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Development Assistant initialized
UnityEngine.Debug:Log (object)
Zeitklingen.AI.DevelopmentAssistant:.ctor (Zeitklingen.GameConfig) (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:120)
Zeitklingen.AI.ZeitklingenAIAssistant:InitializeAssistants () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:52)
Zeitklingen.AI.ZeitklingenAIAssistant:Awake () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:43)

Testing Assistant initialized
UnityEngine.Debug:Log (object)
Zeitklingen.AI.TestingAssistant:.ctor (Zeitklingen.GameConfig) (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:149)
Zeitklingen.AI.ZeitklingenAIAssistant:InitializeAssistants () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:53)
Zeitklingen.AI.ZeitklingenAIAssistant:Awake () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:43)

Balancing Assistant initialized
UnityEngine.Debug:Log (object)
Zeitklingen.AI.BalancingAssistant:.ctor (Zeitklingen.GameConfig) (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:211)
Zeitklingen.AI.ZeitklingenAIAssistant:InitializeAssistants () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:54)
Zeitklingen.AI.ZeitklingenAIAssistant:Awake () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:43)

Zeitklingen AI Assistant initialized successfully
UnityEngine.Debug:Log (object)
Zeitklingen.AI.ZeitklingenAIAssistant:InitializeAssistants () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:56)
Zeitklingen.AI.ZeitklingenAIAssistant:Awake () (at Assets/Scripts/AI/SCR_ZeitklingenAIAssistant.cs:43)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Actual platform detected: Mobile=False, Tablet=False, Desktop=True
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Mobile mode FORCED for development purposes. Using touch controls.
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Using platform settings: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

GameEvents initialisiert
UnityEngine.Debug:Log (object)
GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41)

Before SpawnCard for card 0
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 1
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 1
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 2
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 2
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 3
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 3
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 4
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 4
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 5
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Platform manually overridden: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107)
TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70)
UnityEngine.UI.Toggle:set_isOn (bool)
TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37)

Final position after all animations
UnityEngine.Debug:Log (object)
HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:210)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:550)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch registered with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:551)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerDown with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:554)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:562)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:562)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:567)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) touched
UnityEngine.Debug:Log (object)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:567)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:989)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(808.08, 239.31), localPoint=(-18.99, 0.13))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(831.15, 239.31), current=(808.08, 239.31), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=23.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(792.69, 239.31), localPoint=(-28.26, -2.79))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(831.15, 239.31), current=(792.69, 239.31), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(777.31, 247.00), localPoint=(-39.00, -1.08))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=7.7, abs=7.7, threshold=100.0, original=(831.15, 239.31), current=(777.31, 247.00), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=53.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(754.23, 254.69), localPoint=(-54.37, -0.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(831.15, 239.31), current=(754.23, 254.69), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=76.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(738.85, 254.69), localPoint=(-63.64, -3.75))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(831.15, 239.31), current=(738.85, 254.69), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=92.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(723.46, 262.38), localPoint=(-74.37, -2.04))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(831.15, 239.31), current=(723.46, 262.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=107.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(708.08, 262.38), localPoint=(-83.64, -4.96))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(831.15, 239.31), current=(708.08, 262.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=123.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(692.69, 262.38), localPoint=(-92.92, -7.89))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(831.15, 239.31), current=(692.69, 262.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=138.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(685.00, 270.08), localPoint=(-99.01, -4.71))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(831.15, 239.31), current=(685.00, 270.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(669.62, 270.08), localPoint=(-108.29, -7.63))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(831.15, 239.31), current=(669.62, 270.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(654.23, 277.77), localPoint=(-119.02, -5.92))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(831.15, 239.31), current=(654.23, 277.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=176.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(646.54, 277.77), localPoint=(-123.66, -7.38))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(831.15, 239.31), current=(646.54, 277.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=184.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=203.7px, Time=0.754s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 270px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:216)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 3: Offset = -85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(831.15, 239.31), current=(631.15, 277.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=200.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=46.2, abs=46.2, threshold=100.0, original=(831.15, 239.31), current=(623.46, 285.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=46.2, horizontal=207.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=46.2, abs=46.2, threshold=100.0, original=(831.15, 239.31), current=(608.08, 285.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=46.2, horizontal=223.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=53.8, abs=53.8, threshold=100.0, original=(831.15, 239.31), current=(585.00, 293.15), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=246.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=53.8, abs=53.8, threshold=100.0, original=(831.15, 239.31), current=(577.31, 293.15), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=253.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=53.8, abs=53.8, threshold=100.0, original=(831.15, 239.31), current=(569.62, 293.15), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=261.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=53.8, abs=53.8, threshold=100.0, original=(831.15, 239.31), current=(561.92, 293.15), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=269.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(554.23, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=276.9, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(546.54, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=284.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(538.85, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=292.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(531.15, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=300.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(523.46, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=307.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(515.77, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=315.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(508.08, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=323.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:446)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=583.9px, Time=3.968s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 147px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:216)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 2: Offset = 0
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(500.38, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=330.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(492.69, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=338.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(485.00, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=346.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(477.31, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=353.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(469.62, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=361.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(454.23, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=376.9, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(446.54, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(438.85, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:446)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(431.15, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(423.46, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(415.77, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(408.08, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(400.38, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=430.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(392.69, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=438.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(385.00, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=446.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=482.6px, Time=4.483s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 108px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:216)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 1: Offset = 85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(377.31, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=453.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(831.15, 239.31), current=(369.62, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=461.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:446)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=69.2, abs=69.2, threshold=100.0, original=(831.15, 239.31), current=(369.62, 308.54), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=69.2, horizontal=461.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=76.9, abs=76.9, threshold=100.0, original=(831.15, 239.31), current=(377.31, 316.23), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=76.9, horizontal=453.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=92.3, abs=92.3, threshold=100.0, original=(831.15, 239.31), current=(377.31, 331.62), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=92.3, horizontal=453.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 347.00), localPoint=(-43.40, 46.39))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=107.7, abs=107.7, threshold=100.0, original=(831.15, 239.31), current=(377.31, 347.00), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=107.7, horizontal=453.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting drag based on ownership and vertical movement
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:786)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - StartDragging - isDragging=True, current dragging card=PRF_Card(Clone)
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1002)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:792)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Direct panel close in StartDragging
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1011)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:792)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1017)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:792)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:792)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:792)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:792)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=512.6px, Time=5.316s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 96px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:216)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 1: Offset = 85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

