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# _____ _____ _____ ____ ___ ___ # | | | | | \ |_ | |_ | # | | | | |-- --| | | _| |_ _| |_ # \___/|_____|_____|____/ |_____|_____| options: credit: THIS SKRIPT WAS CREATED BY SATRN disabled: &4&l<!> &cThis item has been disabled bounty: &6&lBOUNTY&7 currency: $ sc: &8[&eStaffChat&8] prefix: &d&lVoid11 worldname: VoidWorld tagprice: 10000 Ban List: player head #antispam spam-bypass-permission: antispam.bypass spam-no-bypass-message: &cPlease wait &6%{spam.timer.%player%}%&r &cseconds before sending another message spamtime: 2 #chatreactions mode: "both" #enabled modes (type, unscramble, or both) randomString: false #uses random strings of words (forces "type" mode) # if you want it case sensitive, enable it in the SKRIPT config stringMin: 2 #random string minimum character length stringMax: 25 #random string maximum character length (cannot exceed 25) caseSensitive: true #only affects the display of random strings, if not enabled in SKRIPT config, answering will not be case sensitive timeInt: 5 minutes #time between each reaction timeout: 30 seconds #time players have to answer #combat tag CPrefix: &8&l[&c&l!&8&l] CT-Time: 10 MobsCombat-Tag: false #tags noob: <##00fff0>&l[<##1ae4f1>&lN<##34c9f3>&lO<##4faff4>&lO<##6994f6>&lB<##8379f7>&l] sped: <##ff0000>&l&o[<##ff6666>&l&oS<##ffcccc>&l&oP<##ccddff>&l&oE<##669aff>&l&oD<##0057ff>&l&o] magic: <##ff0000>&l[<##ff6a00>&lM<##ffd400>&lA<##7fff00>&lG<##00ff4b>&lI<##2bd8d6>&lC<##ff17a2>&l] god: <##8affff>&l[<##a7ffff>&lG<##c5ffff>&lO<##e2ffff>&lD<##ffffff>&l] hacker: <##bd0000>&l&k[<##d00000>&lH<##e30000>&lA<##f60000>&lC<##f60000>&lK<##e30000>&lE<##d00000>&lR<##bd0000>&l&k] imrich: <##0ec415>&l[<##2bd10f>&lI<##4ce009>&lM <##79f503>&lR<##6ef321>&lI<##2cdc62>&lC<##2ee883>&lH<##45ff9a>&l] juan: <##ff0d0d>&l[<##ff2c0a>&lJ<##ff4b08>&lU<##ff6a05>&lA<##ff8903>&lN<##ffa800>&l] og: <##ff4aed>&l&n[<##af34f9>&l&nO<##6146ff>&l&nG<##1480ff>&l&n] grape: <##e087ff>&l[<##d386ff>&lG<##c685ff>&lR<##b984ff>&lA<##ab82ff>&lP<##9e81ff>&lE<##9180ff>&l] #---------------------------------------------------------------------------------- # CHAT CLEAR command /cc: description: Clear chat for all players permission: cc.clear trigger: loop 300 times: broadcast " " broadcast "&b&m-----------------------------------------" broadcast " " broadcast "&d&lChat has been cleared by &f%player%" broadcast " " broadcast "&b&m-----------------------------------------" command /clearchat: description: Clear chat for all players permission: cc.clear trigger: loop 300 times: broadcast " " broadcast "&b&m-----------------------------------------" broadcast " " broadcast "&d&lChat has been cleared by &f%player%" broadcast " " broadcast "&b&m-----------------------------------------" # CHAT COLOR on join: if player's group is "owner": set {chatcolor::%player's uuid%} to "&f" if player's group is "dev": set {chatcolor::%player's uuid%} to "&f" if player's group is "admin": set {chatcolor::%player's uuid%} to "&f" if player's group is "trial": set {chatcolor::%player's uuid%} to "&f" if player's group is "youtube": set {chatcolor::%player's uuid%} to "&c" if player's group is "twitch": set {chatcolor::%player's uuid%} to "&d" if player's group is "platinum": set {chatcolor::%player's uuid%} to "&d" if player's group is "legend": set {chatcolor::%player's uuid%} to "&6" if player's group is "premium": set {chatcolor::%player's uuid%} to "&b" if player's group is "ultra": set {chatcolor::%player's uuid%} to "&3" if player's group is "elite": set {chatcolor::%player's uuid%} to "&a" if player's group is "vip": set {chatcolor::%player's uuid%} to "&e" if player's group is "default": set {chatcolor::%player's uuid%} to "&7" every 1 minute: loop all players: if loop-player's group is "owner": set {chatcolor::%loop-player's uuid%} to "&f" if loop-player's group is "dev": set {chatcolor::%loop-player's uuid%} to "&f" if loop-player's group is "admin": set {chatcolor::%loop-player's uuid%} to "&f" if loop-player's group is "trial": set {chatcolor::%loop-player's uuid%} to "&f" if loop-player's group is "youtube": set {chatcolor::%loop-player's uuid%} to "&c" if loop-player's group is "twitch": set {chatcolor::%loop-player's uuid%} to "&d" if loop-player's group is "platinum": set {chatcolor::%loop-player's uuid%} to "&d" if loop-player's group is "legend": set {chatcolor::%loop-player's uuid%} to "&6" if loop-player's group is "premium": set {chatcolor::%loop-player's uuid%} to "&b" if loop-player's group is "ultra": set {chatcolor::%loop-player's uuid%} to "&3" if loop-player's group is "elite": set {chatcolor::%loop-player's uuid%} to "&a" if loop-player's group is "vip": set {chatcolor::%loop-player's uuid%} to "&e" if loop-player's group is "default": set {chatcolor::%loop-player's uuid%} to "&7" on chat: # SWEAR JAR if message contains "fuck": replace all "fuck" with "&aF&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "fvck": replace all "fvck" with "&aF&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "fuq": replace all "fuq" with "&aF&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "fuc": replace all "fuc" with "&aF&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "fuk": replace all "fuk" with "&aF&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "nigger": replace all "nigger" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "n1gger": replace all "n1gger" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "n!gger": replace all "n!gger" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "nigga": replace all "nigga" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "n1gga": replace all "n1gga" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "n!gga": replace all "n!gga" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "niggr": replace all "niggr" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "ngga": replace all "ngga" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "nigguer": replace all "nigguer" with "&aN&kxxxxx%{chatcolor::%player's uuid%}%" in message make console execute command "/mute %player% 10m Racism" if message contains "bitch": replace all "bitch" with "&aB&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "b1tch": replace all "b1tch" with "&aB&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "b!tch": replace all "b!tch" with "&aB&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "bich": replace all "bich" with "&aB&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "dick": replace all "dick" with "&aD&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "d1ck": replace all "d1ck" with "&aD&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "d!ck": replace all "d!ck" with "&aD&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "shit": replace all "shit" with "&aS&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "sh1t": replace all "sh1t" with "&aS&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "sh!t": replace all "sh!t" with "&aS&kxxx%{chatcolor::%player's uuid%}%" in message if message contains "pussy": replace all "pussy" with "&aP&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "pvssy": replace all "pvssy" with "&aP&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "pu$$y": replace all "pu$$y" with "&aP&kxxxx%{chatcolor::%player's uuid%}%" in message if message contains "fag": replace all "fag" with "&aF&kxx%{chatcolor::%player's uuid%}%" in message if message contains "fagg": replace all "fagg" with "&aF&kxx%{chatcolor::%player's uuid%}%" in message if message contains "faggot": replace all "faggot" with "&aF&kxxxxx%{chatcolor::%player's uuid%}%" in message if message contains "retard": replace all "retard" with "&aR&kxxxxx%{chatcolor::%player's uuid%}%" in message # PINGING loop all players: if message contains loop-player's name: if {notifications::%loop-player's uuid%} is not false: replace all loop-player's name with "&a@%loop-player%%{chatcolor::%player's uuid%}%" in message play sound "entity_experience_orb_pickup" to loop-player # CHAT FORMAT if {bounty::%player's uuid%} is not 0: if {prestige.display::%player's uuid%} is true: if {fakeprestigelevel::%player's uuid%} is set: if {tag::%player's uuid%} is not set: set the chat format to "&6[P%{fakeprestigelevel::%player's