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IL_0071: call System.Void VocalPlayer.Patches.QuickReloadingMagPatch::Postfix(Fika.Core.Coop.ClientClasses.CoopClientFirearmController) IL_0076: ret [Info :ModulePatch] Enabled patch QuickReloadingMagPatch [Info : HarmonyX] ### Harmony id=ReloadBarrelsPatch, version=2.9.0.0, location=X:\New folder\MPT 3.9\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from void SPT.Reflection.Patching.ModulePatch::.ctor(string name), location X:\New folder\MPT 3.9\BepInEx\plugins\spt\spt-reflection.dll ### At 2024-07-12 10.31.10 [Info : HarmonyX] Patching virtual void Fika.Core.Coop.ClientClasses.CoopClientFirearmController::ReloadBarrels(AmmoPackReloadingClass ammoPack, ItemAddressClass placeToPutContainedAmmoMagazine, Comfort.Common.Callback callback) with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void VocalPlayer.Patches.ReloadBarrelsPatch::Postfix(Fika.Core.Coop.ClientClasses.CoopClientFirearmController __instance) [Info : HarmonyX] Running ILHook manipulator on virtual void Fika.Core.Coop.ClientClasses.CoopClientFirearmController::ReloadBarrels(AmmoPackReloadingClass ammoPack, ItemAddressClass placeToPutContainedAmmoMagazine, Comfort.Common.Callback callback) [Info : HarmonyX] Writing postfixes [Debug : HarmonyX] Generated patch (System.Void DMD<Fika.Core.Coop.ClientClasses.CoopClientFirearmController::ReloadBarrels>?1932948224::Fika.Core.Coop.ClientClasses.CoopClientFirearmController::ReloadBarrels(Fika.Core.Coop.ClientClasses.CoopClientFirearmController,AmmoPackReloadingClass,ItemAddressClass,Comfort.Common.Callback)): .locals init ( Fika.Core.Coop.ClientClasses.CoopClientFirearmController/ReloadBarrelsHandler V_0 System.Boolean V_1 System.Boolean V_2 ) IL_0000: nop IL_0001: ldarg.0 IL_0002: callvirt System.Boolean EFT.Player/FirearmController::CanStartReload() IL_0007: brtrue.s IL_0014 IL_0009: ldarg.1 IL_000a: callvirt System.Int32 AmmoPackReloadingClass::get_AmmoCount() IL_000f: ldc.i4.1 IL_0010: clt IL_0012: br.s IL_0015 IL_0014: ldc.i4.0 IL_0015: stloc.1 IL_0016: ldloc.1 IL_0017: brfalse.s IL_001c IL_0019: nop IL_001a: br.s IL_0045 IL_001c: ldarg.0 IL_001d: ldfld Fika.Core.Coop.Players.CoopPlayer Fika.Core.Coop.ClientClasses.CoopClientFirearmController::coopPlayer IL_0022: ldarg.2 IL_0023: ldarg.1 IL_0024: newobj System.Void Fika.Core.Coop.ClientClasses.CoopClientFirearmController/ReloadBarrelsHandler::.ctor(Fika.Core.Coop.Players.CoopPlayer,ItemAddressClass,AmmoPackReloadingClass) IL_0029: stloc.0 IL_002a: ldarg.0 IL_002b: call EFT.Player/FirearmController/GClass1595 EFT.Player/FirearmController::get_CurrentOperation() IL_0030: ldarg.1 IL_0031: ldarg.2 IL_0032: ldarg.3 IL_0033: ldloc.0 IL_0034: ldftn System.Void Fika.Core.Coop.ClientClasses.CoopClientFirearmController/ReloadBarrelsHandler::Process(Comfort.Common.IResult) IL_003a: newobj System.Void Comfort.Common.Callback::.ctor(System.Object,System.IntPtr) IL_003f: callvirt System.Void EFT.Player/FirearmController/GClass1595::ReloadBarrels(AmmoPackReloadingClass,ItemAddressClass,Comfort.Common.Callback,Comfort.Common.Callback) IL_0044: nop IL_0045: br IL_004a IL_004a: ldc.i4.1 IL_004b: stloc V_2 IL_004f: ldarg.0 IL_0050: call System.Void VocalPlayer.Patches.ReloadBarrelsPatch::Postfix(Fika.Core.Coop.ClientClasses.CoopClientFirearmController) IL_0055: ret [Info :ModulePatch] Enabled patch ReloadBarrelsPatch [Info : HarmonyX] ### Harmony id=EnemyKillPatch, version=2.9.0.0, location=X:\New folder\MPT 3.9\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from void SPT.Reflection.Patching.ModulePatch::.ctor(string name), location X:\New folder\MPT 3.9\BepInEx\plugins\spt\spt-reflection.dll ### At 2024-07-12 10.31.10 [Info : HarmonyX] Patching virtual void GClass1800::OnEnemyKill(DamageInfo damage, EFT.EDamageType lethalDamageType, EBodyPart bodyPart, EFT.EPlayerSide playerSide, EFT.WildSpawnType role, string playerAccountId, string