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#include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <string.h> #include <time.h> int main() { int sd, nsd, clilen, sport; time_t ticks; char sendmsg[100]; struct sockaddr_in servaddr, cliaddr; printf("Enter the server Port: "); scanf("%d", &sport); printf("%d\n", sport); sd = socket(AF_INET, SOCK_STREAM, 0); // socket creation if (sd < 0) printf("Can't create\n"); else printf("Socket is created\n"); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(sport); // the user servaddr.sin_addr.s_addr = htonl(INADDR_ANY); // search the client in the same machine if (bind(sd, (struct sockaddr *)&servaddr, sizeof(servaddr)) < 0) { printf("Can't bind\n"); return -1; } else { printf("Binded\n"); } listen(sd, 5); clilen = sizeof(cliaddr); nsd = accept(sd, (struct sockaddr *)&cliaddr, &clilen); if (nsd < 0) printf("Can't accept \n"); else printf("Accepted \n"); ticks = time(NULL); strcpy(sendmsg, ctime(&ticks)); send(nsd, sendmsg, 100, 0); return 0; } // client #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <string.h> int main() { int csd, cport; char sendmsg[100], revmsg[100]; struct sockaddr_in servaddr; printf("Enter the port number: "); scanf("%d", &cport); printf("%d\n", cport); csd = socket(AF_INET, SOCK_STREAM, 0); // socket creation if (csd < 0) printf("Can't Create\n"); else printf("Socket is Created\n"); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr = htonl(INADDR_ANY); servaddr.sin_port = htons(cport); if (connect(csd, (struct sockaddr *)&servaddr, sizeof(servaddr)) < 0) // connection establishment printf("Can't Connect\n"); else printf("Connected successfully\n"); recv(csd, revmsg, 100, 0); // receive printf("message read %s\n", revmsg); return 0; }
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