Zoom beendet, weil eine Karte gedraggt wird (erkannt in Update)
UnityEngine.Debug:Log (object)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:912)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=631.7px, Time=5.469s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 116px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring enter because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:120)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:446)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring exit because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:369)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:999)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

EnlargedCardPanel nach Timeout deaktiviert
UnityEngine.Debug:Log (object)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:1003)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerUp with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:870)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:871)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring touch end (not on this card)
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:895)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch tracking reset - no active touches
UnityEngine.Debug:Log (object)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:58)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Hand reset due to touch timeout
UnityEngine.Debug:Log (object)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:210)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:550)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch registered with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:551)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerDown with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:554)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:562)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 3: Offset = -85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:562)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 3: Offset = -85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:567)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) touched
UnityEngine.Debug:Log (object)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:567)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:989)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 270.08), localPoint=(-30.88, -14.23))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(661.92, 239.31), current=(661.92, 270.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=0.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 300.85), localPoint=(-33.83, 4.99))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(661.92, 239.31), current=(661.92, 300.85), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=0.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(669.62, 339.31), localPoint=(-32.73, 29.75))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=100.0, abs=100.0, threshold=100.0, original=(661.92, 239.31), current=(669.62, 339.31), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=100.0, horizontal=7.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(677.31, 385.46), localPoint=(-32.36, 59.32))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1174)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:586)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - StartDragging - isDragging=True, current dragging card=PRF_Card(Clone)
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1002)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Direct panel close in StartDragging
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1011)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1017)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(677.31, 385.46), localPoint=(-22.96, 63.55))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=146.2, abs=146.2, threshold=100.0, original=(661.92, 239.31), current=(677.31, 385.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - DRAG TRIGGER: isUpward=True, recentlyGlided=False, isSignificant=True, isScreenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:710)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership of touch after movement detection
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:715)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1174)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:721)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:724)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:731)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card drag registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardDrag (int) (at Assets/Scripts/SCR_GameEvents.cs:150)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:732)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - StartDragging - isDragging=True, current dragging card=PRF_Card(Clone)
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1002)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:735)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1017)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:735)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:735)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:735)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

Zoom beendet, weil eine Karte gedraggt wird (erkannt in Update)
UnityEngine.Debug:Log (object)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:912)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring exit because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:369)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:999)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

