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[8/6/2021 3:38:26 PM.787] Started new log on 8/6/2021 3:38:26 PM.787 [8/6/2021 3:38:26 PM.793] ==================================================================================================== [8/6/2021 3:38:26 PM.483] Log path: D:\GTA V\Grand Theft Auto V\RagePluginHook.log [8/6/2021 3:38:26 PM.793] Log verbosity: Trivial [8/6/2021 3:38:26 PM.795] Initializing input system [8/6/2021 3:38:26 PM.798] Initializing game console [8/6/2021 3:38:26 PM.830] Console key has been set to F4 (key code: 115) [8/6/2021 3:38:27 PM.071] Initializing console variable "ConsoleScrollAmount". [8/6/2021 3:38:27 PM.071] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [8/6/2021 3:38:27 PM.074] Read value: <null> [8/6/2021 3:38:27 PM.074] Initializing console variable "ConsoleKey". [8/6/2021 3:38:27 PM.074] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [8/6/2021 3:38:27 PM.075] Read value: F4 [8/6/2021 3:38:27 PM.075] Setting value of console variable "ConsoleKey" to stored value. [8/6/2021 3:38:27 PM.075] Console key has been set to F4 (key code: 115) [8/6/2021 3:38:27 PM.075] Initializing console variable "PluginTimeoutThreshold". [8/6/2021 3:38:27 PM.076] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [8/6/2021 3:38:27 PM.078] Read value: 60000 [8/6/2021 3:38:27 PM.078] Setting value of console variable "PluginTimeoutThreshold" to stored value. [8/6/2021 3:38:27 PM.078] Initializing console variable "AlwaysShowConsoleOutput". [8/6/2021 3:38:27 PM.078] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [8/6/2021 3:38:27 PM.078] Read value: <null> [8/6/2021 3:38:27 PM.078] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [8/6/2021 3:38:27 PM.078] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [8/6/2021 3:38:27 PM.079] Read value: False [8/6/2021 3:38:27 PM.079] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [8/6/2021 3:38:27 PM.079] Initializing console variable "ShowOnScreenWarnings". [8/6/2021 3:38:27 PM.079] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [8/6/2021 3:38:27 PM.079] Read value: <null> [8/6/2021 3:38:27 PM.079] Console initialized [8/6/2021 3:38:27 PM.079] Initializing forms manager [8/6/2021 3:38:27 PM.081] Cleaning temp folder [8/6/2021 3:38:27 PM.083] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V [8/6/2021 3:38:27 PM.149] ================ RAGE Plugin Hook ================ [8/6/2021 3:38:27 PM.168] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [8/6/2021 3:38:27 PM.168] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [8/6/2021 3:38:27 PM.171] Detected Windows 10 Home (64-bit) (10.0.19042.0)! [8/6/2021 3:38:27 PM.171] Checking game support [8/6/2021 3:38:27 PM.736] Product name: Grand Theft Auto V [8/6/2021 3:38:27 PM.736] Product version: 1.0.2372.0 [8/6/2021 3:38:27 PM.736] Is steam version: False [8/6/2021 3:38:27 PM.739] Initializing DirectX [8/6/2021 3:38:27 PM.806] Initializing Direct3D [8/6/2021 3:38:27 PM.806] Getting game swap chain [8/6/2021 3:38:27 PM.989] Swap Chain created: 0x7FF76274FFE0 [8/6/2021 3:38:27 PM.989] Swap Chain VTable: 0x1F3F9BF9500 [8/6/2021 3:38:27 PM.989] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [8/6/2021 3:38:27 PM.989] D3D11Present: 0x7FFE722859E0 [8/6/2021 3:38:27 PM.989] D3D11ResizeBuffers: 0x7FFE722A11E0 [8/6/2021 3:38:27 PM.989] D3D11ResizeTarget: 0x7FFE722EC7F0 [8/6/2021 3:38:27 PM.989] D3D11SetFullscreenState: 0x7FFE722A2FA0 [8/6/2021 3:38:27 PM.994] Getting device [8/6/2021 3:38:27 PM.994] Retrieved device [8/6/2021 3:38:27 PM.994] Creating wrapper [8/6/2021 3:38:28 PM.016] Direct3D initialized [8/6/2021 3:38:28 PM.016] Initialized DirectX [8/6/2021 3:38:28 PM.034] Direct3D watcher thread spawned [8/6/2021 3:38:28 PM.160] Wrapper created [8/6/2021 3:38:28 PM.165] Effect created [8/6/2021 3:38:28 PM.165] Creating buffer [8/6/2021 3:38:28 PM.165] Created buffer [8/6/2021 3:38:28 PM.165] Creating blend state [8/6/2021 3:38:28 PM.165] Created blend state [8/6/2021 3:38:28 PM.165] Done with creation [8/6/2021 3:38:28 PM.352] Initializing texture system. [8/6/2021 3:38:28 PM.352] Initializing texture system; phase 1 [8/6/2021 3:38:28 PM.352] Initializing texture system; phase 2 [8/6/2021 3:38:28 PM.381] Initializing texture system; phase 3 [8/6/2021 3:38:28 PM.381] Initializing texture system; phase 4 [8/6/2021 3:38:28 PM.398] Initializing texture system; phase 5 [8/6/2021 3:38:28 PM.411] Initializing texture system; phase 6 [8/6/2021 3:38:28 PM.413] Initializing texture system; phase 7 [8/6/2021 3:38:28 PM.415] Initializing texture system; phase 8 [8/6/2021 3:38:28 PM.416] Initializing texture system; phase 9 [8/6/2021 3:38:28 PM.418] Initializing texture system; phase 10 [8/6/2021 3:38:28 PM.426] Pixel Shader 5.0 not supported. Falling back to 4.0. [8/6/2021 3:38:28 PM.428] Initializing texture system; phase 11 [8/6/2021 3:38:28 PM.429] Initializing texture system; phase 12 [8/6/2021 3:38:28 PM.430] Initializing texture system; phase 13 [8/6/2021 3:38:28 PM.431] Initializing texture system; phase 14 [8/6/2021 3:38:33 PM.066] Direct3D watcher thread ended [8/6/2021 3:38:57 PM.781] LoadingScreenMsg: Initializing game support [8/6/2021 3:38:58 PM.042] Initializing game support [8/6/2021 3:39:03 PM.832] LoadingScreenMsg: Velocity limit removed [8/6/2021 3:39:04 PM.185] Compatibility level: 0 [8/6/2021 3:39:04 PM.185] Supported version detected [8/6/2021 3:39:04 PM.185] ================================================== [8/6/2021 3:39:04 PM.185] LoadingScreenMsg: Patching code [8/6/2021 3:39:04 PM.437] LoadingScreenMsg: Waiting for game initialization [8/6/2021 3:39:04 PM.693] Waiting for game initialization [8/6/2021 3:39:04 PM.793] LoadingScreenMsg: Initializing core [8/6/2021 3:39:05 PM.044] Initializing hook [8/6/2021 3:39:10 PM.076] LoadingScreenMsg: Completing interoperability [8/6/2021 3:39:10 PM.328] Completing interoperability [8/6/2021 3:39:10 PM.328] Initialization code 1. [8/6/2021 3:39:10 PM.328] Initialization code 2. [8/6/2021 3:39:10 PM.328] Initialization code 3. [8/6/2021 3:39:10 PM.340] 1 Address: 0x00007FF7605F5FBC [8/6/2021 3:39:10 PM.340] Calling func 1 [8/6/2021 3:39:10 PM.358] 2 Address: 0x00007FF761194F3A [8/6/2021 3:39:10 PM.358] 3 Address: 0x00007FF75FBC5C4E [8/6/2021 3:39:10 PM.388] Address: 0x00007FF761194EE4 [8/6/2021 3:39:10 PM.388] Unknown var: 0x00007FF7621DFAB0 [8/6/2021 3:39:10 PM.388] Initialization code 4. [8/6/2021 3:39:10 PM.388] Initialization code 5. [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 1 [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 