testAudio
import pygame # Imposta il percorso del file audio (deve essere un file WAV) AUDIO_FILE_PATH = "/home/rpi/mixkit-emergency-alert-alarm-1007.wav" def play_audio(file_path): pygame.mixer.init() pygame.mixer.music.load(file_path) pygame.mixer.music.play() while pygame.mixer.music.get_busy(): continue if __name__ == "__main__": play_audio(AUDIO_FILE_PATH)