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# SWORDMAN ABILITIES - ORGANIZED BY WEAPON ================================================================================ Total Unique Abilities: 107 Swordman Weapon Specializations: - GreatSword: 36 abilities - LongSword: 36 abilities - DualSwords: 35 abilities ## GREATSWORD ABILITIES (36 skills) ============================================================ Abilities specific to GreatSword weapon mastery. 1. Balanced Strike ID: 116901000 Description: Reduces the Stamina cost for [Special Moves] and increases the amount of Rage generated per hit.\nLv. 1 Charge: Stamina cost: 10 / Rage generated: [VALUE]\nLv. 2 Charge: Stamina cost: 20 / Rage generated: [VALUE]\nLv. 3 Charge: Stamina cost: 30 / Rage generated: [VALUE] 2. Bastion ID: 116101000 Description: Upon using a skill, reduces incoming damage by [VALUE]% for [VALUE] sec. Available Levels: 1-5 3. Charged Slash ID: 110301000 Description: The special move for the greatsword is a charged attack, activated by holding the designated button. Charge attacks generate Rage, with additional Rage gained at higher charge levels. 4. Charging Slash I ID: 111601000 Description: Delivers a shoulder charge, dealing [VALUE]% damage and inflicting [Stun] for [VALUE] sec. Then executes an upward swing, dealing [VALUE]% damage. Gains [Super Armor] while using this skill. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 5. Charging Slash II ID: 111602000 Description: Reduces the cooldown of Charging Slash. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 6. Charging Slash III ID: 111603000 Description: Increases the damage of the upward swing to [VALUE]%. Also doubles the [Stun] duration. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 7. Colossal Blade ID: 116801000 Description: Increases [Special Move] damage and inflicts [Bleed] on enemies not already affected by [Bleed]. Lv. 1 Charge: [VALUE]% damage Lv. 2 Charge: [VALUE]% damage Lv. 3 Charge: [VALUE]% damage [Bleed]: Deals [VALUE]% damage every [VALUE] sec for [VALUE] sec. Stacks up to 5 times. [Bleed] reduces Defense by [VALUE]%. 8. Double Slash I ID: 111501000 Description: Executes two swift attacks, dealing a total of [VALUE]% damage. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 9. Double Slash II ID: 111502000 Description: Using Double Slash again executes a finishing blow that deals [VALUE]% damage and inflicts [Knockdown] on enemies. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 10. Double Slash III ID: 111503000 Description: Upon using Double Slash's finishing blow, grants a [VALUE]% chance to reset the skill's cooldown. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 11. Exploit Weakness ID: 116501000 Description: Inflicts [Bleed] with a [VALUE]% chance when attacking enemies affected by [Stun]. [Bleed]: Deals [VALUE]% damage every [VALUE] sec for [VALUE] sec. Stacks up to 5 times. [Bleed] reduces Defense by [VALUE]%. Available Levels: 1-5 12. Explosive Rage ID: 116601000 Description: Increases Attack by [VALUE]% when Rage is 70% or higher. Available Levels: 1-5 13. Greatsword Mastery ID: 116301000 Description: Increases the damage of basic attacks by 10%. Available Levels: 1-5 14. Groundbreaker I ID: 111701000 Description: Leaps into the air and slams the ground, dealing [VALUE]% damage and inflicting [Stun] within a small radius for [VALUE] sec. Gains [Super Armor] while using this skill. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 15. Groundbreaker II ID: 111702000 Description: Increases the jump distance and radius of Groundbreaker. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 16. Groundbreaker III ID: 111703000 Description: After using Groundbreaker, reduces incoming damage by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 17. Impaling Kick I ID: 111801000 Description: Pierces an enemy, dealing [VALUE]% damage, followed by a kick that deals [VALUE]% damage and inflicts [Knockback] on the enemy. Level Progression: Level 2: Effect values: [1500.0, 2500.0] Level 3: Effect values: [3000.0, 5000.0] Level 4: Effect values: [4500.0, 7500.0] Level 5: Effect values: [6000.0, 10000.0] 18. Impaling Kick II ID: 111802000 Description: Inflicts [Bleed] upon landing a kick. [Bleed]: Deals [VALUE]% damage every [VALUE] sec for [VALUE] sec. Stacks up to 5 times. [Bleed] reduces Defense by [VALUE]%. Level Progression: Level 2: Effect values: [1500.0, 2500.0] Level 3: Effect values: [3000.0, 5000.0] Level 4: Effect values: [4500.0, 7500.0] Level 5: Effect values: [6000.0, 10000.0] 19. Impaling Kick III ID: 111803000 Description: Increases the damage of Impaling Kick's initial attack to [VALUE]% and the follow-up attack's damage to [VALUE]%. Generates 40 Rage upon landing a hit. Level Progression: Level 2: Effect values: [1500.0, 2500.0] Level 3: Effect values: [3000.0, 5000.0] Level 4: Effect values: [4500.0, 7500.0] Level 5: Effect values: [6000.0, 10000.0] 20. Mortal Strike ID: 111901000 Description: Executes a wide slash, dealing [VALUE]% damage and inflicting [Knockdown]. Enemies hit by this attack are pushed back significantly. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 21. Piercing Throw I ID: 111301000 Description: Pierces an enemy and lunges them forward, dealing [VALUE]% damage and inflicting [Knockdown]. Gains [Super Armor] while using this skill. The throw effect changes based on the input direction. Forward key: Executes an upward slash, significantly reducing the target's Stagger gauge. Enemies that cannot be grabbed will not be hit by the final strike. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 22. Piercing Throw II ID: 111302000 Description: Becomes invulnerable while using Piercing Throw. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 23. Piercing Throw III ID: 111303000 Description: Throws an enemy backward by pressing the backward key. Upon hitting the ground, deals [VALUE]% damage to nearby enemies and inflicts [Knockdown]. Enemies that cannot be grabbed will not be hit by the final strike. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 24. Power Slash I ID: 111201000 Description: Unleashes a wide slash, dealing [VALUE]% damage. If an enemy is not affected by [Bleed], inflicts [Bleed] with a [VALUE]% chance. If an enemy is already affected by [Bleed], increases damage to [VALUE]%. [Bleed]: Deals [VALUE]% damage every [VALUE] sec for [VALUE] sec. Stacks up to 5 times. [Bleed] reduces Defense by [VALUE]%. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 25. Power Slash II ID: 111202000 Description: Unlocks a second slash that deals [VALUE]% damage. This attack does not consume Rage. Deals [VALUE]% additional damage when attacking an enemy affected by [Bleed]. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 26. Power Slash III ID: 111203000 Description: Increases the damage of Power Slash at the cost of additional Rage. Base Damage: [VALUE]% Follow Up Damage: [VALUE]% Deals additional damage when attacking an enemy affected by [Bleed]. Base Damage: [VALUE]% Follow Up Damage: [VALUE]% Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 27. Raging Assault ID: 116401000 Description: Upon landing the final strike of a basic attack, reduces the cooldown of all greatsword skills by [VALUE] sec. Available Levels: 1-5 28. Rancor ID: 116201000 Description: Generates [VALUE] Rage upon taking damage. Available Levels: 1-5 29. Sunder I ID: 111401000 Description: Deals [VALUE]% damage to enemies and inflicts [Knockdown]. Damage increases up to [VALUE]% based on the amount of remaining Rage. Gains [Super Armor] while using this skill. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 30. Sunder II ID: 111402000 Description: Reduces the cooldown of Sunder. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 31. Sunder III ID: 111403000 Description: Increases the radius and deals additional damage to enemies affected by [Bleed]. Base Damage: [VALUE]% Full Rage Damage: [VALUE]% Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 32. Unknown Skill (112001000) ID: 112001000 Description: No description available Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 33. Upward Slash I ID: 111101000 Description: Executes an upward slash, dealing [VALUE]% damage and increasing Attack by [VALUE]% for [VALUE] sec. This effect stacks up to [VALUE] times. Using the skill again executes a second slash. Level Progression: Level 2: Effect values: [1500.0, 2.0] Level 3: Effect values: [3000.0, 4.0] Level 4: Effect values: [4500.0, 6.0] Level 5: Effect values: [6000.0, 8.0] 34. Upward Slash II ID: 111102000 Description: Increases Attack boost to [VALUE]%. Level Progression: Level 2: Effect values: [1500.0, 2.0] Level 3: Effect values: [3000.0, 4.0] Level 4: Effect values: [4500.0, 6.0] Level 5: Effect values: [6000.0, 8.0] 35. Upward Slash III ID: 111103000 Description: The follow-up attack for Upward Slash no longer consumes Rage. Level Progression: Level 2: Effect values: [1500.0, 2.0] Level 3: Effect values: [3000.0, 4.0] Level 4: Effect values: [4500.0, 6.0] Level 5: Effect values: [6000.0, 8.0] 36. Warrior's Draw ID: 116701000 Description: Upon switching to the greatsword, grants [Hyper Armor] for [VALUE] sec. While [Hyper Armor] is active, gains immunity to [Knockback], [Knockdown], [Immobilized], [Crippled]. ## LONGSWORD ABILITIES (36 skills) ============================================================ Abilities specific to LongSword weapon mastery. 