2 [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 3 [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 4 [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 5 [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 6 [8/6/2021 3:39:10 PM.388] Completing interoperability, phase 7 [8/6/2021 3:39:10 PM.388] LoadingScreenMsg: [8/6/2021 3:39:10 PM.638] LoadingScreenMsg: Loading Story Mode [8/6/2021 3:39:30 PM.375] LoadingScreenMsg: Loading and Populating Game World [8/6/2021 3:39:30 PM.625] LoadingScreenMsg: [8/6/2021 3:39:59 PM.494] Initializing console variable "IsDeveloperModeEnabled". [8/6/2021 3:39:59 PM.494] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [8/6/2021 3:39:59 PM.506] Read value: <null> [8/6/2021 3:39:59 PM.507] Initializing console variable "TimeScale". [8/6/2021 3:39:59 PM.507] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [8/6/2021 3:39:59 PM.507] Read value: <null> [8/6/2021 3:39:59 PM.527] Loading plugin from path: D:\GTA V\Grand Theft Auto V\Plugins\CarHUD.dll [8/6/2021 3:40:02 PM.800] <UNLOADED PLUGIN>: Initializing input system [8/6/2021 3:40:02 PM.801] <UNLOADED PLUGIN>: Initializing game console [8/6/2021 3:40:02 PM.802] <UNLOADED PLUGIN>: Initializing forms manager [8/6/2021 3:40:02 PM.822] Plugin "CarHUD" was loaded from "CarHUD.dll". [8/6/2021 3:40:02 PM.823] Loading plugin from path: D:\GTA V\Grand Theft Auto V\Plugins\EUPMenu.dll [8/6/2021 3:40:05 PM.839] <UNLOADED PLUGIN>: Initializing input system [8/6/2021 3:40:05 PM.840] <UNLOADED PLUGIN>: Initializing game console [8/6/2021 3:40:05 PM.842] <UNLOADED PLUGIN>: Initializing forms manager [8/6/2021 3:40:06 PM.128] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [8/6/2021 3:40:06 PM.129] Loading plugin from path: D:\GTA V\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll [8/6/2021 3:40:09 PM.035] <UNLOADED PLUGIN>: Initializing input system [8/6/2021 3:40:09 PM.037] <UNLOADED PLUGIN>: Initializing game console [8/6/2021 3:40:09 PM.039] <UNLOADED PLUGIN>: Initializing forms manager [8/6/2021 3:40:09 PM.049] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll". [8/6/2021 3:40:09 PM.050] Loading plugin from path: D:\GTA V\Grand Theft Auto V\Plugins\LSPD First Response.dll [8/6/2021 3:40:12 PM.516] <UNLOADED PLUGIN>: Initializing input system [8/6/2021 3:40:12 PM.516] <UNLOADED PLUGIN>: Initializing game console [8/6/2021 3:40:12 PM.518] <UNLOADED PLUGIN>: Initializing forms manager [8/6/2021 3:40:12 PM.739] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [8/6/2021 3:40:12 PM.813] CarHUD: ============================= [8/6/2021 3:40:12 PM.813] CarHUD: created by ZhivGaming [8/6/2021 3:40:12 PM.813] CarHUD: Version: 4.0.0.0 [8/6/2021 3:40:12 PM.813] CarHUD: ============================= [8/6/2021 3:40:13 PM.187] LSPD First Response: [TRACE] Started loading LSPDFR [8/6/2021 3:40:13 PM.187] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7871.36605) [8/6/2021 3:40:13 PM.188] LSPD First Response: [INFO] Compiled on 20 Jul 2021 18:20:11 UTC [8/6/2021 3:40:13 PM.188] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [8/6/2021 3:40:13 PM.324] LSPD First Response: [WARN] Failed to parse value for Main.PreloadAllModels: System.InvalidCastException: Attempt to change type of Main.PreloadAllModels from System.Boolean to System.Object [8/6/2021 3:40:13 PM.324] at QxbRqKHCVpJEArxaGdISuuVfevqV.XECAZIFGymGSaBlRqJMgppphmmTSA[](String , ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\KeyValueStore.cs:line 116 [8/6/2021 3:40:13 PM.324] at vzgCvBUPTqLKjEmFWENHVMtuIPed.cmCeNrrUIOSfZuhQnoQMsRiiTqum(QxbRqKHCVpJEArxaGdISuuVfevqV , String[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\KeyValueStore.cs:line 424 [8/6/2021 3:40:19 PM.499] LSPD First Response: [TRACE] Thread CopManager #1 initialized [8/6/2021 3:40:41 PM.523] LSPD First Response: [TRACE] Game has stopped loading [8/6/2021 3:40:46 PM.258] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:46 PM.264] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:46 PM.267] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [8/6/2021 3:40:46 PM.400] LSPD First Response: [WARN] No name for outfit variation at line 23 [8/6/2021 3:40:46 PM.400] LSPD First Response: [WARN] No name for outfit variation at line 31 [8/6/2021 3:40:46 PM.400] LSPD First Response: [WARN] No name for outfit variation at line 39 [8/6/2021 3:40:46 PM.400] LSPD First Response: [WARN] No name for outfit variation at line 64 [8/6/2021 3:40:46 PM.400] LSPD First Response: [WARN] No name for outfit variation at line 72 [8/6/2021 3:40:46 PM.400] LSPD First Response: [WARN] No name for outfit variation at line 80 [8/6/2021 3:40:46 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 111 [8/6/2021 3:40:46 PM.401] LSPD First Response: [WARN] No name for outfit variation at line 138 [8/6/2021 3:40:46 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 174 [8/6/2021 3:40:46 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 207 [8/6/2021 3:40:46 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 220 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 259 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 273 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 309 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 323 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 363 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 391 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 425 [8/6/2021 3:40:46 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 453 [8/6/2021 3:40:46 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 484 [8/6/2021 3:40:46 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 502 [8/6/2021 3:40:46 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 529 [8/6/2021 3:40:46 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 547 [8/6/2021 3:40:46 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 581 [8/6/2021 3:40:46 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 615 [8/6/2021 3:40:46 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 650 [8/6/2021 3:40:46 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 677 [8/6/2021 3:40:46 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 711 [8/6/2021 3:40:46 PM.410] LSPD First Response: [WARN] No name for outfit variation at line 741 [8/6/2021 3:40:46 PM.450] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:46 PM.450] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:46 PM.450] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 25 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 32 