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python
3 years ago
887 B
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def etap3(z): #dodajemy kolejny segment toru blocks.fill(BEDROCK, world(x-10,y-1,z-2), world(x+10,y+10,z+30), FillOperation.HOLLOW) blocks.fill(BEDROCK, world(x-10,y-1,z-3), world(x+10, y-1, z+3)) # zamienia blok pod graczem blocks.fill(BEDROCK, world(x-10,y-1,z-3), world(x+10, y+10, z-5)) # buduje sciane za graczem blocks.fill(DIAMOND_BLOCK, world(x-10, y-1, z+5), world(x+10, y-1, z+20))# 1. DOBUDOWAC TOR Z DIAMENTOW blocks.fill(COBBLESTONE, world(x-10,y-1, z+23), world(x+10, y-1, z+27)) # Coblestone # 2. W PETLI ZAWSZE while True: # 2.1 sprawdzic czy gracz stoi na diamentach if blocks.test_for_block(DIAMOND_BLOCK, pos(0, -1, 0)): # 2.2 Jesli stoi na diamentach(prawda) to spawn tnt -> for i in range(20): mobs.spawn(TNT,randpos(world(x-8,y+3,z+3), world(x+8,y+3,z+20))) break
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