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{
	Tools = ordered() {
		ImagePlane3D3_1 = ImagePlane3D {
			Inputs = {
				["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 40, },
				["SurfacePlaneInputs.Wireframe"] = Input { Value = 1, },
				["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
				["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
				["MtlStdInputs.MaterialID"] = Input { Value = 4, }
			},
			ViewInfo = OperatorInfo { Pos = { 427.292, 375.539 } },
		},
		FastNoise2 = FastNoise {
			Inputs = {
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				SeetheRate = Input { Value = 0.031, },
				Inverted = Input { Value = 1, }
			},
			ViewInfo = OperatorInfo { Pos = { 714.961, 375.539 } },
		},
		Displace3D2 = Displace3D {
			Inputs = {
				SceneInput = Input {
					SourceOp = "ImagePlane3D3_1",
					Source = "Output",
				},
				Scale = Input { Value = 0.457, },
				Input = Input {
					SourceOp = "FastNoise2",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 576.974, 375.539 } },
		},
		Ellipse1_3 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				OutputSize = Input { Value = FuID { "Custom" }, },
				MaskWidth = Input { Value = 100, },
				MaskHeight = Input { Value = 100, },
				PixelAspect = Input { Value = { 1, 1 }, },
				Height = Input { Expression = "Width", }
			},
			ViewInfo = OperatorInfo { Pos = { 77.9768, 480.469 } },
		},
		Background_5 = Background {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Background = Background {
								Inputs = {
									GradientType = Input { Value = FuID { "Radial" } },
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									TopLeftAlpha = Input { Value = 0 },
									End = Input { Value = { 1.4, 0.5 } },
									GlobalOut = Input { Value = 3068 },
									Gradient = Input {
										Value = Gradient {
											Colors = {
												[0] = { 0.333333333333333, 0, 0, 1 },
												[1] = { 0, 0, 0, 1 }
											}
										}
									},
									Height = Input { Value = 1080 },
									Start = Input { Value = { 0.5, 0.5 } }
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 339.582, 122.694 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				EffectMask = Input {
					SourceOp = "Ellipse1_3",
					Source = "Mask",
				},
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 100, },
				Height = Input { Value = 100, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 1, },
				TopLeftGreen = Input { Value = 1, },
				TopLeftBlue = Input { Value = 1, },
				GradientType = Input { Value = FuID { "Radial" }, },
				Start = Input { Value = { 0.5, 0.5 }, },
				End = Input { Value = { 1.4, 0.5 }, },
				Gradient = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.333333333333333, 0, 0, 1 },
							[1] = { 0, 0, 0, 1 }
						}
					},
				}
			},
			ViewInfo = OperatorInfo { Pos = { 201.062, 480.469 } },
		},
		ImagePlane3D3_2 = ImagePlane3D {
			Inputs = {
				["Transform3DOp.Scale.X"] = Input { Value = 0.013, },
				["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 1, },
				["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
				["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
				MaterialInput = Input {
					SourceOp = "Background_5",
					Source = "Output",
				},
				["MtlStdInputs.MaterialID"] = Input { Value = 4, }
			},
			ViewInfo = OperatorInfo { Pos = { 342.755, 480.469 } },
		},
		Replicate3D1 = Replicate3D {
			Inputs = {
				Alignment = Input { Value = 2, },
				PerParticleColors = Input { Value = 0, },
				Translation = Input { Value = 1, },
				Rotation = Input { Value = 1, },
				ScaleNest = Input { Value = 1, },
				["Scale.X"] = Input { Value = 0.793, },
				Destination = Input {
					SourceOp = "Displace3D2",
					Source = "Output",
				},
				Input1 = Input {
					SourceOp = "ImagePlane3D3_2",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 576.974, 481.393 } },
		},
		Camera3D1_1 = Camera3D {
			Inputs = {
				["Transform3DOp.Translate.X"] = Input { Value = -0.421555543568962, },
				["Transform3DOp.Translate.Y"] = Input { Value = -0.181704614910779, },
				["Transform3DOp.Translate.Z"] = Input { Value = 0.469989082231374, },
				["Transform3DOp.Rotate.X"] = Input { Value = 19.5999965667725, },
				["Transform3DOp.Rotate.Y"] = Input { Value = -391, },
				FLength = Input { Value = 18.2123442718302, },
				["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
				FilmBack = Input { Value = 1, },
				FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
				ControlVis = Input { Value = 1, },
				PlaneOfFocusVis = Input { Value = 1, },
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
				["MtlStdInputs.MaterialID"] = Input { Value = 2, }
			},
			ViewInfo = OperatorInfo { Pos = { 836.616, 375.312 } },
		},
		Merge3D3 = Merge3D {
			Inputs = {
				SceneInput1 = Input {
					SourceOp = "Replicate3D1",
					Source = "Data3D",
				},
				SceneInput2 = Input {
					SourceOp = "Camera3D1_1",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 836.616, 481.393 } },
		},
		Renderer3D1_2 = Renderer3D {
			CtrlWZoom = false,
			CustomData = {
				ToolVersion = 2,
			},
			Inputs = {
				["RendererSoftware.ShadowsEnabled"] = Input {
					Value = Number {
						Value = 1
					},
				},
				["RendererSoftware.Channels.Nest"] = Input {
					Value = Number {
						Value = 1
					},
				},
				["RendererSoftware.LightingEnabled"] = Input {
					Value = Number {
						Value = 1
					},
				},
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				Depth = Input { Value = 1, },
				AutoCropDataWindow = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				SceneInput = Input {
					SourceOp = "Merge3D3",
					Source = "Output",
				},
				RendererType = Input { Value = FuID { "RendererOpenGL" }, },
				["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
				["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
				["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
				["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
				["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
				["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
			},
			ViewInfo = OperatorInfo { Pos = { 1035.24, 481.393 } },
			SubInputsData = {
				RendererOpenGL = {
					Version = 1
				}
			}
		},
		Background_1 = Background {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Background = Background {
								Inputs = {
									GradientType = Input { Value = FuID { "Radial" } },
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									TopLeftAlpha = Input { Value = 0 },
									End = Input { Value = { 1.4, 0.5 } },
									GlobalOut = Input { Value = 3068 },
									Gradient = Input {
										Value = Gradient {
											Colors = {
												[0] = { 0.333333333333333, 0, 0, 1 },
												[1] = { 0, 0, 0, 1 }
											}
										}
									},
									Start = Input { Value = { 0.5, 0.5 } },
									Height = Input { Value = 1080 }
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 339.582, 122.694 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				Type = Input { Value = FuID { "Gradient" }, },
				GradientType = Input { Value = FuID { "Radial" }, },
				Start = Input { Value = { 0.5, 0.5 }, },
				End = Input { Value = { 1.4, 0.5 }, },
				Gradient = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0, 0.333333333333333, 1, 1 },
							[1] = { 0, 0, 0, 1 }
						}
					},
				},
				Offset = Input { Value = -0.196, }
			},
			ViewInfo = OperatorInfo { Pos = { 578.792, 109.746 } },
		},
		Transform3D1 = Transform3D {
			Inputs = {
				SceneInput = Input {
					SourceOp = "Displace3D1",
					Source = "Output",
				},
				["Transform3DOp.Translate.Y"] = Input { Value = 0.048, },
				["Transform3DOp.Translate.Z"] = Input { Value = 0.725483813800711, },
				["Transform3DOp.Rotate.Y"] = Input { Value = -180, }
			},
			ViewInfo = OperatorInfo { Pos = { 583.573, 47.2535 } },
		},
		Ellipse1 = EllipseMask {
			Inputs = {
				Filter = Input { Value = FuID { "Fast Gaussian" }, },
				OutputSize = Input { Value = FuID { "Custom" }, },
				MaskWidth = Input { Value = 100, },
				MaskHeight = Input { Value = 100, },
				PixelAspect = Input { Value = { 1, 1 }, },
				Width = Input { Value = 0.181, },
				Height = Input {
					Value = 0.181,
					Expression = "Width",
				}
			},
			ViewInfo = OperatorInfo { Pos = { -131.271, -5.02952 } },
		},
		Background = Background {
			NameSet = true,
			CustomData = {
				Settings = {
					[2] = {
						Tools = ordered() {
							Background = Background {
								Inputs = {
									GradientType = Input { Value = FuID { "Radial" } },
									Width = Input { Value = 1920 },
									["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
									TopLeftAlpha = Input { Value = 0 },
									End = Input { Value = { 1.4, 0.5 } },
									GlobalOut = Input { Value = 3068 },
									Gradient = Input {
										Value = Gradient {
											Colors = {