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 39 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 47 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 56 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 85 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No name for outfit variation at line 92 [8/6/2021 3:40:46 PM.452] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 100 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 129 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 136 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 143 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 151 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 160 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 189 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 196 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 204 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 233 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 240 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 247 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 255 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 264 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 293 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 300 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 308 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 494 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 520 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 546 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 572 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No name for outfit variation at line 598 [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [8/6/2021 3:40:46 PM.453] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 624 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 732 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 764 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 796 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 828 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 951 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 976 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1002 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1028 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1054 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1133 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1160 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1187 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1214 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1241 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1268 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1297 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1330 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1363 [8/6/2021 3:40:46 PM.454] LSPD First Response: [WARN] No name for outfit variation at line 1396 [8/6/2021 3:40:46 PM.454] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [8/6/2021 3:40:47 PM.373] LSPD First Response: [TRACE] Adding Ben J. as character [8/6/2021 3:40:47 PM.513] LSPD First Response: [TRACE] Adding Michelle Meto as character [8/6/2021 3:40:47 PM.514] LSPD First Response: [WARN] Path without extension: lspdfr/chars [8/6/2021 3:40:47 PM.514] LSPD First Response: [WARN] Path without extension: lspdfr/chars [8/6/2021 3:40:47 PM.628] LSPD First Response: [TRACE] Adding Danny Williams as character [8/6/2021 3:40:47 PM.875] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:47 PM.875] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:47 PM.875] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [8/6/2021 3:40:47 PM.897] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:47 PM.897] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:47 PM.897] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [8/6/2021 3:40:48 PM.018] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:48 PM.018] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:48 PM.018] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [8/6/2021 3:40:48 PM.089] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:48 PM.089] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:48 PM.089] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [8/6/2021 3:40:48 PM.102] LSPD First Response: [TRACE] Failed to parse as chance [8/6/2021 3:40:48 PM.107] LSPD First Response: [TRACE] Player was in vehicle: False [8/6/2021 3:40:48 PM.107] LSPD First Response: [TRACE] Last selected character was Danny Williams, should spawn as last character True [8/6/2021 3:40:48 PM.108] LSPD First Response: [TRACE] Loading last selected character Danny Williams [8/6/2021 3:40:48 PM.110] LSPD First Response: [INFO] Changing current player character to Danny Williams [8/6/2021 3:40:48 PM.124] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [8/6/2021 3:40:48 PM.124] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [8/6/2021 3:40:48 PM.125] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [8/6/2021 3:40:48 PM.752] LSPD First Response: [TRACE] Cached 1319 decorators for index 3 [8/6/2021 3:40:48 PM.760] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [8/6/2021 3:40:48 PM.761] LSPD First Response: [TRACE] CharacterSelected: 87 [8/6/2021 3:40:48 PM.762] LSPD First Response: [TRACE] Character changed, creating new stats object [8/6/2021 3:40:52 PM.094] LSPD First Response: [TRACE] Initialized telemtry service [8/6/2021 3:40:52 PM.232] LSPD First Response: We have 4 appartments registered [8/6/2021 3:40:52 PM.237] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [8/6/2021 3:40:52 PM.246] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [8/6/2021 3:40:52 PM.247] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [8/6/2021 3:40:52 PM.248] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [8/6/2021 3:40:52 PM.249] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [8/6/2021 3:40:52 PM.249] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [8/6/2021 3:40:52 PM.251] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [8/6/2021 3:40:52 PM.251] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [8/6/2021 3:40:52 PM.251] LSPD First Response: ApartmentManager initialized [8/6/2021 3:40:52 PM.254] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [8/6/2021 3:40:52 PM.255] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [8/6/2021 3:40:52 PM.257] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [8/6/2021 3:40:52 PM.333] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [8/6/2021 3:40:52 