1. Angled Strike I ID: 121201000 Description: Deals [VALUE]% damage and grants [Enhanced Angled Strike] for [VALUE] sec.\n[Enhanced Angled Strike]: Increases the damage of Angled Strike based on the number of stacks.\n1 stack: [VALUE]%\n2 stacks: [VALUE]%\n3 stacks: [VALUE]% Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 2. Angled Strike II ID: 121202000 Description: Reduces the Rage cost of Angled Strike. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 3. Angled Strike III ID: 121203000 Description: Increases the max number of stacks for [Enhanced Angled Strike] to [VALUE].\n4 stacks: [VALUE]%\n5 stacks: [VALUE]% Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 4. Bash and Slash I ID: 121101000 Description: Executes a shield bash, then follows up with a sweeping slash, dealing [VALUE]% damage and increasing Threat for [VALUE] sec. This effect stacks up to [VALUE] times. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 5. Bash and Slash II ID: 121102000 Description: Recovers [VALUE] Stamina upon landing Bash and Slash. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 6. Bash and Slash III ID: 121103000 Description: Increases Defense by [VALUE]% upon landing Bash and Slash. This effect stacks up to [VALUE] times. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 7. Battle Cry I ID: 121501000 Description: Unleashes a booming war cry, dealing [VALUE]% damage to enemies in a wide area and [taunting] them for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 1500.0] Level 3: Effect values: [3000.0, 3000.0] Level 4: Effect values: [4500.0, 4500.0] Level 5: Effect values: [6000.0, 6000.0] 8. Battle Cry II ID: 121502000 Description: Increases Defense by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 1500.0] Level 3: Effect values: [3000.0, 3000.0] Level 4: Effect values: [4500.0, 4500.0] Level 5: Effect values: [6000.0, 6000.0] 9. Battle Cry III ID: 121503000 Description: Expands the effect of Battle Cry II to nearby allies. Level Progression: Level 2: Effect values: [1500.0, 1500.0] Level 3: Effect values: [3000.0, 3000.0] Level 4: Effect values: [4500.0, 4500.0] Level 5: Effect values: [6000.0, 6000.0] 10. Brutal Retribution ID: 126801000 Description: Deals [VALUE]% additional damage upon attacking a taunted enemy. Available Levels: 1-5 11. Charging Thrust I ID: 121301000 Description: Initiates a rapid forward thrust, dealing [VALUE]% damage to enemies within a narrow range and [taunting] them for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 2.0] Level 3: Effect values: [3000.0, 4.0] Level 4: Effect values: [4500.0, 6.0] Level 5: Effect values: [6000.0, 8.0] 12. Charging Thrust II ID: 121302000 Description: Upon landing Charging Thrust, reduces Attack by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 2.0] Level 3: Effect values: [3000.0, 4.0] Level 4: Effect values: [4500.0, 6.0] Level 5: Effect values: [6000.0, 8.0] 13. Charging Thrust III ID: 121303000 Description: Upon blocking an attack, grants a [VALUE]% chance to reset the cooldown of Charging Thrust. Triggers once every 3 sec. Level Progression: Level 2: Effect values: [1500.0, 2.0] Level 3: Effect values: [3000.0, 4.0] Level 4: Effect values: [4500.0, 6.0] Level 5: Effect values: [6000.0, 8.0] 14. Circumvent ID: 126201000 Description: Reduces incoming damage by [VALUE]% upon using a sword and shield skill. Available Levels: 1-5 15. Earthshatter I ID: 121601000 Description: Leaps into the air and crashes down with the shield, dealing [VALUE]% damage to nearby enemies and inflicting [Stun] for [VALUE] sec. Gains [Super Armor] while using this skill. Level Progression: Level 2: Effect values: [1500.0, 1000.0] Level 3: Effect values: [3000.0, 2000.0] Level 4: Effect values: [4500.0, 3000.0] Level 5: Effect values: [6000.0, 4000.0] 16. Earthshatter II ID: 121602000 Description: When Rage is above 60%, Earthshatter deals additional damage equal to [VALUE]% of