												[0] = { 0.333333333333333, 0, 0, 1 },
												[1] = { 0, 0, 0, 1 }
											}
										}
									},
									Start = Input { Value = { 0.5, 0.5 } },
									Height = Input { Value = 1080 }
								},
								CtrlWZoom = false,
								NameSet = true,
								ViewInfo = OperatorInfo { Pos = { 339.582, 122.694 } },
								CustomData = {
								}
							}
						}
					},
				},
			},
			Inputs = {
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 100, },
				Height = Input { Value = 100, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				TopLeftRed = Input { Value = 1, },
				TopLeftGreen = Input { Value = 1, },
				TopLeftBlue = Input { Value = 1, },
				GradientType = Input { Value = FuID { "Radial" }, },
				Start = Input { Value = { 0.5, 0.5 }, },
				End = Input { Value = { 1.4, 0.5 }, },
				Gradient = Input {
					Value = Gradient {
						Colors = {
							[0] = { 0.333333333333333, 0, 0, 1 },
							[1] = { 0, 0, 0, 1 }
						}
					},
				},
				EffectMask = Input {
					SourceOp = "Ellipse1",
					Source = "Mask",
				}
			},
			ViewInfo = OperatorInfo { Pos = { -25.5488, -5.02952 } },
		},
		Transform1 = Transform {
			Inputs = {
				Size = Input { Value = 0.261, },
				Angle = Input { Value = 45, },
				Edges = Input { Value = 1, },
				Input = Input {
					SourceOp = "Background",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 113.987, -5.02952 } },
		},
		CropAndAHalf1_1 = Crop {
			CustomData = {
				SxSFilename = "Macros:\\CropAndAHalf.setting",
				Path = {
					Map = {
						["Setting:"] = "Macros:\\"
					}
				},
				Settings = {
					[2] = {
						Tools = ordered() {
							CropAndAHalf1_1 = Crop {
								Inputs = {
									YSize = Input {
										Value = 1,
										Expression = "XSize"
									},
									XOffset = Input { Value = 1176 },
									XSize = Input {
										Value = 1920,
										Expression = " max(self.Input.Width,self.Input.Height) "
									},
									KeepCentered = Input { Value = 1 },
									YOffset = Input { Value = 1947 }
								},
								CtrlWZoom = false,
								ViewInfo = OperatorInfo { Pos = { 655.238, 85.2242 } },
								UserControls = ordered() {
									ExportInvertedCrop = {
										INP_Integer = false,
										LINKID_DataType = "Number",
										BTNCS_Execute = "						comp:StartUndo('Export Inverted Crop');\n						crop = comp.ActiveTool;\n						newcrop = comp:AddTool(\"Crop\", -32768, -32768);\n						newcrop.XOffset:SetExpression(\"-\"..crop:GetAttrs().TOOLS_Name..\".XOffset\");\n						newcrop.YOffset:SetExpression(\"-\"..crop:GetAttrs().TOOLS_Name..\".YOffset\");\n						newcrop.XSize:SetExpression(crop:GetAttrs().TOOLS_Name..\".Input.OriginalWidth\");\n						newcrop.YSize:SetExpression(crop:GetAttrs().TOOLS_Name..\".Input.OriginalHeight\");\n						newcrop.ClippingMode = \"None\";\n						newcrop:SetAttrs({ TOOLS_Name = crop:GetAttrs().TOOLS_Name..\"_Inverted\" });\n						comp:EndUndo();\n						",
										ICS_ControlPage = "Crop",
										INPID_InputControl = "ButtonControl",
										LINKS_Name = "Export Inverted Crop"
									}
								},
								CustomData = {
									SxSFilename = "Macros:\\CropAndAHalf.setting",
									Path = {
										Map = {
											["Setting:"] = "Macros:\\"
										}
									}
								}
							}
						}
					},
				}
			},
			Inputs = {
				XOffset = Input { Value = -910, },
				YOffset = Input { Value = -490, },
				XSize = Input { Value = 1920, },
				YSize = Input { Value = 1080, },
				KeepCentered = Input { Value = 1, },
				Input = Input {
					SourceOp = "Transform1",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 250.386, -5.02952 } },
			UserControls = ordered() {
				ExportInvertedCrop = {
					INP_Integer = false,
					LINKID_DataType = "Number",
					BTNCS_Execute = "						comp:StartUndo('Export Inverted Crop');\n						crop = comp.ActiveTool;\n						newcrop = comp:AddTool(\"Crop\", -32768, -32768);\n						newcrop.XOffset:SetExpression(\"-\"..crop:GetAttrs().TOOLS_Name..\".XOffset\");\n						newcrop.YOffset:SetExpression(\"-\"..crop:GetAttrs().TOOLS_Name..\".YOffset\");\n						newcrop.XSize:SetExpression(crop:GetAttrs().TOOLS_Name..\".Input.OriginalWidth\");\n						newcrop.YSize:SetExpression(crop:GetAttrs().TOOLS_Name..\".Input.OriginalHeight\");\n						newcrop.ClippingMode = \"None\";\n						newcrop:SetAttrs({ TOOLS_Name = crop:GetAttrs().TOOLS_Name..\"_Inverted\" });\n						comp:EndUndo();\n						",