PM.547] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [8/6/2021 3:40:52 PM.553] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [8/6/2021 3:40:52 PM.554] LSPD First Response: [TRACE] Saved apt: [8/6/2021 3:40:52 PM.565] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [8/6/2021 3:40:52 PM.570] LSPD First Response: [TRACE] Thread Marker #1 initialized [8/6/2021 3:40:52 PM.631] LSPD First Response: [TRACE] Thread Marker #2 initialized [8/6/2021 3:40:52 PM.631] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [8/6/2021 3:40:52 PM.631] LSPD First Response: [TRACE] Thread Marker #3 initialized [8/6/2021 3:40:52 PM.631] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [8/6/2021 3:40:52 PM.631] LSPD First Response: [TRACE] Thread Marker #4 initialized [8/6/2021 3:40:52 PM.631] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [8/6/2021 3:40:52 PM.711] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [8/6/2021 3:40:52 PM.784] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [8/6/2021 3:40:52 PM.790] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [8/6/2021 3:40:52 PM.798] LSPD First Response: [TRACE] Set title to Danny Williams for Interaction Menu [8/6/2021 3:40:52 PM.799] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [8/6/2021 3:40:52 PM.802] LSPD First Response: [TRACE] Set title to Danny Williams for Police Radio [8/6/2021 3:40:52 PM.812] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [8/6/2021 3:40:52 PM.815] LSPD First Response: [TRACE] Set title to Danny Williams for Vehicle Options [8/6/2021 3:40:52 PM.819] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [8/6/2021 3:40:52 PM.821] LSPD First Response: [TRACE] Set title to Danny Williams for Inventory [8/6/2021 3:40:52 PM.822] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [8/6/2021 3:40:52 PM.825] LSPD First Response: [TRACE] Set title to Danny Williams for Settings [8/6/2021 3:40:52 PM.831] LSPD First Response: [TRACE] Saved apt: [8/6/2021 3:40:52 PM.895] LSPD First Response: [TRACE] Requested Audio [8/6/2021 3:40:52 PM.910] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [8/6/2021 3:40:53 PM.554] LSPD First Response: [INFO] Connecting to LSPDFR Sync [8/6/2021 3:40:54 PM.229] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:54 PM.229] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:40:54 PM.230] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [8/6/2021 3:40:54 PM.297] LSPD First Response: [INFO] Vinewood Police Station [8/6/2021 3:40:54 PM.297] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [8/6/2021 3:40:54 PM.297] LSPD First Response: [INFO] La Mesa Police Station [8/6/2021 3:40:54 PM.297] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [8/6/2021 3:40:54 PM.297] LSPD First Response: [INFO] Rockford Hills Police Station [8/6/2021 3:40:54 PM.297] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Vespucci Police Station [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Downtown Police Station [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Davis Sheriff Station [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Sandy Shores Sheriff Station [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Paleto Bay Sheriff Station [8/6/2021 3:40:54 PM.298] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [8/6/2021 3:40:54 PM.299] LSPD First Response: [INFO] Beaver Bush Ranger Station [8/6/2021 3:40:54 PM.299] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [8/6/2021 3:40:54 PM.299] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [8/6/2021 3:40:54 PM.299] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [8/6/2021 3:40:54 PM.299] LSPD First Response: [INFO] Bolingbroke Penitentiary [8/6/2021 3:40:54 PM.299] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [8/6/2021 3:40:54 PM.316] LSPD First Response: [TRACE] Auto started component Debug #1 [8/6/2021 3:40:54 PM.316] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [8/6/2021 3:40:54 PM.316] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [8/6/2021 3:40:54 PM.318] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [8/6/2021 3:40:54 PM.318] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [8/6/2021 3:40:54 PM.319] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [8/6/2021 3:40:54 PM.319] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [8/6/2021 3:40:54 PM.320] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [8/6/2021 3:40:54 PM.321] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [8/6/2021 3:40:54 PM.322] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [8/6/2021 3:40:54 PM.322] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [8/6/2021 3:40:54 PM.327] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [8/6/2021 3:40:54 PM.331] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [8/6/2021 3:40:54 PM.334] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [8/6/2021 3:40:54 PM.338] LSPD First Response: [TRACE] Preloading node data [8/6/2021 3:40:54 PM.584] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [8/6/2021 3:40:54 PM.585] LSPD First Response: [TRACE] Terminal server version: 0.2 [8/6/2021 3:40:54 PM.585] LSPD First Response: [INFO] Connected to LSPDFR Sync via session d54156f5-35bf-41c8-8b67-9954e12ae3df. Enhanced features available. [8/6/2021 3:40:54 PM.609] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [8/6/2021 3:40:54 PM.610] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [8/6/2021 3:40:54 PM.611] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [8/6/2021 3:40:57 PM.614] LSPD First Response: [TRACE] Building pathfinding data. Island: False [8/6/2021 3:41:02 PM.523] LSPD First Response: [TRACE] Done preloading node data [8/6/2021 3:41:02 PM.523] LSPD First Response: [TRACE] Preloading node data [8/6/2021 3:41:02 PM.523] LSPD First Response: [TRACE] Done preloading node data [8/6/2021 3:41:02 PM.523] LSPD First Response: [TRACE] SwitchToCharacter: Danny Williams [8/6/2021 3:41:02 PM.523] LSPD First Response: [TRACE] Switch mode is random [8/6/2021 3:41:06 PM.689] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [8/6/2021 3:41:06 PM.708] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [8/6/2021 3:41:06 PM.708] LSPD First Response: [TRACE] Disabling ambient game police chases [8/6/2021 3:41:06 PM.719] LSPD First Response: [TRACE] Disabled ambient game police chases [8/6/2021 3:41:06 PM.719] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [8/6/2021 3:41:06 PM.723] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [8/6/2021 3:41:06 PM.728] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [8/6/2021 