uuid%}%] &7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "&6[P%{fakeprestigelevel::%player's uuid%}%] &7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {tag::%player's uuid%} is not set: set the chat format to "&6[P%{prestige::%player's uuid%}%] &7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "&6[P%{prestige::%player's uuid%}%] &7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {prefix::%player's uuid%} is not set: if {tag::%player's uuid%} is not set: set the chat format to "&7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "&7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {tag::%player's uuid%} is not set: set the chat format to "%{prefix::%player's uuid%}% &7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "%{prefix::%player's uuid%}% &7(&3{@currency}%formatNumber({bounty::%player's uuid%})%&7) %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {prestige.display::%player's uuid%} is true: if {fakeprestigelevel::%player's uuid%} is set: if {tag::%player's uuid%} is not set: set the chat format to "&6[P%{fakeprestigelevel::%player's uuid%}%] %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "&6[P%{fakeprestigelevel::%player's uuid%}%] %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {tag::%player's uuid%} is not set: set the chat format to "&6[P%{prestige::%player's uuid%}%] %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "&6[P%{prestige::%player's uuid%}%] %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {prefix::%player's uuid%} is not set: if {tag::%player's uuid%} is not set: set the chat format to "%player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "%player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" else: if {tag::%player's uuid%} is not set: set the chat format to "%{prefix::%player's uuid%}% %player's display name% &c> %{chatcolor::%player's uuid%}%%message%" else: set the chat format to "%{prefix::%player's uuid%}% %player's display name% %{tag::%player's uuid%}%&c > %{chatcolor::%player's uuid%}%%message%" loop all players: if message contains loop-player's name: if {notifications::%loop-player's uuid%} is false: wait 1 tick send "&a&l<!> &7&o(That user has notifications turned off)" to player #Antispam on join: set {spam.%player%} to false on first join: set {spam.%player%} to false variables: {spam.%player%} = false on chat: if player has permission "{@spam-bypass-permission}": stop else: if {spam.%player%} is false: set {spam.%player%} to true set {spam.timer.%player%} to {@spamtime} else: cancel event send "{@spam-no-bypass-message}" every 1 second: loop all players: if {spam.%loop-player%} is true: if {spam.timer.%loop-player%} is not 1: remove 1 from {spam.timer.%loop-player%} else: set {spam.%loop-player%} to false clear {spam.timer.%loop-player%} on chat: if player has permission "{@spam-bypass-permission}": stop else: if message contains "[item]": stop else: if {repeat.%player's UUID%} is message: cancel event send "&f-----------------------------------------" to player wait 1 tick send "&c&lYou cannot say the same message twice!" to player wait 1 tick send "&f-----------------------------------------" to player stop else: set {repeat.%player's UUID%} to message stop #Servermute command /servermute: permission: op trigger: if {servermute} is true: set {servermute} to false send "&aServer has been unmuted" to player else: set {servermute} to true send "&cServer has been muted" to player on chat: if {servermute} is true: player is not op: cancel event send "&cYou may not talk while the server is muted!" command /notifications: trigger: if {notifications::%player's uuid%} is false: set {notifications::%player's uuid%} to true send "{@prefix} &7You have &aenabled &7ping notifications!" to player else: set {notifications::%player's uuid%} to false send "{@prefix} &7You have &cdisabled &7ping notifications!" to player command /sc [<text>]: permission: staff.chat trigger: if arg-1 is not set: send "&c/staffchat <message>" to player else: loop all players: if loop-player has permission "staff.chat": send "{@sc}: &e%player's display name%&7: &c%arg-1%" to loop-player