
				},
				Softness3 = Input {
					Value = Number {
						Value = 1
					},
				},
				Softness2 = Input {
					Value = Number {
						Value = 1
					},
				},
				ExtendHorizontal4 = Input {
					Value = Number {
						Value = 2
					},
				},
				Thickness2 = Input {
					Value = Number {
						Value = 0.05
					},
				},
				Alpha4 = Input {
					Value = Number {
						Value = 0.5
					},
				},
				Opacity3 = Input {
					Value = Number {
						Value = 0.5
					},
				},
				JoinStyle2 = Input {
					Value = Number {
						Value = 3
					},
				},
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				Depth = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				LayoutRotation = Input { Value = 1, },
				AngleZ = Input {
					SourceOp = "Text_1LayoutAngleZ",
					Source = "Value",
				},
				TransformRotation = Input { Value = 1, },
				Name2 = Input { Value = "Black Outline", },
				Name4 = Input { Value = "Black Border", },
				Softness1 = Input { Value = 1, },
				StyledText = Input { Value = "X", },
				Font = Input { Value = "Open Sans", },
				Style = Input { Value = "Bold", },
				Size = Input { Value = 0.1, },
				VerticalJustificationNew = Input { Value = 3, },
				HorizontalJustificationNew = Input { Value = 3, }
			},
			ViewInfo = OperatorInfo { Pos = { 1035.01, -225.658 } },
		},
		Text_1LayoutAngleZ = BezierSpline {
			SplineColor = { Red = 177, Green = 235, Blue = 6 },
			CtrlWZoom = false,
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 6.66666666666667, 0 } },
				[20] = { -1440, LH = { 13.3333333333333, -1440 } }
			}
		},
		Merge3 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "Background",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "Text_1",
					Source = "Output",
				},
				PerformDepthMerge = Input { Value = 0, }
			},
			ViewInfo = OperatorInfo { Pos = { 1035.01, -113.64 } },
		},
		Transform1 = Transform {
			CtrlWZoom = false,
			Inputs = {
				Center = Input {
					SourceOp = "Path1_1",
					Source = "Position",
				},
				Size = Input {
					SourceOp = "Transform1Size",
					Source = "Value",
				},
				Input = Input {
					SourceOp = "Merge3",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 1162.34, -113.64 } },
		},
		Path1_1 = PolyPath {
			DrawMode = "InsertAndModify",
			CtrlWZoom = false,
			Inputs = {
				Displacement = Input {
					SourceOp = "Path1_1Displacement",
					Source = "Value",
				},
				PolyLine = Input {
					Value = Polyline {
						Points = {
							{ Linear = true, LockY = true, X = 0, Y = 0, RX = 0, RY = 0 },
							{ Linear = true, LockY = true, X = 0, Y = 0, LX = 0, LY = 0, RX = 0, RY = 0 },
							{ Linear = true, LockY = true, X = 0, Y = 0, LX = 0, LY = 0, RX = -0.0963333333333333, RY = 0 },
							{ Linear = true, LockY = true, X = -0.289, Y = 0, LX = 0.0963333333333333, LY = 0 }
						}
					},
				}
			},
		},
		Path1_1Displacement = BezierSpline {
			SplineColor = { Red = 255, Green = 0, Blue = 255 },
			CtrlWZoom = false,
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 6.66666666666667, 0 }, Flags = { LockedY = true } },
				[20] = { 0, LH = { 13.3333333333333, 0 }, RH = { 21.6666666666667, 0 }, Flags = { Linear = true, LockedY = true } },
				[25] = { 0, LH = { 23.3333333333333, 0 }, RH = { 31.6659998893738, 0 }, Flags = { Linear = true, LockedY = true } },
				[45] = { 1, LH = { 38.3333333333333, 1 }, Flags = { LockedY = true } }
			}
		},
		Transform1Size = BezierSpline {
			SplineColor = { Red = 225, Green = 0, Blue = 157 },
			CtrlWZoom = false,
			NameSet = true,
			KeyFrames = {
				[0] = { 0, RH = { 6.66666666666667, 0.333333333333333 }, Flags = { Linear = true } },
				[20] = { 1, LH = { 13.3333333333333, 0.666666666666667 }, Flags = { Linear = true } }
			}
		},
		Instance_BSpline1 = BSplineMask {
			DrawMode = "ClickAppend",
			DrawMode2 = "InsertAndModify",
			SourceOp = "BSpline1",
			Inputs = {
				SettingsNest = Input {
				},
				LayersNest = Input {
				},
				Polyline2 = Input { Disabled = true, },
				Point0 = Input { Expression = "Transform1.Center", },
				CommentsNest = Input {
				},
				FrameRenderScriptNest = Input {
				},
				StartRenderScripts = Input {
				},
				EndRenderScripts = Input {
				},
				EffectMask = Input {
				}
			},
			ViewInfo = OperatorInfo { Pos = { 771.886, -294.089 } },
		},
		MatteControl2 = MatteControl {
			Inputs = {
				MatteCombine = Input { Value = 4, },
