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Text(text = "Select Unit", color = Color.Blue)
units.forEach { unit ->
Row(verticalAlignment = Alignment.CenterVertically) {
Checkbox(
checked = selectedUnit == unit,
onCheckedChange = { isChecked ->
if (isChecked) {
// selectedUnit = unit
onUnitChange(unit)
if (selectedGeometryType == "Distance" && areaUnits.contains(unit) &&linePoints.size >= 3){
onGeometryTypeChange("Area")
convertToArea(polygonSymbol, selectedUnit, linePoints.toList())
}
if (selectedGeometryType == "Distance") {
updateDistanceUnits(unit)
} else if (selectedGeometryType == "Area") {
updateAreaUnits(unit)
}
}
}
)
Text(text = unit, modifier = Modifier.padding(4.dp))
}
}
}
}
}
}
}
private fun convertToArea(polygonSymbol: Symbol?, selectedUnit: String, points: List<Point>) {
if (points.size < 3 || polygonSymbol == null) return // Ensure at least 3 points exist before converting to area
val closedPoints = points.toMutableList()
closedPoints.add(points.first())
val polygon = Polygon(closedPoints) // Convert the line points into a polygon
val polygonGraphic = Graphic(polygon, polygonSymbol)
// Remove previous distance-related graphics
graphicsOverlay.graphics.clear()
// Add the polygon graphic to the overlay
graphicsOverlay.graphics.add(polygonGraphic)
// Calculate the area of the polygon
val areaValue = GeometryEngine.areaGeodetic(
polygon,
getAreaUnit(selectedUnit),
GeodeticCurveType.Geodesic
)
// areaText.value = formatMeasurementValue(areaValue, selectedUnit)
originalArea = areaValue
originalAreaUnit = selectedUnit
updateAreaUnits(selectedUnit)
}
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