playerProfileId, string playerName, string groupId, int level, int killExp, float distance, int hour, System.Collections.Generic.List<string> targetEquipment, EFT.HealthSystem.HealthEffects enemyEffects, System.Collections.Generic.List<string> zoneIds, bool isFriendly, bool isAI) with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void VocalPlayer.Patches.EnemyKillPatch::Postfix(GClass1800 __instance, DamageInfo damage, EFT.EDamageType lethalDamageType, EBodyPart bodyPart, EFT.EPlayerSide playerSide, EFT.WildSpawnType role, string playerAccountId, string playerProfileId, string playerName, string groupId, int level, int killExp, float distance, int hour, System.Collections.Generic.List<string> targetEquipment, System.Collections.Generic.List<string> zoneIds) [Info : HarmonyX] Running ILHook manipulator on virtual void GClass1800::OnEnemyKill(DamageInfo damage, EFT.EDamageType lethalDamageType, EBodyPart bodyPart, EFT.EPlayerSide playerSide, EFT.WildSpawnType role, string playerAccountId, string playerProfileId, string playerName, string groupId, int level, int killExp, float distance, int hour, System.Collections.Generic.List<string> targetEquipment, EFT.HealthSystem.HealthEffects enemyEffects, System.Collections.Generic.List<string> zoneIds, bool isFriendly, bool isAI) [Info : HarmonyX] Writing postfixes [Debug : HarmonyX] Generated patch (System.Void DMD<GClass1800::OnEnemyKill>?519725056::GClass1800::OnEnemyKill(GClass1800,DamageInfo,EFT.EDamageType,EBodyPart,EFT.EPlayerSide,EFT.WildSpawnType,System.String,System.String,System.String,System.String,System.Int32,System.Int32,System.Single,System.Int32,System.Collections.Generic.List`1<System.String>,EFT.HealthSystem.HealthEffects,System.Collections.Generic.List`1<System.String>,System.Boolean,System.Boolean)): .locals init ( System.Boolean V_0 ) IL_0000: ldarg.0 IL_0001: ldfld EFT.Player GClass1800::player_0 IL_0006: callvirt EFT.Profile EFT.Player::get_Profile() IL_000b: callvirt ProfileStats EFT.Profile::get_EftStats() IL_0010: ldfld GClass3391`1<EFT.VictimStats> ProfileStats::Victims IL_0015: ldarg.s playerAccountId IL_0017: ldarg.s playerProfileId IL_0019: ldarg.s playerName IL_001b: ldarg.s playerSide IL_001d: call System.DateTime EFTDateTimeClass::get_UtcNow() IL_0022: ldarg.0 IL_0023: ldfld System.DateTime GClass1800::dateTime_0 IL_0028: call System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime) IL_002d: ldarg.s level IL_002f: ldarg.3 IL_0030: ldarg.1 IL_0031: ldfld EFT.InventoryLogic.Item DamageInfo::Weapon IL_0036: dup IL_0037: brtrue.s IL_003d IL_0039: pop IL_003a: ldnull IL_003b: br.s IL_0042 IL_003d: call System.String EFT.InventoryLogic.Item::get_ShortName() IL_0042: ldarg.2 IL_0043: ldarg.s distance IL_0045: ldarg.s role IL_0047: newobj System.Void EFT.VictimStats::.ctor(System.String,System.String,System.String,EFT.EPlayerSide,System.TimeSpan,System.Int32,EBodyPart,System.String,EFT.EDamageType,System.Single,EFT.WildSpawnType) IL_004c: callvirt System.Void GClass3384`1<EFT.VictimStats>::Add(T) IL_0051: br IL_0056 IL_0056: ldc.i4.1 IL_0057: stloc V_0 IL_005b: ldarg.0 IL_005c: ldarg damage IL_0060: ldarg lethalDamageType IL_0064: ldarg bodyPart IL_0068: ldarg playerSide IL_006c: ldarg role IL_0070: ldarg playerAccountId IL_0074: ldarg playerProfileId IL_0078: ldarg playerName IL_007c: ldarg groupId IL_0080: ldarg level IL_0084: ldarg killExp IL_0088: ldarg distance IL_008c: ldarg hour IL_0090: ldarg targetEquipment IL_0094: ldarg zoneIds IL_0098: call System.Void VocalPlayer.Patches.EnemyKillPatch::Postfix(GClass1800,DamageInfo,EFT.EDamageType,EBodyPart,EFT.EPlayerSide,EFT.WildSpawnType,System.String,System.String,System.String,System.String,System.Int32,System.Int32,System.Single,System.Int32,System.Collections.Generic.List`1<System.String>,System.Collections.Generic.List`1<System.String>) IL_009d: ret
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