Broken LCD demo presets.
unknown
csharp
9 months ago
1.7 kB
7
Indexable
public void OnStep0() { ResetDefaultValues(); settings.threshold = 0.35f; } public void OnStep1() { ResetDefaultValues(); settings.complexity = 7; settings.density = 0.5f; settings.cells = new(4, 2); settings.offset = 0.1f; settings.tilt = 0.0f; settings.threshold = 0.75f; settings.blend = ColorBlends.Divide; settings.brokenTint = new(1.0f, 0.2f, 0.2f); } public void OnStep2() { if (inspector.gameObject.activeSelf == false && interactive == false) Sequence.New().Then(2.0f, () => inspector.gameObject.SetActive(true)); ResetDefaultValues(); settings.complexity = 2; settings.density = 0.09f; settings.cells = new(1, 8); settings.offset = 0.1f; settings.tilt = 0.7f; settings.speed = 3.0f; settings.threshold = 0.11f; settings.blend = ColorBlends.Darker; settings.brokenTint = new(0.0f, 1.0f, 0.0f); } public void OnStep3() { ResetDefaultValues(); settings.complexity = 10; settings.density = 0.75f; settings.cells = new(16, 16); settings.speed = 1.3f; settings.tilt = 0.0f; settings.offset = 0.1f; settings.threshold = 0.075f; settings.blend = ColorBlends.Divide; settings.brokenTint = new(0.002f, 0.002f, 0.002f); settings.backgroundTint = Color.cyan; } public void OnStep4() { ResetDefaultValues(); settings.complexity = 6; settings.density = 0.5f; settings.cells = new(50, 5); settings.speed = 0.7f; settings.tilt = 0.0f; settings.offset = 0.1f; settings.threshold = 0.007f; settings.blend = ColorBlends.Difference; settings.brokenTint = Color.red; }
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