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#include <iostream>
using namespace std;
class Array
{
private:
int* data;
int size;
public:
Array(int s)
{
size = s;
data = new int[size];
cout << "Constructor called\n";
}
// Move Constructor
Array(Array&& obj)
{
cout << "Move Constructor called\n";
size = obj.size;
data = obj.data;
obj.data = nullptr; // release ownership
obj.size = 0;
}
void display()
{
cout << "data " << data << endl;
cout << "Size: " << size << endl;
}
// Destructor
~Array()
{
cout << "destructor " << size << endl;
delete[] data;
}
};
int main()
{
Array a1(5);
// Move constructor called
a1.display();
Array a2 = move(a1);
a1.display();
a2.display();
}
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