kebix.txt

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using UnityEngine;
using Photon.Pun;

public class KebixLobby : MonoBehaviourPunCallbacks
{
    void Start()
    {
        PhotonNetwork.ConnectUsingSettings();
    }

    public override void OnConnectedToMaster()
    {
        PhotonNetwork.JoinLobby();
    }

    public override void OnJoinedLobby()
    {
        Debug.Log("Welcome to Kebix Lobby!");
        PhotonNetwork.JoinOrCreateRoom("MainRoom", new Photon.Realtime.RoomOptions { MaxPlayers = 20 }, null);
    }
}
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