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[DeviceProfiles] +DeviceProfileNameAndTypes=Windows,Windows +DeviceProfileNameAndTypes=WindowsNoEditor,WindowsNoEditor +DeviceProfileNameAndTypes=WindowsServer,WindowsServer +DeviceProfileNameAndTypes=IOS,IOS +DeviceProfileNameAndTypes=iPad2,IOS +DeviceProfileNameAndTypes=iPad3,IOS +DeviceProfileNameAndTypes=iPad4,IOS +DeviceProfileNameAndTypes=iPadAir,IOS +DeviceProfileNameAndTypes=iPadMini,IOS +DeviceProfileNameAndTypes=iPadMini2,IOS +DeviceProfileNameAndTypes=iPhone4,IOS +DeviceProfileNameAndTypes=iPhone4S,IOS +DeviceProfileNameAndTypes=iPhone5,IOS +DeviceProfileNameAndTypes=iPhone5S,IOS +DeviceProfileNameAndTypes=iPodTouch5,IOS +DeviceProfileNameAndTypes=iPhone6,IOS +DeviceProfileNameAndTypes=iPhone6Plus,IOS +DeviceProfileNameAndTypes=Android,Android +DeviceProfileNameAndTypes=PS4,PS4 +DeviceProfileNameAndTypes=XboxOne,XboxOne +DeviceProfileNameAndTypes=HTML5,HTML5 +DeviceProfileNameAndTypes=Mac,Mac +DeviceProfileNameAndTypes=MacNoEditor,MacNoEditor +DeviceProfileNameAndTypes=MacServer,MacServer +DeviceProfileNameAndTypes=WinRT,WinRT +DeviceProfileNameAndTypes=Linux,Linux +DeviceProfileNameAndTypes=LinuxNoEditor,LinuxNoEditor +DeviceProfileNameAndTypes=LinuxServer,LinuxServer [Windows DeviceProfile] DeviceType=Windows BaseProfileName= +CVars=foliage.UseOcclusionType=0 +CVars=ShowFloatingDamageText=True +CVars=FogDensity=0.0 +CVars=FrameRateCap=144 +CVars=FrameRateMinimum=144 +CVars=MaxES2PixelShaderAdditiveComplexityCount=45 +CVars=MaxPixelShaderAdditiveComplexityCount=128 +CVars=MaxSmoothedFrameRate=144 +CVars=MinDesiredFrameRate=70 +CVars=MinSmoothedFrameRate=5 +CVars=NearClipPlane=12.0 +CVars=ShowFlag.AmbientOcclusion=0 +CVars=ShowFlag.AntiAliasing=0 +CVars=ShowFlag.Atmosphere=0 +CVars=ShowFlag.AtmosphericFog=0 +CVars=ShowFlag.AudioRadius=0 +CVars=ShowFlag.BSP=0 +CVars=ShowFlag.BSPSplit=0 +CVars=ShowFlag.BSPTriangles=0 +CVars=ShowFlag.BillboardSprites=0 +CVars=ShowFlag.Brushes=0 +CVars=ShowFlag.BuilderBrush=0 +CVars=ShowFlag.CameraAspectRatioBars=0 +CVars=ShowFlag.CameraFrustums=0 +CVars=ShowFlag.CameraImperfections=0 +CVars=ShowFlag.CameraInterpolation=0 +CVars=ShowFlag.CameraSafeFrames=0 +CVars=ShowFlag.ColorGrading=0 +CVars=ShowFlag.CompositeEditorPrimitives=0 +CVars=ShowFlag.Constraints=0 +CVars=ShowFlag.Cover=0 +CVars=ShowFlag.Decals=0 +CVars=ShowFlag.DeferredLighting=0 +CVars=ShowFlag.DepthOfField=0 +CVars=ShowFlag.Diffuse=0 +CVars=ShowFlag.DirectLighting=0 +CVars=ShowFlag.DirectionalLights=0 +CVars=ShowFlag.DistanceCulledPrimitives=0 +CVars=ShowFlag.DistanceFieldAO=0 +CVars=ShowFlag.DynamicShadows=0 +CVars=ShowFlag.Editor=0 +CVars=ShowFlag.EyeAdaptation=0 +CVars=ShowFlag.Fog=1 +CVars=ShowFlag.Game=0 +CVars=ShowFlag.LOD=0 +CVars=ShowFlag.Landscape=0 +CVars=ShowFlag.LargeVertices=0 +CVars=ShowFlag.LensFlares=0 +CVars=ShowFlag.LevelColoration=0 +CVars=ShowFlag.LightComplexity=0 +CVars=ShowFlag.LightInfluences=0 +CVars=ShowFlag.LightMapDensity=0 +CVars=ShowFlag.LightRadius=0 +CVars=ShowFlag.LightShafts=0 +CVars=ShowFlag.Lighting=0 +CVars=ShowFlag.LpvLightingOnly=0 +CVars=ShowFlag.Materials=0 +CVars=ShowFlag.MeshEdges=0 +CVars=ShowFlag.MotionBlur=0 +CVars=ShowFlag.OnScreenDebug=0 +CVars=ShowFlag.OverrideDiffuseAndSpecular=0 +CVars=ShowFlag.Paper2DSprites=0 +CVars=ShowFlag.Particles=0 +CVars=ShowFlag.Pivot=0 +CVars=ShowFlag.PointLights=0 +CVars=ShowFlag.PostProcessMaterial=0 +CVars=ShowFlag.PostProcessing=0 +CVars=ShowFlag.PrecomputedVisibility=0 +CVars=ShowFlag.PreviewShadowsIndicator=0 +CVars=ShowFlag.ReflectionEnvironment=0 +CVars=ShowFlag.ReflectionOverride=0 +CVars=ShowFlag.Refraction=0 +CVars=ShowFlag.SelectionOutline=0 +CVars=ShowFlag.ShaderComplexity=0 +CVars=ShowFlag.ShadowFrustums=0 +CVars=ShowFlag.ShadowsFromEditorHiddenActors=0 +CVars=ShowFlag.SkeletalMeshes=0 +CVars=ShowFlag.SkyLighting=0 +CVars=ShowFlag.Snap=0 +CVars=ShowFlag.Specular=0 +CVars=ShowFlag.SpotLights=0 +CVars=ShowFlag.StaticMeshes=0 +CVars=ShowFlag.StationaryLightOverlap=0 +CVars=ShowFlag.StereoRendering=0 +CVars=ShowFlag.SubsurfaceScattering=0 +CVars=ShowFlag.TemporalAA=0 +CVars=ShowFlag.Tessellation=0 +CVars=ShowFlag.TestImage=0 +CVars=ShowFlag.TextRender=0 +CVars=ShowFlag.TexturedLightProfiles=0 +CVars=ShowFlag.Tonemapper=0 +CVars=ShowFlag.Translucency=0 +CVars=ShowFlag.VectorFields=0 +CVars=ShowFlag.VertexColors=0 +CVars=ShowFlag.Vignette=0 +CVars=ShowFlag.VisualizeAdaptiveDOF=0 +CVars=ShowFlag.VisualizeBuffer=0 +CVars=ShowFlag.VisualizeDOF=0 +CVars=ShowFlag.VisualizeDistanceFieldAO=0 +CVars=ShowFlag.VisualizeHDR=0 +CVars=ShowFlag.VisualizeLPV=0 +CVars=ShowFlag.VisualizeLightCulling=0 +CVars=ShowFlag.VisualizeMotionBlur=0 +CVars=ShowFlag.VisualizeOutOfBoundsPixels=0 +CVars=ShowFlag.VisualizeSSR=0 +CVars=ShowFlag.VisualizeSenses=0 +CVars=ShowFlag.VolumeLightingSamples=0 +CVars=ShowFlag.Wireframe=0 +CVars=SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70)) +CVars=TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point) +CVars=TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) +CVars=TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=bDisablePhysXHardwareSupport=True +CVars=bFirstRun=False +CVars=bSmoothFrameRate=true +CVars=r.AOTrimOldRecordsFraction=0 +CVars=r.AmbientOcclusionLevels=0 +CVars=r.Atmosphere=0 +CVars=r.BloomQuality=0 +CVars=r.ClearWithExcludeRects=0 +CVars=r.CompileShadersForDevelopment=0 +CVars=r.CustomDepth=0 +CVars=r.DefaultFeature.AmbientOcclusion=False +CVars=r.DefaultFeature.AntiAliasing=0 +CVars=r.DefaultFeature.AutoExposure=False +CVars=r.DefaultFeature.Bloom=False +CVars=r.DefaultFeature.LensFlare=False +CVars=r.DefaultFeature.MotionBlur=False +CVars=r.DepthOfFieldQuality=0 +CVars=r.DetailMode=0 +CVars=r.EarlyZPass=0 +CVars=r.ExposureOffset=0.3 +CVars=r.HZBOcclusion=0 +CVars=Vr.LensFlareQuality=0 +CVars=r.LightFunctionQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.LightShafts=0 +CVars=r.MaxAnisotropy=0 +CVars=Vr.MotionBlurQuality=0 +CVars=r.PostProcessAAQuality=0 +CVars=r.ReflectionEnvironment=0 +CVars=r.RefractionQuality=0 +CVars=r.SSAOSmartBlur=0 +CVars=r.SSR.Quality=0 +CVars=r.SSS.SampleSet=0 +CVars=r.SSS.Scale=0 +CVars=r.SceneColorFringe.Max=0 +CVars=r.SceneColorFringeQuality=0 +CVars=r.Shadow.CSM.MaxCascades=1 +CVars=r.Shadow.CSM.TransitionScale=0 +CVars=r.Shadow.DistanceScale=0.1 +CVars=r.Shadow.MaxResolution=2 +CVars=r.Shadow.MinResolution=2 +CVars=r.Shadow.RadiusThreshold=0.1 +CVars=r.ShadowQuality=0 +CVars=r.TonemapperQuality=0 +CVars=r.TriangleOrderOptimization=1 +CVars=r.TrueSkyQuality=0 +CVars=r.UpsampleQuality=0 +CVars=r.ViewDistanceScale=0 +CVars=r.oneframethreadlag=1 +CVars=t.maxfps=1000 +CVars=foliage.UseOcclusionType=0 +CVars=ShowFloatingDamageText=True +CVars=FogDensity=0.0 +CVars=FrameRateCap=244 +CVars=FrameRateMinimum=244 +CVars=MaxES2PixelShaderAdditiveComplexityCount=0 +CVars=MaxPixelShaderAdditiveComplexityCount=0 +CVars=MaxSmoothedFrameRate=244 +CVars=MinDesiredFrameRate=70 +CVars=MinSmoothedFrameRate=5 +CVars=NearClipPlane=12.0 +CVars=ShowFlag.AmbientOcclusion=0 +CVars=ShowFlag.AntiAliasing=0 +CVars=ShowFlag.Atmosphere=0 +CVars=ShowFlag.AtmosphericFog=0 +CVars=ShowFlag.AudioRadius=0 +CVars=ShowFlag.BSP=0 +CVars=ShowFlag.BSPSplit=0 +CVars=ShowFlag.BSPTriangles=0 +CVars=ShowFlag.BillboardSprites=0 +CVars=ShowFlag.Brushes=0 +CVars=ShowFlag.BuilderBrush=0 +CVars=ShowFlag.CameraAspectRatioBars=0 +CVars=ShowFlag.CameraFrustums=0 +CVars=ShowFlag.CameraImperfections=0 +CVars=ShowFlag.CameraInterpolation=0 +CVars=ShowFlag.CameraSafeFrames=0 +CVars=ShowFlag.ColorGrading=0 +CVars=ShowFlag.CompositeEditorPrimitives=0 +CVars=ShowFlag.Constraints=0 +CVars=ShowFlag.Cover=0 +CVars=ShowFlag.Editor=0 +CVars=ShowFlag.EyeAdaptation=0 +CVars=ShowFlag.Fog=1 +CVars=ShowFlag.Game=0 +CVars=ShowFlag.LOD=0 +CVars=ShowFlag.Landscape=0 +CVars=ShowFlag.LargeVertices=0 +CVars=ShowFlag.LensFlares=0 +CVars=ShowFlag.LevelColoration=0 +CVars=ShowFlag.LightComplexity=0 +CVars=ShowFlag.LightFunctions=1 +CVars=ShowFlag.LightInfluences=0 +CVars=ShowFlag.LightMapDensity=0 +CVars=ShowFlag.LightRadius=0 +CVars=ShowFlag.LightShafts=0 +CVars=ShowFlag.Lighting=0 +CVars=ShowFlag.LpvLightingOnly=0 +CVars=ShowFlag.Materials=0 +CVars=ShowFlag.MeshEdges=0 +CVars=ShowFlag.MotionBlur=0 +CVars=ShowFlag.OnScreenDebug=0 +CVars=ShowFlag.OverrideDiffuseAndSpecular=0 +CVars=ShowFlag.Paper2DSprites=0 +CVars=ShowFlag.Particles=0 +CVars=ShowFlag.Pivot=0 +CVars=ShowFlag.PointLights=0 +CVars=ShowFlag.PostProcessMaterial=0 +CVars=ShowFlag.PostProcessing=0 +CVars=ShowFlag.PrecomputedVisibility=0 +CVars=ShowFlag.PreviewShadowsIndicator=0 +CVars=ShowFlag.ReflectionEnvironment=0 +CVars=ShowFlag.ReflectionOverride=0 +CVars=ShowFlag.Refraction=0 +CVars=ShowFlag.SelectionOutline=0 +CVars=ShowFlag.ShaderComplexity=0 +CVars=ShowFlag.ShadowFrustums=0 +CVars=ShowFlag.ShadowsFromEditorHiddenActors=0 +CVars=ShowFlag.SkeletalMeshes=0 +CVars=ShowFlag.SkyLighting=0 +CVars=ShowFlag.Snap=0 +CVars=ShowFlag.Specular=0 +CVars=ShowFlag.SpotLights=0 +CVars=ShowFlag.StaticMeshes=0 +CVars=ShowFlag.StationaryLightOverlap=0 +CVars=ShowFlag.StereoRendering=0 +CVars=ShowFlag.SubsurfaceScattering=0 +CVars=ShowFlag.TemporalAA=0 +CVars=ShowFlag.Tessellation=0 +CVars=ShowFlag.TestImage=0 +CVars=ShowFlag.TextRender=0 +CVars=ShowFlag.TexturedLightProfiles=0 +CVars=ShowFlag.Tonemapper=0 +CVars=ShowFlag.Translucency=0 +CVars=ShowFlag.Wireframe=0 +CVars=ShowFlag.GameplayDebug=1 +CVars=FX.MaxCPUParticlesPerEmitter=1 +CVars=ShowFlag.DynamicShadows=1 +CVars=SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70)) +CVars=TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point) +CVars=TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) +CVars=TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) +CVars=bDisablePhysXHardwareSupport=True +CVars=bFirstRun=False +CVars=bSmoothFrameRate=true +CVars=r.AOTrimOldRecordsFraction=0 +CVars=r.AmbientOcclusionLevels=0 +CVars=r.Atmosphere=0 +CVars=r.BloomQuality=0 +CVars=r.ClearWithExcludeRects=0 +CVars=r.CompileShadersForDevelopment=0 +CVars=r.CustomDepth=0 +CVars=r.DefaultFeature.AmbientOcclusion=False +CVars=r.DefaultFeature.AntiAliasing=0 +CVars=r.DefaultFeature.AutoExposure=False +CVars=r.DefaultFeature.Bloom=False +CVars=r.DefaultFeature.LensFlare=False +CVars=r.DefaultFeature.MotionBlur=False +CVars=r.DepthOfFieldQuality=0 +CVars=r.DetailMode=0 +CVars=r.EarlyZPass=0 +CVars=r.ExposureOffset=0.3 +CVars=r.HZBOcclusion=0 +CVars=r.LensFlareQuality=0 +CVars=r.LightFunctionQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.LightShafts=0 +CVars=r.MaxAnisotropy=0 +CVars=r.MotionBlurQuality=0 +CVars=r.PostProcessAAQuality=0 +CVars=r.ReflectionEnvironment=0 +CVars=r.RefractionQuality=0 +CVars=r.SSAOSmartBlur=0 +CVars=r.SSR.Quality=0 +CVars=r.SSS.SampleSet=0 +CVars=r.SSS.Scale=0 +CVars=r.SceneColorFringe.Max=0 +CVars=r.SceneColorFringeQuality=0 +CVars=r.Shadow.CSM.MaxCascades=1 +CVars=r.Shadow.CSM.TransitionScale=0 +CVars=r.Shadow.DistanceScale=0.1 +CVars=r.Shadow.MaxResolution=2 +CVars=r.Shadow.MinResolution=2 +CVars=r.Shadow.RadiusThreshold=0.1 +CVars=r.ShadowQuality=0 +CVars=r.TonemapperQuality=0 +CVars=r.TriangleOrderOptimization=1 +CVars=r.TrueSkyQuality=0 +CVars=r.UpsampleQuality=0 +CVars=r.ViewDistanceScale=0 +CVars=r.oneframethreadlag=1 +CVars=t.maxfps=240 [WindowsNoEditor DeviceProfile] DeviceType=WindowsNoEditor BaseProfileName=Windows [WindowsServer DeviceProfile] DeviceType=WindowsServer BaseProfileName=Windows [IOS DeviceProfile] DeviceType=IOS BaseProfileName= +CVars=r.BloomQuality=0 +CVars=r.DepthOfFieldQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.RefractionQuality=0 [iPad2 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPad3 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPad4 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPadAir DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.BloomQuality=1 [iPadMini DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPadMini2 