EnlargedCardPanel nach Timeout deaktiviert
UnityEngine.Debug:Log (object)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:1003)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerUp with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:870)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:871)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Released ownership of touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ReleaseTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1190)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:881)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Pointer up details: Duration=1.28s, Distance=896.3px
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:908)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending drag operation
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:915)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - PlayCard() called, GameEvents.Instance: True, manager: True
UnityEngine.Debug:Log (object)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1104)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Karte wurde gespielt: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardPlayed (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:106)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1114)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) was played!
UnityEngine.Debug:Log (object)
CardManager:ShowCardPlayedEffect (UnityEngine.GameObject) (at Assets/Scripts/SCR_CardManager.cs:262)
CardManager:PlayCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_CardManager.cs:208)
GameEvents:CardPlayed (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:107)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1114)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:DrawNewCard () (at Assets/Scripts/SCR_CardManager.cs:234)
CardManager:PlayCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_CardManager.cs:221)
GameEvents:CardPlayed (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:107)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1114)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card added to hand. New hand size: 5
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:DrawNewCard () (at Assets/Scripts/SCR_CardManager.cs:242)
CardManager:PlayCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_CardManager.cs:221)
GameEvents:CardPlayed (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:107)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1114)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

AnimateNewCard for card at index 4
UnityEngine.Debug:Log (object)
HandController:AnimateNewCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:324)
CardManager:DrawNewCard () (at Assets/Scripts/SCR_CardManager.cs:248)
CardManager:PlayCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_CardManager.cs:221)
GameEvents:CardPlayed (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:107)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1114)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Starting SlideIn at position (156.63, -60.27) with angle -7.5
UnityEngine.Debug:Log (object)
HandController:AnimateNewCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:351)
CardManager:DrawNewCard () (at Assets/Scripts/SCR_CardManager.cs:248)
CardManager:PlayCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_CardManager.cs:221)
GameEvents:CardPlayed (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:107)
CardController:PlayCard () (at Assets/Scripts/SCR_CardController.cs:1114)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1082)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:140)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1097)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:142)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:1097)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:916)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) released
UnityEngine.Debug:Log (object)
HandController:NotifyCardReleased (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:876)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:964)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch tracking reset - no active touches
UnityEngine.Debug:Log (object)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Hand reset due to touch timeout
UnityEngine.Debug:Log (object)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:210)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: False
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Not hovering, skipping exit processing
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:392)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring enter because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:120)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring exit because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:369)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:210)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: False
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Not hovering, skipping exit processing
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:392)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:210)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: False
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Not hovering, skipping exit processing
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:392)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:210)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:550)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch registered with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:551)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerDown with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:554)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:562)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:562)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:567)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) touched
UnityEngine.Debug:Log (object)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:567)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:989)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(877.31, 154.69), localPoint=(38.81, -37.71))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(915.77, 154.69), current=(877.31, 154.69), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(846.54, 154.69), localPoint=(20.26, -43.55))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(915.77, 154.69), current=(846.54, 154.69), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=69.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(823.46, 162.38), localPoint=(4.90, -43.30))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=7.7, abs=7.7, threshold=100.0, original=(915.77, 154.69), current=(823.46, 162.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=92.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(754.23, 170.08), localPoint=(-38.29, -51.82))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(915.77, 154.69), current=(754.23, 170.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(731.15, 170.08), localPoint=(-52.20, -56.21))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(915.77, 154.69), current=(731.15, 170.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=184.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(708.08, 177.77), localPoint=(-67.57, -55.96))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(915.77, 154.69), current=(708.08, 177.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=207.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(685.00, 177.77), localPoint=(-81.47, -60.34))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(915.77, 154.69), current=(685.00, 177.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=230.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 177.77), localPoint=(-95.38, -64.73))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(915.77, 154.69), current=(661.92, 177.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=253.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(638.85, 177.77), localPoint=(-109.29, -69.11))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(915.77, 154.69), current=(638.85, 177.77), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=276.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(615.77, 185.46), localPoint=(-124.66, -68.86))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(615.77, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=300.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=324.5px, Time=0.516s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 629px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: True, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

STATIC GLIDE STATE SET: active=True, direction=(-1.00, 0.09), speed=628.8154, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:438)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:461)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:452)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:461)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:452)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:461)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:452)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Zoom ended due to card exit - panel remains for reuse
UnityEngine.Debug:Log (object)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:462)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:452)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring enter because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:120)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(592.69, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=323.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:989)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(569.62, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=346.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(546.54, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=369.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(523.46, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(500.38, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(477.31, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=438.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(461.92, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=453.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(446.54, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=469.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring exit because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:369)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:238)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0)
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:259)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1174)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:260)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:205)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:206)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:216)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 2: Offset = 0
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:514)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:217)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(431.15, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=484.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:988)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:989)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(408.08, 185.46), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=507.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: True)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:446)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Gliding ended at time 22.0934, setting post-glide state
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:302)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

