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//structure-public by default
//class-private by default
//In C++, there are three access specifiers:
//public - members are accessible from outside the class->
//private - members cannot be accessed (or viewed) from outside the class->
//protected - members cannot be accessed from outside the class, however, they can be accessed in inherited classes->
#include<iostream>
using namespace std;
struct node
{
int data;
struct node *next;
node(int value)
{
data=value;
}
};
void traverse(struct node head)
{
struct node temp;
temp=head;
while(temp)
{
cout<<temp.data<<endl;
temp=temp.next;
}
}
int main()
{
struct node head=new node(10);
struct node one=new node(20);
head.next=one;
/*
head->next=new node(10);
head->next->next=new node(20);
head->next->next->next=new node(40);
head->next->next->next->next=new node(40);
head->next->next->next->next->next=new node(10);
//head->next->next->next->next->next->next=head;
*/
cout<<head.data;
}
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