Mordekaiser
unknown
javascript
2 years ago
2.7 kB
5
Indexable
function onAttack(event) { var damaged = event.getDamaged(); if (!(damaged instanceof Java.type("org.bukkit.entity.Player"))) { return; } var player = event.getPlayer(); var cooldownId = player.getName() + "-ultimate-mordekaiser"; var timeUpPlayer = player.getName() + "-mordekaiser-player"; var timeUpDamaged = damaged.getName() + "-mordekaiser-damaged"; if (API.isOnCooldown(cooldownId)) { return; } var dbcPlayer = API.getDBCPlayer(player); if (dbcPlayer.getHealth() <= dbcPlayer.getMaxHealth() * .8) { var arr = ["&5¡Destruccion desencadenada!", "&5Abandona toda Esperanza...", "&5¡A través del portal oscuro!", "&5¡Se parte del crisol de la angustia!"] var frase = arr[Math.floor(Math.random() * arr.length)]; coordenadas(player, damaged); API.message(player, frase); API.message(damaged, frase); API.executeCommand("warp " + "ReinoDeLosMuertos " + player.getName()); //executeCommand porque no funciona player.teleport en ubicaciones exactas API.executeCommand("warp " + "ReinoDeLosMuertos " + damaged.getName()); effect(player, damaged, dbcPlayer); API.setCooldown(cooldownId, ability.getCooldown()); API.setCooldown(timeUpPlayer, 30); API.setCooldown(timeUpDamaged, 30); API.runLater(function() { API.sound(player, "minecraft:mob.irongolem.death"); API.sound(damaged, "minecraft:mob.irongolem.death"); }, 20); } } function coordenadas(player, damaged) { var locatePlayer = player.getLocation(); var locateDamaged = damaged.getLocation(); API.setTempData("locatePlayerMorde" + player.getName(), locatePlayer); API.setTempData("locateDamagedMorde" + damaged.getName(), locateDamaged); } function effect(player, damaged, dbcPlayer) { dbcPlayer.addBonus(BonusType.MULTIPLY, 1, 30, Stat.WIL); API.runLater(function() { var locatePlayer = API.getTempData("locatePlayerMorde" + player.getName()); var locateDamaged = API.getTempData("locateDamagedMorde" + damaged.getName()); dbcPlayer.removeBonus(BonusType.MULTIPLY); API.message(player, "&c¡Efectos del Reino de los Muertos retirados!"); API.message(damaged, "&c¡Efectos del Reino de los Muertos retirados!"); player.teleport(locatePlayer); damaged.teleport(locateDamaged); API.removeTempData("locatePlayerMorde" + player.getName()); API.removeTempData("locateDamagedMorde" + damaged.getName()); }, 600); }
Editor is loading...