snake
unknown
html
3 years ago
3.1 kB
5
Indexable
<!DOCTYPE html> <html> <head> <title></title> <style> html, body { height: 100%; margin: 0; } body { background: rgb(53, 84, 150); display: flex; align-items: center; justify-content: center; } canvas { border: 1px solid rgb(52, 65, 92); } </style> </head> <body> <canvas width="400" height="400" id="game"></canvas> <script> var canvas = document.getElementById("game"); var context = canvas.getContext("2d"); var grid = 16; var count = 0; var snake = { x: 160, y: 160, dx: grid, dy: 0, cells: [], maxCells: 4, }; var apple = { x: 320, y: 320, }; function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; } function loop() { requestAnimationFrame(loop); if (++count < 4) { return; } count = 0; context.clearRect(0, 0, canvas.width, canvas.height); snake.x += snake.dx; snake.y += snake.dy; if (snake.x < 0) { snake.x = canvas.width - grid; } else if (snake.x >= canvas.width) { snake.x = 0; } if (snake.y < 0) { snake.y = canvas.height - grid; } else if (snake.y >= canvas.height) { snake.y = 0; } snake.cells.unshift({ x: snake.x, y: snake.y }); if (snake.cells.length > snake.maxCells) { snake.cells.pop(); } context.fillStyle = "red"; context.fillRect(apple.x, apple.y, grid - 1, grid - 1); context.fillStyle = "orange"; snake.cells.forEach(function (cell, index) { context.fillRect(cell.x, cell.y, grid - 1, grid - 1); if (cell.x === apple.x && cell.y === apple.y) { snake.maxCells++; apple.x = getRandomInt(0, 25) * grid; apple.y = getRandomInt(0, 25) * grid; } for (var i = index + 1; i < snake.cells.length; i++) { if (cell.x === snake.cells[i].x && cell.y === snake.cells[i].y) { snake.x = 160; snake.y = 160; snake.cells = []; snake.maxCells = 4; snake.dx = grid; snake.dy = 0; apple.x = getRandomInt(0, 25) * grid; apple.y = getRandomInt(0, 25) * grid; } } }); } document.addEventListener("keydown", function (e) { if (e.which === 37 && snake.dx === 0) { snake.dx = -grid; snake.dy = 0; } else if (e.which === 38 && snake.dy === 0) { snake.dy = -grid; snake.dx = 0; } else if (e.which === 39 && snake.dx === 0) { snake.dx = grid; snake.dy = 0; } else if (e.which === 40 && snake.dy === 0) { snake.dy = grid; snake.dx = 0; } }); requestAnimationFrame(loop); </script> </body> </html>
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