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				["Garbage.Matte"] = Input {
					SourceOp = "Transform1",
					Source = "Output",
				},
				PostMultiplyImage = Input { Value = 1, },
				Background = Input {
					SourceOp = "Instance_BSpline1",
					Source = "Mask",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 1139.79, -294.089 } },
		},
		ErodeDilate1 = ErodeDilate {
			CtrlWZoom = false,
			Inputs = {
				Filter = Input { Value = 3, },
				XAmount = Input { Value = -0.01, },
				Input = Input {
					SourceOp = "MatteControl2",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 1407.01, -294.089 } },
		},
		Text = TextPlus {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Text = TextPlus {
								Inputs = {
									TextText = Input { Value = 0 },
									Softness4 = Input {
										Value = Number {
											Value = 1
										}
									},
									LayoutRotation = Input { Value = 1 },
									Name2 = Input { Value = "Black Outline" },
									Softness3 = Input {
										Value = Number {
											Value = 1
										}
									},
									Softness2 = Input {
										Value = Number {
											Value = 1
										}
									},
									ExtendHorizontal4 = Input {
										Value = Number {
											Value = 2
										}
									},
									Thickness2 = Input {
										Value = Number {
											Value = 0.05
										}
									},
									Softness1 = Input { Value = 1 },
									Size = Input { Value = 0.1 },
									TransformRotation = Input { Value = 1 },
									HorizontalJustificationNew = Input { Value = 3 },
									VerticalJustificationNew = Input { Value = 3 },
									UseFrameFormatSettings = Input { Value = 1 },
									Font = Input { Value = "Open Sans" },
									Name4 = Input { Value = "Black Border" },
									Alpha4 = Input {
										Value = Number {
											Value = 0.5
										}
									},
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									Style = Input { Value = "Bold" },
									Height = Input { Value = 1080 },
									GlobalOut = Input { Value = 250 },
									Depth = Input { Value = 1 },
									Opacity3 = Input {
										Value = Number {
											Value = 0.5
										}
									},
									JoinStyle2 = Input {
										Value = Number {
											Value = 3
										}
									}
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 363.333, 27.3636 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				Softness4 = Input {
					Value = Number {
						Value = 1
					},
				},
				Softness3 = Input {
					Value = Number {
						Value = 1
					},
				},
				Softness2 = Input {
					Value = Number {
						Value = 1
					},
				},
				ExtendHorizontal4 = Input {
					Value = Number {
						Value = 2
					},
				},
				Thickness2 = Input {
					Value = Number {
						Value = 0.05
					},
				},
				Alpha4 = Input {
					Value = Number {
						Value = 0.5
					},
				},
				Opacity3 = Input {
					Value = Number {
						Value = 0.5
					},
				},
				JoinStyle2 = Input {
					Value = Number {
						Value = 3
					},
				},
				MultiplyByMask = Input { Value = 1, },
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				Depth = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				LayoutRotation = Input { Value = 1, },
				TransformRotation = Input { Value = 1, },
				Name2 = Input { Value = "Black Outline", },
				Name4 = Input { Value = "Black Border", },
				Softness1 = Input { Value = 1, },
				StyledText = Input { Value = "Press and hold X for more", },
				Font = Input { Value = "Open Sans", },
				Style = Input { Value = "Regular", },
				Size = Input { Value = 0.0447, },
				VerticalJustificationNew = Input { Value = 3, },
				HorizontalJustificationNew = Input { Value = 3, },
				EffectMask = Input {
					SourceOp = "ErodeDilate1",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 1407.01, -152.428 } },
		},
		Merge2 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "Merge1",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "Text",
					Source = "Output",
				},
				PerformDepthMerge = Input { Value = 0, }
			},
			ViewInfo = OperatorInfo { Pos = { 1407.01, -14.6405 } },
		},
		Transform2 = Transform {
			Inputs = {
				Center = Input { Value = { 0.548, 0.16 }, },
				Input = Input {
					SourceOp = "Merge2",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 1575.01, -14.6405 } },
		}
	}
}
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