3:41:06 PM.728] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [8/6/2021 3:41:08 PM.040] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [8/6/2021 3:41:08 PM.040] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [8/6/2021 3:41:08 PM.105] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [8/6/2021 3:41:08 PM.107] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [8/6/2021 3:41:08 PM.107] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [8/6/2021 3:41:08 PM.108] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [8/6/2021 3:41:08 PM.108] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [8/6/2021 3:41:08 PM.109] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [8/6/2021 3:41:08 PM.115] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [8/6/2021 3:41:08 PM.122] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [8/6/2021 3:41:08 PM.122] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [8/6/2021 3:41:08 PM.122] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [8/6/2021 3:41:08 PM.124] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [8/6/2021 3:41:08 PM.161] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [8/6/2021 3:41:08 PM.167] LSPD First Response: [TRACE] Thread Marker #5 initialized [8/6/2021 3:41:08 PM.167] LSPD First Response: [TRACE] Thread Debug #1 initialized [8/6/2021 3:41:08 PM.171] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [8/6/2021 3:41:08 PM.171] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [8/6/2021 3:41:08 PM.189] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [8/6/2021 3:41:08 PM.194] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [8/6/2021 3:41:08 PM.198] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [8/6/2021 3:41:11 PM.471] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath [8/6/2021 3:41:11 PM.841] LSPD First Response: [TRACE] Preloading POLICE2 [8/6/2021 3:41:11 PM.845] LSPD First Response: [TRACE] Created police2 at X:-555.6528 Y:-145.4567 Z:38.72502 [8/6/2021 3:41:11 PM.846] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [8/6/2021 3:41:13 PM.054] LSPD First Response: [TRACE] Preloading POLICE2 [8/6/2021 3:41:13 PM.055] LSPD First Response: [TRACE] Created police2 at X:-557.7739 Y:-161.9565 Z:38.62593 [8/6/2021 3:41:13 PM.055] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [8/6/2021 3:41:13 PM.056] LSPD First Response: [TRACE] Preloading POLICE3 [8/6/2021 3:41:13 PM.057] LSPD First Response: [TRACE] Created police3 at X:-584.9279 Y:-156.5866 Z:38.31198 [8/6/2021 3:41:13 PM.057] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [8/6/2021 3:41:13 PM.058] LSPD First Response: [TRACE] Preloading POLICE [8/6/2021 3:41:13 PM.059] LSPD First Response: [TRACE] Created police at X:-568.3508 Y:-166.3393 Z:38.54008 [8/6/2021 3:41:13 PM.059] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station [8/6/2021 3:41:13 PM.065] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [8/6/2021 3:41:13 PM.074] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [8/6/2021 3:41:13 PM.410] LSPD First Response: [TRACE] Preloading POLICE [8/6/2021 3:41:13 PM.410] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [8/6/2021 3:41:13 PM.436] LSPD First Response: [TRACE] Preloading POLICE [8/6/2021 3:41:13 PM.445] LSPD First Response: [TRACE] Created police at X:-772.4817 Y:-73.97913 Z:38.06776 [8/6/2021 3:41:13 PM.468] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [8/6/2021 3:41:13 PM.479] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [8/6/2021 3:41:15 PM.193] LSPD First Response: [TRACE] Larry Cryer (MP_M_FREEMODE_01) was set as a cop [8/6/2021 3:41:15 PM.205] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [8/6/2021 3:41:15 PM.220] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [8/6/2021 3:41:15 PM.254] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [8/6/2021 3:41:15 PM.555] LSPD First Response: [TRACE] Cached 1330 decorators for index 4 [8/6/2021 3:41:15 PM.566] LSPD First Response: [TRACE] Jackie Powick (MP_F_FREEMODE_01) was set as a cop [8/6/2021 3:41:15 PM.578] LSPD First Response: [TRACE] Vory Anderson (MP_M_FREEMODE_01) was set as a cop [8/6/2021 3:41:15 PM.589] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [8/6/2021 3:41:15 PM.600] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [8/6/2021 3:41:15 PM.612] LSPD First Response: [TRACE] Marielle Erikson (MP_F_FREEMODE_01) was set as a cop [8/6/2021 3:41:15 PM.632] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [8/6/2021 3:41:15 PM.642] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [8/6/2021 3:41:15 PM.656] LSPD First Response: [TRACE] Felix Racicot (MP_M_FREEMODE_01) was set as a cop [8/6/2021 3:41:15 PM.685] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [8/6/2021 3:41:18 PM.174] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [8/6/2021 3:41:18 PM.213] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [8/6/2021 3:41:18 PM.213] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [8/6/2021 3:41:18 PM.252] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:41:18 PM.253] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [8/6/2021 3:41:18 PM.253] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [8/6/2021 3:41:18 PM.288] LSPD First Response: [TRACE] Setting player to lspd from last agency [8/6/2021 3:41:18 PM.327] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [8/6/2021 3:41:18 PM.365] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [8/6/2021 3:41:18 PM.368] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [8/6/2021 3:41:18 PM.427] LSPD First Response: [TRACE] Setting player skin from last skin [8/6/2021 3:41:18 PM.479] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [8/6/2021 3:41:18 PM.571] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [8/6/2021 3:41:18 PM.572] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [8/6/2021 3:41:18 PM.586] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [8/6/2021 3:41:18 PM.603] LSPD First Response: [TRACE] John Tripoly (MP_M_FREEMODE_01) was set as a cop [8/6/2021 3:41:18 PM.605] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [8/6/2021 3:41:18 PM.655] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [8/6/2021 3:41:25 PM.507] LSPD First Response: [TRACE] Player went on duty. [8/6/2021 3:41:25 PM.524] LSPD First Response: Folder is D:\GTA V\Grand Theft Auto V\plugins\lspdfr [8/6/2021 3:41:27 PM.305] LSPD First Response: ALPRLite, Version=1.5.4.1, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.374] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.376] LSPD First