steal a fish
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10 months ago
3.4 kB
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Indexable
Workspace
└── FishFolder
├── Fish1
├── Fish2
└── ...
ServerScriptService
└── FishStealHandler
ReplicatedStorage
└── FishData
StarterGui
└── FishShopGui
🐠 Example Fish Model (Fish1)
Add a Model called Fish1
Inside Fish1, insert:
A MeshPart or Humanoid for fish body
A Shirt, Pants, or accessories (for fish clothing)
A ClickDetector
A Script that handles stealing logic
Script inside Fish1:
lua
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local fish = script.Parent
local clickDetector = fish:FindFirstChild("ClickDetector")
clickDetector.MouseClick:Connect(function(player)
fish:Destroy()
player.leaderstats.FishCaught.Value += 1
end)
🛒 Part 3: Fish Shop GUI (Buy Clothing with Robux)
🖼️ StarterGui → FishShopGui (ScreenGui + Frame + Buttons)
Create TextButtons like “Buy Golden Hat Fish” or “Buy Suit Fish”
💸 DevProduct Setup (in Roblox Creator Dashboard)
Go to Create.roblox.com
Create Developer Products:
“Buy Golden Hat Fish” - 50 Robux
“Buy Tuxedo Fish” - 100 Robux
Save the Product IDs
🧠 FishShop Script Example (Localscript in GUI):
lua
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local MarketplaceService = game:GetService("MarketplaceService")
local goldenFishButton = script.Parent:WaitForChild("GoldenFishButton")
local productId = 12345678 -- Replace with your Dev Product ID
goldenFishButton.MouseButton1Click:Connect(function()
MarketplaceService:PromptProductPurchase(game.Players.LocalPlayer, productId)
end)
💾 Server-side Purchase Handler (Script in ServerScriptService)
lua
Copy code
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
MarketplaceService.ProcessReceipt = function(receiptInfo)
local player = Players:GetPlayerByUserId(receiptInfo.PlayerId)
if not player then return Enum.ProductPurchaseDecision.NotProcessedYet end
local productId = receiptInfo.ProductId
if productId == 12345678 then
-- Grant the Golden Hat Fish
local goldenFish = game.ServerStorage.FishClothes.GoldenHatFish:Clone()
goldenFish.Parent = player.Backpack
end
return Enum.ProductPurchaseDecision.PurchaseGranted
end
🎨 Custom Fish Clothes (ServerStorage)
Create models of fish with different outfits in ServerStorage > FishClothes
Examples:
GoldenHatFish
SuitFish
PirateFish
Each is a fish model with different accessories or clothing parts.
📊 Leaderstats for Fish Caught
In ServerScriptService, add:
lua
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game.Players.PlayerAdded:Connect(function(player)
local stats = Instance.new("Folder", player)
stats.Name = "leaderstats"
local fishCaught = Instance.new("IntValue", stats)
fishCaught.Name = "FishCaught"
fishCaught.Value = 0
end)
🧠 Summary
Feature Done?
3D Game Setup ✅
Fish Instead of Brainrod ✅
Clothes on Fish ✅
Buy Fish Outfits w/ Robux ✅
Fish Catch System ✅
✅ Next Ideas
Add obstacles/enemies (like guards)
Add rare fish types with limited availability
Add custom animations for stealing fish
Let players customize fish clothes
Would you like a full Roblox model file (.rbxl) or a GitHub repo with code and assets bundled together?
Let me know, and I can create that for you.
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