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Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Actual platform detected: Mobile=False, Tablet=False, Desktop=True
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Mobile mode FORCED for development purposes. Using touch controls.
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Using platform settings: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

GameEvents initialisiert
UnityEngine.Debug:Log (object)
GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41)

Before SpawnCard for card 0
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 1
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 1
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 2
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 2
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 3
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 3
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 4
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 4
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 5
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Platform manually overridden: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107)
TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70)
UnityEngine.UI.Toggle:set_isOn (bool)
TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37)

Final position after all animations
UnityEngine.Debug:Log (object)
HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:145)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 905969665
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:461)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch registered with ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:462)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerDown with ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:465)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:468)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:473)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:473)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:478)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) touched
UnityEngine.Debug:Log (object)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:478)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864)

Card PRF_Card(Clone) - Touch IS over this card (position=(838.85, 181.62), localPoint=(10.51, -28.79))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(861.92, 181.62), current=(838.85, 181.62), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=23.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(815.77, 181.62), localPoint=(-3.39, -33.17))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(861.92, 181.62), current=(815.77, 181.62), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=46.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(785.00, 189.31), localPoint=(-23.40, -34.39))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=7.7, abs=7.7, threshold=100.0, original=(861.92, 181.62), current=(785.00, 189.31), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=76.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(746.54, 189.31), localPoint=(-46.58, -41.69))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=7.7, abs=7.7, threshold=100.0, original=(861.92, 181.62), current=(746.54, 189.31), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=115.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(700.38, 197.00), localPoint=(-75.86, -45.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(861.92, 181.62), current=(700.38, 197.00), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 197.00), localPoint=(-99.04, -53.14))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(861.92, 181.62), current=(661.92, 197.00), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=200.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(615.77, 204.69), localPoint=(-128.31, -57.27))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(861.92, 181.62), current=(615.77, 204.69), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=246.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=286.3px, Time=0.430s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 666px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: True, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

STATIC GLIDE STATE SET: active=True, direction=(-0.99, 0.11), speed=666.4473, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Zoom ended due to card exit - panel remains for reuse
UnityEngine.Debug:Log (object)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:373)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0)
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:186)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1041)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:151)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 3: Offset = -85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(577.31, 212.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=284.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(546.54, 212.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=315.4, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(515.77, 212.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=346.2, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(485.00, 212.38), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=376.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(461.92, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=400.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(446.54, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=415.4, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=146.4px, Time=0.102s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 1439px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: True, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

STATIC GLIDE STATE SET: active=True, direction=(-1.00, 0.05), speed=1439.447, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Zoom ended due to card exit - panel remains for reuse
UnityEngine.Debug:Log (object)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:373)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0)
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:186)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1041)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:151)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 2: Offset = 0
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(431.15, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=430.8, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(423.46, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=438.5, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(415.77, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=446.2, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(408.08, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=453.8, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(400.38, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=461.5, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(392.69, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=469.2, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(385.00, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=53.8px, Time=0.268s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 201px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0)
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:186)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1041)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Now owns touch 905969665
UnityEngine.Debug:Log (object)
CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:151)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 1: Offset = 85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(369.62, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(361.92, 220.08), isPostGlideTouch=False, screenUpward=False
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: True)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:357)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Gliding ended at time 3.4700, setting post-glide state
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:229)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