DeviceProfile] DeviceType=IOS BaseProfileName=iPadAir [iPhone4 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPhone4S DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPhone5 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPhone5S DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 [iPodTouch5 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 [iPhone6 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=0 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 [iPhone6Plus DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=0 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 [Android DeviceProfile] DeviceType=Android BaseProfileName= +CVars=r.MobileContentScaleFactor=1 +CVars=r.BloomQuality=0 +CVars=r.DepthOfFieldQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.RefractionQuality=0 [Android_Low DeviceProfile] DeviceType=Android BaseProfileName=Android +CVars=r.MobileContentScaleFactor=0.5 [Android_Mid DeviceProfile] DeviceType=Android BaseProfileName=Android +CVars=r.BloomQuality=1 +CVars=r.MobileContentScaleFactor=0.8 [Android_High DeviceProfile] DeviceType=Android BaseProfileName=Android +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.MobileContentScaleFactor=1.0 [Android_Unrecognized DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid [Android_Adreno320 DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid ;This offset needs to be set for the mosaic fallback to work on Galaxy S4 (SAMSUNG-IGH-I337) ;+CVars=r.DemosaicVposOffset=0.5 [Android_Adreno330 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Adreno330_Ver53 DeviceProfile] DeviceType=Android BaseProfileName=Android_Adreno330 +CVars=r.DisjointTimerQueries=1 [PS4 DeviceProfile] DeviceType=PS4 BaseProfileName= [XboxOne DeviceProfile] DeviceType=XboxOne BaseProfileName= ; we output 10:10:10, not 8:8:8 so we don't need color quantization +CVars=r.TonemapperQuality=0 ; For SSAO we rely on TemporalAA (with a randomized sample pattern over time) so we can use less samples +CVars=r.AmbientOcclusionSampleSetQuality=0 ; less passes, and no upsampling as even upsampling costs some performance +CVars=r.AmbientOcclusionLevels=1 ; larger radius to compensate for fewer passes +CVars=r.AmbientOcclusionRadiusScale=2 [HTML5 DeviceProfile] DeviceType=HTML5 BaseProfileName= +CVars=r.RefractionQuality=0 [Mac DeviceProfile] DeviceType=Mac BaseProfileName= [MacNoEditor DeviceProfile] DeviceType=MacNoEditor BaseProfileName=Mac [MacServer DeviceProfile] DeviceType=MacServer BaseProfileName=Mac [WinRT DeviceProfile] DeviceType=WinRT BaseProfileName= [Linux DeviceProfile] DeviceType=Linux BaseProfileName= MeshLODSettings= TextureLODSettings= [LinuxNoEditor DeviceProfile] DeviceType=LinuxNoEditor BaseProfileName=Linux MeshLODSettings= TextureLODSettings= [LinuxServer DeviceProfile] DeviceType=LinuxServer BaseProfileName=Linux MeshLODSettings= TextureLODSettings=
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