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import pygame import random # Инициализация pygame pygame.init() # Настройки окна screen_width = 600 screen_height = 400 screen = pygame.display.set_mode((screen_width, screen_height)) pygame.display.set_caption('Змейка') # Цвета WHITE = (255, 255, 255) BLACK = (0, 0, 0) GREEN = (0, 255, 0) RED = (255, 0, 0) BLUE = (0, 0, 255) # Размеры блока змейки block_size = 10 # Частота обновления экрана clock = pygame.time.Clock() snake_speed = 15 # Количество обновлений в секунду # Шрифты для текста font_style = pygame.font.SysFont("bahnschrift", 25) score_font = pygame.font.SysFont("comicsansms", 35) # Функция для отображения счета def your_score(score): value = score_font.render("Счёт: " + str(score), True, BLACK) screen.blit(value, [0, 0]) # Функция для рисования змейки def our_snake(block_size, snake_list): for x in snake_list: pygame.draw.rect(screen, GREEN, [x[0], x[1], block_size, block_size]) # Функция для отображения текста def message(msg, color): mesg = font_style.render(msg, True, color) screen.blit(mesg, [screen_width / 6, screen_height / 3]) # Основная функция игры def gameLoop(): game_over = False game_close = False x1 = screen_width / 2 y1 = screen_height / 2 x1_change = 0 y1_change = 0 snake_List = [] Length_of_snake = 1 foodx = round(random.randrange(0, screen_width - block_size) / 10.0) * 10.0 foody = round(random.randrange(0, screen_height - block_size) / 10.0) * 10.0 while not game_over: while game_close: screen.fill(WHITE) message("Вы проиграли! Нажмите Q - Выход или C - Играть заново", RED) your_score(Length_of_snake - 1) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: gameLoop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -block_size y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = block_size y1_change = 0 elif event.key == pygame.K_UP: y1_change = -block_size x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = block_size x1_change = 0 if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change screen.fill(WHITE) pygame.draw.rect(screen, BLUE, [foodx, foody, block_size, block_size]) snake_Head = [] snake_Head.append(x1) snake_Head.append(y1) snake_List.append(snake_Head) if len(snake_List) > Length_of_snake: del snake_List[0] for x in snake_List[:-1]: if x == snake_Head: game_close = True our_snake(block_size, snake_List) your_score(Length_of_snake - 1) pygame.display.update() # Проверка, съела ли змейка еду if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, screen_width - block_size) / 10.0) * 10.0 foody = round(random.randrange(0, screen_height - block_size) / 10.0) * 10.0 Length_of_snake += 1 clock.tick(snake_speed) pygame.quit() quit() # Запуск игры gameLoop()
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