New glide sequence: 1
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:309)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Auto-updated touch 0 to sequence 1
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:316)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Auto-updated mouse to sequence 1
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:323)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - EMERGENCY sequence fix in OnDrag: Associated touchId=1761607681 with seq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:628)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=0, position.y=185.4614, screenCenter=1266, isUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:694)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(400.38, 185.46), isPostGlideTouch=True, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=515.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:647)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=0, position.y=185.4614, screenCenter=1266, isUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:694)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(915.77, 154.69), current=(392.69, 185.46), isPostGlideTouch=True, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:702)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=523.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=1761607681
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:749)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:376)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:379)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:384)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:528)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:405)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=54.4px, Time=0.934s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:413)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 58px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:422)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:388)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=True, seq=1
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Post-glide touch detected in OnPointerEnter
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:127)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1166)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:133)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1174)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:133)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - IMMEDIATELY STARTING DRAG on post-glide enter
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] CLEARING ALL CARD DRAGS (1 active drags)
UnityEngine.Debug:Log (object)
GameEvents:ClearAllCardDrags () (at Assets/Scripts/SCR_GameEvents.cs:174)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:154)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:ClearAllCardDrags () (at Assets/Scripts/SCR_GameEvents.cs:177)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:154)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:155)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card drag registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardDrag (int) (at Assets/Scripts/SCR_GameEvents.cs:150)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:156)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - StartDragging - isDragging=True, current dragging card=PRF_Card(Clone)
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1002)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Direct panel close in StartDragging
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1011)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1017)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Initially positioned at (-157.49, -103.53) during post-glide drag start
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:171)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

Zoom beendet, weil eine Karte gedraggt wird (erkannt in Update)
UnityEngine.Debug:Log (object)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:912)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:446)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:358)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:447)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:280)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:999)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

EnlargedCardPanel nach Timeout deaktiviert
UnityEngine.Debug:Log (object)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:1003)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(323.46, 277.77), localPoint=(-92.05, 23.31))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(338.85, 308.54), localPoint=(-78.40, 45.54))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(346.54, 362.38), localPoint=(-69.03, 85.70))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(361.92, 408.54), localPoint=(-54.36, 119.55))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring exit because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:369)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 1761607681, justFinished=True, seq=1
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Post-glide touch detected in OnPointerEnter
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:127)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1166)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:133)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 1761607681
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1174)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:133)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - IMMEDIATELY STARTING DRAG on post-glide enter
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] CLEARING ALL CARD DRAGS (1 active drags)
UnityEngine.Debug:Log (object)
GameEvents:ClearAllCardDrags () (at Assets/Scripts/SCR_GameEvents.cs:174)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:154)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:ClearAllCardDrags () (at Assets/Scripts/SCR_GameEvents.cs:177)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:154)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:155)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card drag registered: ID 1761607681
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardDrag (int) (at Assets/Scripts/SCR_GameEvents.cs:150)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:156)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - StartDragging - isDragging=True, current dragging card=PRF_Card(Clone)
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1002)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1017)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:1035)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:160)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Initially positioned at (-157.49, 88.96) during post-glide drag start
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:171)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 447.00), localPoint=(-40.19, 147.59))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 485.46), localPoint=(-31.84, 176.13))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 523.92), localPoint=(11.67, 58.33))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 539.31), localPoint=(17.50, 70.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 547.00), localPoint=(17.50, 75.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 562.38), localPoint=(17.50, 87.50))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 577.77), localPoint=(23.33, 99.16))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 600.85), localPoint=(23.33, 116.66))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(415.77, 616.23), localPoint=(29.17, 128.33))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(415.77, 631.62), localPoint=(29.17, 139.99))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(415.77, 639.31), localPoint=(29.17, 145.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(415.77, 647.00), localPoint=(29.17, 151.66))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(423.46, 654.69), localPoint=(35.00, 157.49))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(423.46, 662.38), localPoint=(35.00, 163.32))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(423.46, 670.08), localPoint=(35.00, 169.16))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:495)
HandController:GetCardUnderPointer (UnityEngine.Vector2) (at Assets/Scripts/SCR_HandController.cs:1060)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:583)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:364)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring exit because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:369)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag BEGIN: touchId=1761607681, seq=1, touchSeq=1
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:622)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring drag, card PRF_Card(Clone) is currently dragging
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:634)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerUp with ID: 1761607681
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:870)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:871)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring touch end (not on this card)
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:895)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch tracking reset - no active touches
UnityEngine.Debug:Log (object)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:58)

Post-glide state reset after 3s timeout
UnityEngine.Debug:Log (object)
CardController/<>c:<SetGlidingActive>b__38_0 () (at Assets/Scripts/SCR_CardController.cs:335)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Hand reset due to touch timeout
UnityEngine.Debug:Log (object)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

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