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<?xml version="1.0" encoding="UTF-8"?> <events> <!-- Creature methods --> <event class="Creature" method="onChangeOutfit" enabled="1" /> <event class="Creature" method="onAreaCombat" enabled="0" /> <event class="Creature" method="onTargetCombat" enabled="1" /> <!-- Party methods --> <event class="Party" method="onJoin" enabled="0" /> <event class="Party" method="onLeave" enabled="0" /> <event class="Party" method="onDisband" enabled="0" /> <event class="Party" method="onShareExperience" enabled="1" /> <!-- Player methods --> <event class="Player" method="onBrowseField" enabled="1" /> <event class="Player" method="onLook" enabled="1" /> <event class="Player" method="onLookInBattleList" enabled="1" /> <event class="Player" method="onLookInTrade" enabled="1" /> <event class="Player" method="onLookInShop" enabled="0" /> <event class="Player" method="onMoveItem" enabled="1" /> <event class="Player" method="onMoveCreature" enabled="1" /> <event class="Player" method="onReportBug" enabled="1" /> <event class="Player" method="onReportRuleViolation" enabled="1" /> <event class="Player" method="onTurn" enabled="1" /> <event class="Player" method="onTradeRequest" enabled="1" /> <event class="Player" method="onTradeAccept" enabled="0" /> <event class="Player" method="onGainExperience" enabled="1" /> <event class="Player" method="onLoseExperience" enabled="0" /> <event class="Player" method="onGainSkillTries" enabled="1" /> <!-- Imbuement System --> <event class="Creature" method="onDrainHealth" enabled="1" /> <event class="Player" method="onMove" enabled="1" /> <event class="Player" method="onEquipImbuement" enabled="1" /> <event class="Player" method="onDeEquipImbuement" enabled="1" /> <!-- Custom methods --> <!-- OTX Systems --> <!-- Modified Scripts from TFS onTargetCombat - removeCombatProtection on secure modes protection onMoveItem - protections on rewardsystem and global depots onTurn - move with ( ctrl + arrows ) like to TFS 0.3.x : 0.4 onTradeRequest - move with ( ctrl + arrows ) like to TFS 0.3.x : 0.4 --> <event class="Monster" method="onSpawn" enabled="0" /> <event class="Player" method="onUseWeapon" enabled="1" /> <event class="Player" method="onCombatSpell" enabled="1" /> </events>
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