Broken LCD demo presets.
unknown
csharp
a year ago
1.7 kB
24
Indexable
public void OnStep0()
{
ResetDefaultValues();
settings.threshold = 0.35f;
}
public void OnStep1()
{
ResetDefaultValues();
settings.complexity = 7;
settings.density = 0.5f;
settings.cells = new(4, 2);
settings.offset = 0.1f;
settings.tilt = 0.0f;
settings.threshold = 0.75f;
settings.blend = ColorBlends.Divide;
settings.brokenTint = new(1.0f, 0.2f, 0.2f);
}
public void OnStep2()
{
if (inspector.gameObject.activeSelf == false && interactive == false)
Sequence.New().Then(2.0f, () => inspector.gameObject.SetActive(true));
ResetDefaultValues();
settings.complexity = 2;
settings.density = 0.09f;
settings.cells = new(1, 8);
settings.offset = 0.1f;
settings.tilt = 0.7f;
settings.speed = 3.0f;
settings.threshold = 0.11f;
settings.blend = ColorBlends.Darker;
settings.brokenTint = new(0.0f, 1.0f, 0.0f);
}
public void OnStep3()
{
ResetDefaultValues();
settings.complexity = 10;
settings.density = 0.75f;
settings.cells = new(16, 16);
settings.speed = 1.3f;
settings.tilt = 0.0f;
settings.offset = 0.1f;
settings.threshold = 0.075f;
settings.blend = ColorBlends.Divide;
settings.brokenTint = new(0.002f, 0.002f, 0.002f);
settings.backgroundTint = Color.cyan;
}
public void OnStep4()
{
ResetDefaultValues();
settings.complexity = 6;
settings.density = 0.5f;
settings.cells = new(50, 5);
settings.speed = 0.7f;
settings.tilt = 0.0f;
settings.offset = 0.1f;
settings.threshold = 0.007f;
settings.blend = ColorBlends.Difference;
settings.brokenTint = Color.red;
}Editor is loading...
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