Response: CompuLite, Version=1.5.2.5, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.387] LSPD First Response: DeadlyWeapons2, Version=2.0.6.0, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.396] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.402] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.404] LSPD First Response: SpeedRadarLite, Version=1.5.4.1, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.405] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.410] LSPD First Response: UltimateBackup, Version=1.8.5.6, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.414] LSPD First Response: UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null [8/6/2021 3:41:27 PM.423] LSPD First Response: Creating plugin: [8/6/2021 3:41:27 PM.497] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main [8/6/2021 3:41:27 PM.572] LSPD First Response: Creating plugin: [8/6/2021 3:41:27 PM.787] LSPD First Response: Creating plugin: @Ӕ [8/6/2021 3:41:27 PM.787] LSPD First Response: Creating plugin: PanicButton.Main [8/6/2021 3:41:27 PM.787] LSPD First Response: Creating plugin: SimpleCallouts.Main [8/6/2021 3:41:27 PM.891] LSPD First Response: Creating plugin: [8/6/2021 3:41:27 PM.995] LSPD First Response: Creating plugin: [8/6/2021 3:41:28 PM.092] LSPD First Response: Creating plugin: [8/6/2021 3:41:28 PM.181] LSPD First Response: Creating plugin: UnitedCallouts.Main [8/6/2021 3:41:28 PM.184] LSPD First Response: Plugin ALPRLite v1.5.4.1 has been initialized. [8/6/2021 3:41:28 PM.184] LSPD First Response: Go on duty to fully load ALPRLite [8/6/2021 3:41:28 PM.186] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized. [8/6/2021 3:41:28 PM.186] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts [8/6/2021 3:41:28 PM.186] LSPD First Response: Plugin CompuLite v1.5.2.5 has been initialized. [8/6/2021 3:41:28 PM.186] LSPD First Response: Go on duty to fully load CompuLite [8/6/2021 3:41:28 PM.188] LSPD First Response: Loading Deadly Weapons config. [8/6/2021 3:41:28 PM.254] LSPD First Response: Deadly Weapons: Config loaded. [8/6/2021 3:41:28 PM.254] LSPD First Response: Deadly Weapons 2.0.6.0 by SuperPyroManiac has been initialised. [8/6/2021 3:41:28 PM.254] LSPD First Response: Go on duty with LSPDFR to start the plugin. [8/6/2021 3:41:28 PM.267] LSPD First Response: AlconH's Panic Button Plugin loaded! [8/6/2021 3:41:28 PM.268] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized. [8/6/2021 3:41:28 PM.268] LSPD First Response: Go on duty to fully load SimpleCallouts [8/6/2021 3:41:28 PM.269] LSPD First Response: Plugin SpeedRadarLite v1.5.4.1 has been initialized. [8/6/2021 3:41:28 PM.269] LSPD First Response: Go on duty to fully load SpeedRadarLite [8/6/2021 3:41:28 PM.270] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized. [8/6/2021 3:41:28 PM.270] LSPD First Response: Go on duty to fully load StopThePed [8/6/2021 3:41:28 PM.272] LSPD First Response: Plugin UltimateBackup v1.8.5.6 has been initialized. [8/6/2021 3:41:28 PM.272] LSPD First Response: Go on duty to fully load UltimateBackup [8/6/2021 3:41:28 PM.272] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3 [8/6/2021 3:41:28 PM.309] LSPD First Response: We have 3 callouts registered [8/6/2021 3:41:28 PM.310] LSPD First Response: CalloutManager initialized [8/6/2021 3:41:28 PM.313] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [8/6/2021 3:41:28 PM.329] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [8/6/2021 3:41:28 PM.331] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [8/6/2021 3:41:28 PM.367] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [8/6/2021 3:41:28 PM.369] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [8/6/2021 3:41:28 PM.371] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [8/6/2021 3:41:28 PM.372] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [8/6/2021 3:41:28 PM.395] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [8/6/2021 3:41:28 PM.395] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [8/6/2021 3:41:28 PM.395] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [8/6/2021 3:41:28 PM.395] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [8/6/2021 3:41:28 PM.402] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [8/6/2021 3:41:28 PM.403] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [8/6/2021 3:41:28 PM.405] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [8/6/2021 3:41:28 PM.409] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [8/6/2021 3:41:28 PM.410] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [8/6/2021 3:41:28 PM.410] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt [8/6/2021 3:41:28 PM.734] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt [8/6/2021 3:41:29 PM.192] LSPD First Response: CompuLite Localization Code Page: 1252 [8/6/2021 3:41:29 PM.193] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker [8/6/2021 3:41:29 PM.295] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar [8/6/2021 3:41:29 PM.299] LSPD First Response: AC Callouts Error checking for updates System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host [8/6/2021 3:41:29 PM.299] at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult) [8/6/2021 3:41:29 PM.299] at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) [8/6/2021 3:41:29 PM.299] --- End of inner exception stack trace --- [8/6/2021 3:41:29 PM.299] at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult) [8/6/2021 3:41:29 PM.299] at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar) [8/6/2021 3:41:29 PM.299] --- End of inner exception stack trace --- [8/6/2021 3:41:29 PM.299] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) [8/6/2021 3:41:29 PM.299] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) [8/6/2021 3:41:29 PM.299] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result) [8/6/2021 3:41:29 PM.299] --- End of stack trace from previous location where exception was thrown --- [8/6/2021 3:41:29 PM.299] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() [8/6/2021 3:41:29 PM.299] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) [8/6/2021 3:41:29 PM.299] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() [8/6/2021 3:41:29 PM.299] at AttemptedCrimeCallouts.Common.X?fJq"Wc$XL8T6{\*=3~JIu3jC.MoveNext() [8/6/2021 3:41:29 PM.300] LSPD First Response: AC Callouts Error checking for updates [8/6/2021 3:41:29 PM.463] LSPD First Response: ALPRLite Error checking for updates [8/6/2021 3:41:29 PM.464] LSPD First Response: ALPRLite Error checking for updates [8/6/2021 3:41:29 PM.510] LSPD