Untitled
unknown
java
a year ago
893 B
6
Indexable
Never
private void markersActivate(MarkerEntity marker, World world, int chargeLevel, ServerPlayerEntity player) { // Detect entities in range of markers List<LivingEntity> nearbySlamTargetEntities = world.getTargets(LivingEntity.class, TargetPredicate.createAttackable(), player, marker.getBoundingBox().expand(chargeLevel + 1)); // Create damage multiplier float damageMultiplier; if (chargeLevel == 2) { damageMultiplier = 1.5F; } else { damageMultiplier = 1; } // Damage targets nearbySlamTargetEntities.forEach(m -> m.damage(m.getDamageSources().explosion(player, player), 10 * damageMultiplier)); nearbySlamTargetEntities.forEach(m -> m.addVelocity(0, chargeLevel, 0)); // Remove markers marker.remove(Entity.RemovalReason.KILLED); }