Untitled
unknown
javascript
3 years ago
1.1 kB
45
Indexable
const main = {
state: {
ctx: initializeCanvasContext(),
player: initializePlayer(),
},
};
function initializePlayer() {
return {
image: new Image("/assets/images/player.png"),
x: 0,
y: 0,
width: 50,
height: 48,
};
}
function initializeCanvasContext() {
const canvasElement = document.querySelector("canvas#game");
const ctx = canvasElement.getContext("2d");
const canvas = ctx.canvas;
canvas.width = 600;
canvas.height = 600;
return ctx;
}
function drawPlayer(player) {
main.state.ctx.drawImage(
player.image,
player.x,
player.y,
player.width,
player.height
);
}
function drawBackground(image) {
const { canvas } = main.state.ctx;
main.state.ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
}
function play() {
const { player } = main.state;
const backgroundImage = new Image("/assets/images/space.png");
requestAnimationFrame(function draw() {
drawBackground(backgroundImage);
drawPlayer(player);
requestAnimationFrame(draw);
});
}
play();
Editor is loading...