First Response: StopThePed Localization Code Page: 1252 [8/6/2021 3:41:29 PM.510] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [8/6/2021 3:41:29 PM.569] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [8/6/2021 3:41:29 PM.569] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [8/6/2021 3:41:29 PM.569] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [8/6/2021 3:41:29 PM.569] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [8/6/2021 3:41:29 PM.606] LSPD First Response: [TRACE] Thread Ambient #1 initialized [8/6/2021 3:41:29 PM.631] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [8/6/2021 3:41:29 PM.634] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [8/6/2021 3:41:29 PM.643] LSPD First Response: [TRACE] Has taken study survey: False [8/6/2021 3:41:29 PM.645] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [8/6/2021 3:41:29 PM.659] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [8/6/2021 3:41:29 PM.662] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [8/6/2021 3:41:29 PM.676] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [8/6/2021 3:41:29 PM.677] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [8/6/2021 3:41:29 PM.678] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [8/6/2021 3:41:29 PM.680] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [8/6/2021 3:41:29 PM.680] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [8/6/2021 3:41:29 PM.683] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [8/6/2021 3:41:29 PM.770] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [8/6/2021 3:41:30 PM.067] LSPD First Response: SpeedRadarLite Error checking for updates [8/6/2021 3:41:30 PM.068] LSPD First Response: SpeedRadarLite Error checking for updates [8/6/2021 3:41:30 PM.281] LSPD First Response: CompuLite Error checking for updates System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host [8/6/2021 3:41:30 PM.281] at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.281] at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.281] --- End of inner exception stack trace --- [8/6/2021 3:41:30 PM.281] at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.281] at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar) [8/6/2021 3:41:30 PM.281] --- End of inner exception stack trace --- [8/6/2021 3:41:30 PM.281] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.281] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) [8/6/2021 3:41:30 PM.281] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result) [8/6/2021 3:41:30 PM.281] --- End of stack trace from previous location where exception was thrown --- [8/6/2021 3:41:30 PM.281] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() [8/6/2021 3:41:30 PM.281] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) [8/6/2021 3:41:30 PM.281] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() [8/6/2021 3:41:30 PM.281] at 2T0@PR#0j\,A<L|nrcSki>jm0\..5Elwqfj'R$)M\*p'\.a9^9k9j6%.MoveNext() [8/6/2021 3:41:30 PM.603] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [8/6/2021 3:41:30 PM.632] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [8/6/2021 3:41:30 PM.660] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [8/6/2021 3:41:30 PM.780] LSPD First Response: Simple Callouts Error checking for updates System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host [8/6/2021 3:41:30 PM.780] at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.780] at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.780] --- End of inner exception stack trace --- [8/6/2021 3:41:30 PM.780] at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.780] at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar) [8/6/2021 3:41:30 PM.780] --- End of inner exception stack trace --- [8/6/2021 3:41:30 PM.781] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.781] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) [8/6/2021 3:41:30 PM.781] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result) [8/6/2021 3:41:30 PM.781] --- End of stack trace from previous location where exception was thrown --- [8/6/2021 3:41:30 PM.781] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() [8/6/2021 3:41:30 PM.781] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) [8/6/2021 3:41:30 PM.781] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() [8/6/2021 3:41:30 PM.781] at SimpleCallouts.Common.lhC}N=RAys;t%0pS/)<a\*HP-'.MoveNext() [8/6/2021 3:41:30 PM.781] LSPD First Response: Simple Callouts Error checking for updates [8/6/2021 3:41:30 PM.800] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [8/6/2021 3:41:30 PM.808] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [8/6/2021 3:41:30 PM.826] LSPD First Response: [TRACE] Sarah MacKay (MP_F_FREEMODE_01) was set as a cop [8/6/2021 3:41:30 PM.832] LSPD First Response: [TRACE] Starting player switch [8/6/2021 3:41:30 PM.976] LSPD First Response: STP: Failed to check for updates System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host [8/6/2021 3:41:30 PM.976] at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.976] at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.976] --- End of inner exception stack trace --- [8/6/2021 3:41:30 PM.976] at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.976] at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar) [8/6/2021 3:41:30 PM.976] --- End of inner exception stack trace --- [8/6/2021 3:41:30 PM.976] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) [8/6/2021 3:41:30 PM.976] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) [8/6/2021 3:41:30 PM.976] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result) [8/6/2021 3:41:30 PM.976] --- End of stack trace from previous location where exception was thrown --- [8/6/2021 3:41:30 PM.976] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() [8/6/2021 3:41:30 PM.976] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) [8/6/2021 3:41:30 PM.976] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() [8/6/2021 3:41:30 PM.976] at W6W!b3n6WUqSNG3)4MbR1):o/.M`P3rvqg#OIHoGlEY6`\,t3"u(.MoveNext() [8/6/2021 3:41:30 PM.978] [8/6/2021 3:41:30 PM.978] ================================================== UnitedCallouts =================================================== [8/6/2021 3:41:30 PM.978] [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [8/6/2021 3:41:30 PM.978] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery [8/6/2021 3:41:30 PM.979] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [8/6/2021 3:41:30 PM.979] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully. [8/6/2021 