					ICS_ControlPage = "Crop",
					INPID_InputControl = "ButtonControl",
					LINKS_Name = "Export Inverted Crop",
				}
			}
		},
		ImagePlane3D3 = ImagePlane3D {
			Inputs = {
				["Transform3DOp.Scale.X"] = Input { Value = 1.851, },
				["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 60, },
				["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
				["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
				MaterialInput = Input {
					SourceOp = "CropAndAHalf1_1",
					Source = "Output",
				},
				["MtlStdInputs.MaterialID"] = Input { Value = 4, }
			},
			ViewInfo = OperatorInfo { Pos = { 385.516, -5.02952 } },
		},
		FastNoise1 = FastNoise {
			Inputs = {
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				Color2Red = Input { Value = 0, },
				Color2Green = Input { Value = 0.333333333333333, }
			},
			ViewInfo = OperatorInfo { Pos = { 525.995, -97.6719 } },
		},
		Displace3D1 = Displace3D {
			Inputs = {
				SceneInput = Input {
					SourceOp = "ImagePlane3D3",
					Source = "Output",
				},
				Channel = Input { Value = 6, },
				Scale = Input { Value = 0.225, },
				Input = Input {
					SourceOp = "FastNoise1",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 525.995, -5.02952 } },
		},
		Merge3D1 = Merge3D {
			Inputs = {
				SceneInput1 = Input {
					SourceOp = "Transform3D1",
					Source = "Output",
				},
				SceneInput2 = Input {
					SourceOp = "Displace3D1",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 730.275, 47.2535 } },
		},
		Camera3D1 = Camera3D {
			Inputs = {
				["Transform3DOp.Translate.X"] = Input { Value = 0.7994726, },
				["Transform3DOp.Translate.Y"] = Input { Value = 0.0853831, },
				["Transform3DOp.Translate.Z"] = Input { Value = 0.2794916, },
				["Transform3DOp.Rotate.X"] = Input { Value = -2.00000309944153, },
				["Transform3DOp.Rotate.Y"] = Input { Value = -270.200012207031, },
				FLength = Input { Value = 18.2123442718302, },
				["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
				FilmBack = Input { Value = 1, },
				FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
				ControlVis = Input { Value = 1, },
				PlaneOfFocusVis = Input { Value = 1, },
				["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
				["MtlStdInputs.MaterialID"] = Input { Value = 2, }
			},
			ViewInfo = OperatorInfo { Pos = { 924.185, -39.737 } },
		},
		Merge3D2 = Merge3D {
			Inputs = {
				SceneInput1 = Input {
					SourceOp = "Merge3D1",
					Source = "Output",
				},
				SceneInput2 = Input {
					SourceOp = "Camera3D1",
					Source = "Output",
				}
			},
			ViewInfo = OperatorInfo { Pos = { 924.185, 47.2535 } },
		},
		Renderer3D1_1 = Renderer3D {
			CustomData = {
				ToolVersion = 2,
			},
			Inputs = {
				["RendererSoftware.ShadowsEnabled"] = Input {
					Value = Number {
						Value = 1
					},
				},
				["RendererSoftware.Channels.Nest"] = Input {
					Value = Number {
						Value = 1
					},
				},
				["RendererSoftware.LightingEnabled"] = Input {
					Value = Number {
						Value = 1
					},
				},
				GlobalOut = Input { Value = 250, },
				Width = Input { Value = 1920, },
				Height = Input { Value = 1080, },
				UseFrameFormatSettings = Input { Value = 1, },
				Depth = Input { Value = 1, },
				AutoCropDataWindow = Input { Value = 1, },
				["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
				SceneInput = Input {
					SourceOp = "Merge3D2",
					Source = "Output",
				},
				OutputType = Input { Disabled = true, },
				RendererType = Input { Value = FuID { "RendererOpenGL" }, },
				["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
				["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
				["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
				["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
				["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
				["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
				["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
			},
			ViewInfo = OperatorInfo { Pos = { 1078.5, 47.2535 } },
			SubInputsData = {
				RendererOpenGL = {
					Version = 1
				}
			}
		},
		Merge1 = Merge {
			Inputs = {
				Background = Input {
					SourceOp = "Background_1",
					Source = "Output",
				},
				Foreground = Input {
					SourceOp = "Renderer3D1_1",
					Source = "Output",
				},
				PerformDepthMerge = Input { Value = 0, }
			},
			ViewInfo = OperatorInfo { Pos = { 1078.5, 109.746 } },
		}
	}
}
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