Physical Defense. Level Progression: Level 2: Effect values: [1500.0, 1000.0] Level 3: Effect values: [3000.0, 2000.0] Level 4: Effect values: [4500.0, 3000.0] Level 5: Effect values: [6000.0, 4000.0] 17. Earthshatter III ID: 121603000 Description: Upon using Earthshatter, gains a shield that blocks incoming damage equal to [VALUE]% of HP. Also removes all crowd control effects, except for [Knockdown] and [Temporal Isolation]. Level Progression: Level 2: Effect values: [1500.0, 1000.0] Level 3: Effect values: [3000.0, 2000.0] Level 4: Effect values: [4500.0, 3000.0] Level 5: Effect values: [6000.0, 4000.0] 18. Guard ID: 120301000 Description: The special move for the sword and shield is Block. Blocking an attack minimizes incoming damage and generates [VALUE] Rage. Triggers various effects upon Blocking through passive skills. Properly timed blocks trigger a counterattack, pushing back enemies. Activating a basic attack after Blocking performs a special attack, dealing [VALUE]% damage and inflicting [Knockdown]. Note that certain attacks cannot be countered. 19. Guardian's Fury ID: 126501000 Description: Upon using a shield skill (Shield Bash, Bash and Slash, Earthshatter, Parry), deals additional damage equal to [VALUE]% of Physical Defense. Available Levels: 1-5 20. Impenetrable Defense ID: 126601000 Description: Increases Defense by [VALUE]% upon blocking an attack. Available Levels: 1-5 21. Indomitable Cry I ID: 121801000 Description: Becomes invulnerable for [VALUE] sec and reduces the Threat of nearby enemies by 90%. Level Progression: Level 2: Effect values: [1.5] Level 3: Effect values: [3.0] Level 4: Effect values: [4.5] Level 5: Effect values: [6.0] 22. Indomitable Cry II ID: 121802000 Description: Reduces the cooldown of Indomitable Cry. Level Progression: Level 2: Effect values: [1.5] Level 3: Effect values: [3.0] Level 4: Effect values: [4.5] Level 5: Effect values: [6.0] 23. Indomitable Cry III ID: 121803000 Description: Reflects [VALUE]% incoming damage for [VALUE] sec. The amount of damage returned cannot exceed [VALUE]% of Attack. Level Progression: Level 2: Effect values: [1.5] Level 3: Effect values: [3.0] Level 4: Effect values: [4.5] Level 5: Effect values: [6.0] 24. Menacing Blade ID: 126401000 Description: Increases the amount of Threat generated by basic attacks by [VALUE]%. Available Levels: 1-5 25. Raging Shield ID: 121901000 Description: Executes a series of shield attacks, dealing a total of [VALUE]% damage. Each strike inflicts [Knockback], with the final blow inflicting [Knockdown]. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 26. Resilience ID: 126101000 Description: Generates [VALUE] Rage when taking a hit. Upon blocking the enemy's attack, generates [VALUE] additional Rage. Available Levels: 1-5 27. Shield Bash I ID: 121401000 Description: Deals [VALUE]% damage and inflicts [Knockdown]. Gains [Super Armor] while using this skill. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 28. Shield Bash II ID: 121402000 Description: Upon landing Shield Bash, reduces Movement Speed by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 29. Shield Bash III ID: 121403000 Description: Generates [VALUE] Rage upon landing Shield Bash. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 30. Shield Expert ID: 126701000 Description: Upon switching to the sword and shield, increases Max Stamina by [VALUE]. 31. Steadfast Defense I ID: 121701000 Description: Casts a protective barrier, reducing incoming damage by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 500.0] Level 3: Effect values: [3000.0, 1000.0] Level 4: Effect values: [4500.0, 1500.0] Level 5: Effect values: [6000.0, 2000.0] 32. Steadfast Defense II ID: 121702000 Description: Increases Stamina Recovery by [VALUE]% while Steadfast Defense is active. Level Progression: Level 2: Effect values: [1500.0, 500.0] Level 3: Effect values: [3000.0, 1000.0] Level 4: Effect values: [4500.0, 1500.0] Level 5: Effect values: [6000.0, 2000.0] 33. Steadfast Defense III ID: 121703000 Description: Recovers [VALUE]% HP per second while Steadfast Defense is active. Level Progression: Level 2: Effect values: [1500.0, 500.0] Level 3: Effect values: [3000.0, 1000.0] Level 4: Effect values: [4500.0, 1500.0] Level 5: Effect values: [6000.0, 2000.0] 34. Sword and Shield Mastery ID: 126301000 Description: Increases the damage of basic attacks by 10%. Available Levels: 1-5 35. Tide Turner ID: 126901000 Description: Reduces the Stamina cost of Block by 30% upon successfully blocking an attack. 