3:41:30 PM.979] [8/6/2021 3:41:30 PM.979] ================================================== UnitedCallouts =================================================== [8/6/2021 3:41:30 PM.979] [8/6/2021 3:41:30 PM.979] [8/6/2021 3:41:30 PM.979] =============================================== UnitedCallouts by sEbi3 ================================================ [8/6/2021 3:41:30 PM.979] [8/6/2021 3:41:30 PM.979] [LOG]: Callouts and settings loaded succesfully. [8/6/2021 3:41:30 PM.979] [LOG]: The config file loaded succesfully. [8/6/2021 3:41:30 PM.979] [VERSION]: Detected Version: 1.5.7.6 [8/6/2021 3:41:30 PM.979] [LOG]: Checking for newest version. [8/6/2021 3:41:30 PM.979] [8/6/2021 3:41:30 PM.979] =============================================== UnitedCallouts by sEbi3 ================================================ [8/6/2021 3:41:30 PM.979] [8/6/2021 3:41:31 PM.325] [8/6/2021 3:41:31 PM.325] ================================================ UnitedCallouts WARNING ===================================================== [8/6/2021 3:41:31 PM.325] [8/6/2021 3:41:31 PM.325] [LOG]: A new version of LSPDFR is available! Update the Version, or play on your own risk. [8/6/2021 3:41:31 PM.325] [LOG]: UC might have problems with new LSPDFR versions. [8/6/2021 3:41:31 PM.325] [NEW VERSION]: Current installed LSPDFR Version: 0.4.9 [8/6/2021 3:41:31 PM.325] [8/6/2021 3:41:31 PM.325] ================================================ UnitedCallouts WARNING ===================================================== [8/6/2021 3:41:31 PM.325] [8/6/2021 3:41:31 PM.325] LSPD First Response: [TRACE] Thread Marker #6 initialized [8/6/2021 3:41:31 PM.385] LSPD First Response: ULTIMATE BACKUP Error checking for updates System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host [8/6/2021 3:41:31 PM.385] at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult) [8/6/2021 3:41:31 PM.385] at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult) [8/6/2021 3:41:31 PM.385] --- End of inner exception stack trace --- [8/6/2021 3:41:31 PM.385] at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult) [8/6/2021 3:41:31 PM.385] at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar) [8/6/2021 3:41:31 PM.385] --- End of inner exception stack trace --- [8/6/2021 3:41:31 PM.385] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) [8/6/2021 3:41:31 PM.385] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result) [8/6/2021 3:41:31 PM.385] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result) [8/6/2021 3:41:31 PM.385] --- End of stack trace from previous location where exception was thrown --- [8/6/2021 3:41:31 PM.385] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() [8/6/2021 3:41:31 PM.385] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) [8/6/2021 3:41:31 PM.385] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() [8/6/2021 3:41:31 PM.385] at w3W-PEWr?cqe9}Z$3|%~J|rI%.(\,X`He\&'9CQ{8=\,^`G)Nt~s\..MoveNext() [06/08/2021 15:41:33.641] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [06/08/2021 15:41:33.690] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [8/6/2021 3:41:35 PM.246] LSPD First Response: [8/6/2021 3:41:35 PM.246] LSPD First Response: ============================== [8/6/2021 3:41:35 PM.246] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [8/6/2021 3:41:35 PM.246] LSPD First Response: ------------------------------ [8/6/2021 3:41:35 PM.246] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [8/6/2021 3:41:35 PM.246] LSPD First Response: ------------------------------ [8/6/2021 3:41:35 PM.246] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [8/6/2021 3:41:35 PM.246] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Vehicle is invalid. [8/6/2021 3:41:35 PM.246] LSPD First Response: ------------------------------ [8/6/2021 3:41:35 PM.246] LSPD First Response: Inner exceptions: [8/6/2021 3:41:35 PM.246] LSPD First Response: ------------------------------ [8/6/2021 3:41:35 PM.246] LSPD First Response: Stack trace: [8/6/2021 3:41:35 PM.247] LSPD First Response: at Rage.TaskInvoker.LeaveVehicle(LeaveVehicleFlags flags) [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.gDkszKDcDAwCjSSxBEhUJmFPFOMx.LWMvclnfipIWAAzetjqTKBdwlhye() [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.eWKrmTcMEsyuRhlfesdqEbEgKkIl(Action , Action , UInt32 , MDbkgAgddbAhkHerQjGrLJXLkcHIA , Action , Action , Action , Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 488 [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.wZvqmFbZFVwusNJnRucVtdQgxxcn(NKxkrjNHhDDFMIiLkjLVBjjDgnBdA , Vehicle , Boolean , Boolean , MDbkgAgddbAhkHerQjGrLJXLkcHIA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 381 [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.knPXLsQasZDniSkIfkkINHESbRqR(NKxkrjNHhDDFMIiLkjLVBjjDgnBdA , ePIqjNDRcblpLxgqfBuedmSCckid , MDbkgAgddbAhkHerQjGrLJXLkcHIA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 242 [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.eBNJCspsLEWzTiDJJSiiFeRkcUtS(NKxkrjNHhDDFMIiLkjLVBjjDgnBdA , MDbkgAgddbAhkHerQjGrLJXLkcHIA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 160 [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.zJGeJfZMVHCeOBiDquncIOGoNhoEA(NKxkrjNHhDDFMIiLkjLVBjjDgnBdA , SwitchMode , SpawnPoint , MDbkgAgddbAhkHerQjGrLJXLkcHIA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 132 [8/6/2021 3:41:35 PM.247] at wHVnMvpmTGaelxeFSvHCEiIZHjGT.eLrtrBmoqesSqBNyNdmDEcEKZmhS(NKxkrjNHhDDFMIiLkjLVBjjDgnBdA , SwitchMode , SpawnPoint , MDbkgAgddbAhkHerQjGrLJXLkcHIA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 61 [8/6/2021 3:41:35 PM.247] at iSphlIRXVdtGTknHwJizamZyIIvI.XgdtIrsXwCwTFtbEuKqYynDyVnXx() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 360 [8/6/2021 3:41:35 PM.247] at iSphlIRXVdtGTknHwJizamZyIIvI.xFbsiIhXsthEdIjKlVqwDpFtYsWX(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 344 [8/6/2021 3:41:35 PM.247] at iSphlIRXVdtGTknHwJizamZyIIvI.CZMacojzJkohEOCHQSfJkbnGhkzhb() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 166 [8/6/2021 3:41:35 PM.247] at Rage.GameFiber.Main() [8/6/2021 3:41:35 PM.247] LSPD First Response: ============================== [8/6/2021 3:41:35 PM.247] LSPD First Response: [8/6/2021 3:41:35 PM.254] LSPD First Response: [FATAL] Forced termination [8/6/2021 3:41:35 PM.257] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [8/6/2021 3:41:37 PM.644] LSPD First Response: [INFO] LSPDFR has shut down [8/6/2021 3:41:38 PM.742] LSPD First Response: UB All Police Partners are removed
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