steal a fish

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10 months ago
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Workspace
  └── FishFolder
        ├── Fish1
        ├── Fish2
        └── ...
ServerScriptService
  └── FishStealHandler
ReplicatedStorage
  └── FishData
StarterGui
  └── FishShopGui
🐠 Example Fish Model (Fish1)
Add a Model called Fish1

Inside Fish1, insert:

A MeshPart or Humanoid for fish body

A Shirt, Pants, or accessories (for fish clothing)

A ClickDetector

A Script that handles stealing logic

Script inside Fish1:
lua
Copy code
local fish = script.Parent
local clickDetector = fish:FindFirstChild("ClickDetector")

clickDetector.MouseClick:Connect(function(player)
    fish:Destroy()
    player.leaderstats.FishCaught.Value += 1
end)
🛒 Part 3: Fish Shop GUI (Buy Clothing with Robux)
🖼️ StarterGui → FishShopGui (ScreenGui + Frame + Buttons)
Create TextButtons like “Buy Golden Hat Fish” or “Buy Suit Fish”

💸 DevProduct Setup (in Roblox Creator Dashboard)
Go to Create.roblox.com

Create Developer Products:

“Buy Golden Hat Fish” - 50 Robux

“Buy Tuxedo Fish” - 100 Robux

Save the Product IDs

🧠 FishShop Script Example (Localscript in GUI):
lua
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local MarketplaceService = game:GetService("MarketplaceService")

local goldenFishButton = script.Parent:WaitForChild("GoldenFishButton")

local productId = 12345678 -- Replace with your Dev Product ID

goldenFishButton.MouseButton1Click:Connect(function()
    MarketplaceService:PromptProductPurchase(game.Players.LocalPlayer, productId)
end)
💾 Server-side Purchase Handler (Script in ServerScriptService)
lua
Copy code
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")

MarketplaceService.ProcessReceipt = function(receiptInfo)
    local player = Players:GetPlayerByUserId(receiptInfo.PlayerId)
    if not player then return Enum.ProductPurchaseDecision.NotProcessedYet end

    local productId = receiptInfo.ProductId

    if productId == 12345678 then
        -- Grant the Golden Hat Fish
        local goldenFish = game.ServerStorage.FishClothes.GoldenHatFish:Clone()
        goldenFish.Parent = player.Backpack
    end

    return Enum.ProductPurchaseDecision.PurchaseGranted
end
🎨 Custom Fish Clothes (ServerStorage)
Create models of fish with different outfits in ServerStorage > FishClothes

Examples:

GoldenHatFish

SuitFish

PirateFish

Each is a fish model with different accessories or clothing parts.

📊 Leaderstats for Fish Caught
In ServerScriptService, add:

lua
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game.Players.PlayerAdded:Connect(function(player)
    local stats = Instance.new("Folder", player)
    stats.Name = "leaderstats"

    local fishCaught = Instance.new("IntValue", stats)
    fishCaught.Name = "FishCaught"
    fishCaught.Value = 0
end)
🧠 Summary
Feature	Done?
3D Game Setup	✅
Fish Instead of Brainrod	✅
Clothes on Fish	✅
Buy Fish Outfits w/ Robux	✅
Fish Catch System	✅

✅ Next Ideas
Add obstacles/enemies (like guards)

Add rare fish types with limited availability

Add custom animations for stealing fish

Let players customize fish clothes

Would you like a full Roblox model file (.rbxl) or a GitHub repo with code and assets bundled together?

Let me know, and I can create that for you.




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