36. Unknown Skill (122001000) ID: 122001000 Description: No description available Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] ## DUALSWORDS ABILITIES (35 skills) ============================================================ Abilities specific to DualSwords weapon mastery. 1. Blade Tempest ID: 131901000 Description: Executes a series of attacks, dealing a total of [VALUE]% damage. Each strike inflicts [Knockback], with the final blow inflicting [Knockdown]. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 2. Bladed Shield ID: 136201000 Description: After using a skill, reduces incoming damage by [VALUE]% for [VALUE] sec. Available Levels: 1-5 3. Bladestorm I ID: 131501000 Description: Executes a spinning attack that pulls in enemies, dealing [VALUE]% damage. Then delivers a wide slash that deals [VALUE]% damage and inflicts [Knockback]. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 4. Bladestorm II ID: 131502000 Description: The final strike of Bladestorm inflicts [Knockdown] and significantly increases Threat. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 5. Bladestorm III ID: 131503000 Description: Extends the pull radius of Bladestorm and increases the damage of the final strike to [VALUE]%. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 6. Charging Strike I ID: 131401000 Description: Charges toward an enemy, dealing [VALUE]% damage and generating [VALUE] Rage. Level Progression: Level 2: Effect values: [1500.0, 10.0] Level 3: Effect values: [3000.0, 20.0] Level 4: Effect values: [4500.0, 30.0] Level 5: Effect values: [6000.0, 40.0] 7. Charging Strike II ID: 131402000 Description: Upon landing Charging Strike, reduces Crit Resistance by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 10.0] Level 3: Effect values: [3000.0, 20.0] Level 4: Effect values: [4500.0, 30.0] Level 5: Effect values: [6000.0, 40.0] 8. Charging Strike III ID: 131403000 Description: Upon using Charging Strike, grants a [VALUE]% chance to reset its cooldown. Level Progression: Level 2: Effect values: [1500.0, 10.0] Level 3: Effect values: [3000.0, 20.0] Level 4: Effect values: [4500.0, 30.0] Level 5: Effect values: [6000.0, 40.0] 9. Counterstrike I ID: 131301000 Description: Deals [VALUE]% damage to an enemy and inflicts [Knockback] upon landing a counterattack, generating [VALUE] Rage. Level Progression: Level 2: Effect values: [1500.0, 10.0] Level 3: Effect values: [3000.0, 20.0] Level 4: Effect values: [4500.0, 30.0] Level 5: Effect values: [6000.0, 40.0] 10. Counterstrike II ID: 131302000 Description: Reduces the cooldown of Counterstrike. Level Progression: Level 2: Effect values: [1500.0, 10.0] Level 3: Effect values: [3000.0, 20.0] Level 4: Effect values: [4500.0, 30.0] Level 5: Effect values: [6000.0, 40.0] 11. Counterstrike III ID: 131303000 Description: Recovers HP equal to [VALUE]% of Max HP upon landing a counterattack. Level Progression: Level 2: Effect values: [1500.0, 10.0] Level 3: Effect values: [3000.0, 20.0] Level 4: Effect values: [4500.0, 30.0] Level 5: Effect values: [6000.0, 40.0] 12. Deflect ID: 136401000 Description: Reduces the cooldown of Dual Blades skills by [VALUE] sec upon blocking an attack. Available Levels: 1-5 13. Dual Blades Mastery ID: 136301000 Description: Increases the damage of basic attacks by 10%. Available Levels: 1-5 14. Dual Stab I ID: 131601000 Description: Deals [VALUE]% damage and inflicts [Knockback]. When the skill ends, increases Crit Rate by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 15. Dual Stab II ID: 131602000 Description: Increases Crit Damage by [VALUE]% for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 1000.0] Level 3: Effect values: [3000.0, 2000.0] Level 4: Effect values: [4500.0, 3000.0] Level 5: Effect values: [6000.0, 4000.0] 16. Dual Stab III ID: 131603000 Description: Upon landing a Crit Hit with dual blades, reduces the cooldown of Dual Stab by [VALUE] sec. This effect triggers every 3 sec. Level Progression: Level 2: Effect values: [1500.0, 1000.0] Level 3: Effect values: [3000.0, 2000.0] Level 4: Effect values: [4500.0, 3000.0] Level 5: Effect values: [6000.0, 4000.0] 17. Duelist ID: 136901000 Description: Recovers [VALUE]% HP upon landing a Crit Hit. 18. Duelist's Draw ID: 136701000 Description: Upon switching to dual blades, generates [VALUE] Rage. 19. Empowered Shock ID: 136601000 Description: Deals [VALUE]% additional damage to enemies affected by [Shock]. This effect triggers once per cooldown. Available Levels: 1-5 20. Nimble Movement ID: 136501000 Description: Inflicts [Shock] with a [VALUE]% chance upon landing the final strike of a basic attack. [Shock]: When hit, has a [VALUE]% chance to trigger a lightning strike, dealing [VALUE]% additional damage and reducing Stagger Resistance by 10%. Lasts for [VALUE] sec. The chance to trigger a lightning strike increases by [VALUE]% per stack, and Stagger Resistance is further reduced by 0.1% per stack. This effect stacks up to [VALUE] times. Available Levels: 1-5 21. Perfect Opportunity ID: 136801000 Description: Increases the damage of Crit Hits by [VALUE]%. 22. Quadruple Strike I ID: 131201000 Description: Delivers a series of four strikes, dealing [VALUE]% damage. Each hit grants a Threat Reduction effect which lasts for [VALUE] sec. This effect stacks up to [VALUE] times. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 23. Quadruple Strike II ID: 131202000 Description: Inflicts [Shock] upon landing Quadruple Strike as a Crit Hit. [Shock]: When hit, has a [VALUE]% chance to trigger a lightning strike, dealing [VALUE]% additional damage and reducing Stagger Resistance by 10%. Lasts for [VALUE] sec. The chance to trigger a lightning strike increases by [VALUE]% per stack, and Stagger Resistance is further reduced by 0.1% per stack. This effect stacks up to [VALUE] times. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 24. Quadruple Strike III ID: 131203000 Description: Upon landing Quadruple Strike, reduces the cooldown of all Dual Blades skills by [VALUE] sec. This effect triggers every 3 sec. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 25. Savage Onslaught ID: 136101000 Description: Increases Attack by [VALUE]% for [VALUE] sec upon successfully landing the final strike of a basic attack. Available Levels: 1-5 26. Spinning Strike I ID: 131101000 Description: Delivers a spinning attack, dealing [VALUE]% damage to nearby enemies. Each hit grants a Threat Increase effect which lasts for [VALUE] sec. This effect stacks up to [VALUE] times. A second attack can be performed without consuming Rage. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 27. Spinning Strike II ID: 131102000 Description: Reduces the Rage cost of Spinning Strike. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 28. Spinning Strike III ID: 131103000 Description: Upon landing Spinning Strike, reduces the cooldown of all Dual Blades skills by [VALUE] sec. This effect triggers every 3 sec. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 29. Storm Strike I ID: 131801000 Description: Executes a whirlwind attack, dealing [VALUE]% damage and inflicting [Knockdown]. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 30. Storm Strike II ID: 131802000 Description: Inflicts [Knockback] each time Storm Strike lands as a Crit Hit. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 31. Storm Strike III ID: 131803000 Description: Attacking enemies affected by [Shock] guarantees all attacks to land as a Crit Hit for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] 32. Swift Assault I ID: 131701000 Description: Charges toward an enemy, dealing [VALUE]% damage and [taunting] them for [VALUE] sec. Level Progression: Level 2: Effect values: [1500.0, 1.5] Level 3: Effect values: [3000.0, 3.0] Level 4: Effect values: [4500.0, 4.5] Level 5: Effect values: [6000.0, 6.0] 33. Swift Assault II ID: 131702000 Description: Reduces the cooldown of Swift Assault. Level Progression: Level 2: Effect values: [1500.0, 1.5] Level 3: Effect values: [3000.0, 3.0] Level 4: Effect values: [4500.0, 4.5] Level 5: Effect values: [6000.0, 6.0] 34. Swift Assault III ID: 131703000 Description: Upon blocking an attack, reduces the cooldown of Swift Assault by [VALUE] sec. This effect triggers every 3 sec. Level Progression: Level 2: Effect values: [1500.0, 1.5] Level 3: Effect values: [3000.0, 3.0] Level 4: Effect values: [4500.0, 4.5] Level 5: Effect values: [6000.0, 6.0] 35. Unknown Skill (132001000) ID: 132001000 Description: No description available Level Progression: Level 2: Effect values: [1500.0] Level 3: Effect values: [3000.0] Level 4: Effect values: [4500.0] Level 5: Effect values: [6000.0] ================================================================================ End of Swordman Abilities
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