Untitled
unknown
plain_text
3 years ago
796 B
19
Indexable
mport pygame
height = 700
width = 600
red = (255,0,0)
class player(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((50,50))
self.rect = self.image.get_rect()
self.rect.x = 50
self.rect.y = 50
def update(self):
self.rect.x += 5
# creating a group for all sprite
all_sprite = pygame.sprite.Group()
b = player()
all_sprite.add(b)
# initializing the pygame
screen = pygame.display.set_mode((width,height))
pygame.display.set_caption("My Game")
# Game loop
while True:
ev = pygame.event.poll()
if ev == pygame.QUIT:
break
all_sprite.update()
screen.fill(red)
all_sprite.draw(screen)
pygame.display.flip()
pygame.quit
Editor is loading...