New glide sequence: 1
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:236)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=227.7693, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=46.2, abs=46.2, threshold=100.0, original=(861.92, 181.62), current=(354.23, 227.77), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=46.2, horizontal=507.7, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692139, position.y=235.4614, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=53.8, abs=53.8, threshold=100.0, original=(861.92, 181.62), current=(354.23, 235.46), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=507.7, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=243.1538, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(861.92, 181.62), current=(354.23, 243.15), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=507.7, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=250.8462, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=69.2, abs=69.2, threshold=100.0, original=(861.92, 181.62), current=(361.92, 250.85), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=69.2, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=266.2307, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=84.6, abs=84.6, threshold=100.0, original=(861.92, 181.62), current=(361.92, 266.23), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=84.6, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=30.76929, position.y=297, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=115.4, abs=115.4, threshold=100.0, original=(861.92, 181.62), current=(361.92, 297.00), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=115.4, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=30.76929, position.y=327.7693, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=146.2, abs=146.2, threshold=100.0, original=(861.92, 181.62), current=(361.92, 327.77), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=146.2, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=38.46143, position.y=366.2307, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=184.6, abs=184.6, threshold=100.0, original=(861.92, 181.62), current=(369.62, 366.23), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=184.6, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=38.46167, position.y=404.6924, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=223.1, abs=223.1, threshold=100.0, original=(861.92, 181.62), current=(369.62, 404.69), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=223.1, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=30.76904, position.y=435.4614, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=253.8, abs=253.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 435.46), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=253.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=458.5383, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=276.9, abs=276.9, threshold=100.0, original=(861.92, 181.62), current=(369.62, 458.54), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=276.9, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=481.6152, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=300.0, abs=300.0, threshold=100.0, original=(861.92, 181.62), current=(369.62, 481.62), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=300.0, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38477, position.y=497, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=315.4, abs=315.4, threshold=100.0, original=(861.92, 181.62), current=(369.62, 497.00), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=315.4, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=512.3846, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=330.8, abs=330.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 512.38), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=520.0769, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=338.5, abs=338.5, threshold=100.0, original=(861.92, 181.62), current=(369.62, 520.08), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=338.5, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=527.7692, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=346.2, abs=346.2, threshold=100.0, original=(861.92, 181.62), current=(369.62, 527.77), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=346.2, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=535.4615, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=353.8, abs=353.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 535.46), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=353.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=543.1538, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=361.5, abs=361.5, threshold=100.0, original=(861.92, 181.62), current=(369.62, 543.15), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=550.8461, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=369.2, abs=369.2, threshold=100.0, original=(861.92, 181.62), current=(369.62, 550.85), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=558.5385, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=376.9, abs=376.9, threshold=100.0, original=(861.92, 181.62), current=(369.62, 558.54), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=376.9, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=346.2px, Time=0.897s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 386px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: True, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

STATIC GLIDE STATE SET: active=True, direction=(-0.02, 1.00), speed=386.1412, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Zoom ended due to card exit - panel remains for reuse
UnityEngine.Debug:Log (object)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:373)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=566.2307, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=384.6, abs=384.6, threshold=100.0, original=(861.92, 181.62), current=(369.62, 566.23), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=384.6, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=573.9231, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=392.3, abs=392.3, threshold=100.0, original=(861.92, 181.62), current=(369.62, 573.92), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=392.3, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=589.3076, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=407.7, abs=407.7, threshold=100.0, original=(861.92, 181.62), current=(369.62, 589.31), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=407.7, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=597, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=415.4, abs=415.4, threshold=100.0, original=(861.92, 181.62), current=(369.62, 597.00), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=612.3846, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=430.8, abs=430.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 612.38), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=430.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=635.4615, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=453.8, abs=453.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 635.46), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=453.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=650.8461, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=469.2, abs=469.2, threshold=100.0, original=(861.92, 181.62), current=(369.62, 650.85), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=469.2, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=666.2307, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=484.6, abs=484.6, threshold=100.0, original=(861.92, 181.62), current=(377.31, 666.23), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=484.6, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

CardManager: Closing enlarged panel due to event request
UnityEngine.Debug:Log (object)
CardManager:CloseEnlargedPanel () (at Assets/Scripts/SCR_CardManager.cs:85)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:100)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=689.3076, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=507.7, abs=507.7, threshold=100.0, original=(861.92, 181.62), current=(377.31, 689.31), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=507.7, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=704.6923, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=523.1, abs=523.1, threshold=100.0, original=(861.92, 181.62), current=(377.31, 704.69), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=523.1, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=720.0769, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=538.5, abs=538.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 720.08), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=538.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=735.4615, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=553.8, abs=553.8, threshold=100.0, original=(861.92, 181.62), current=(377.31, 735.46), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=553.8, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=758.5385, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=576.9, abs=576.9, threshold=100.0, original=(861.92, 181.62), current=(377.31, 758.54), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=576.9, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=773.9231, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=592.3, abs=592.3, threshold=100.0, original=(861.92, 181.62), current=(377.31, 773.92), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=592.3, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=789.3076, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=607.7, abs=607.7, threshold=100.0, original=(861.92, 181.62), current=(377.31, 789.31), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=607.7, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=804.6923, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=623.1, abs=623.1, threshold=100.0, original=(861.92, 181.62), current=(377.31, 804.69), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=623.1, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=820.0769, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=638.5, abs=638.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 820.08), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=638.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=827.7692, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=646.2, abs=646.2, threshold=100.0, original=(861.92, 181.62), current=(377.31, 827.77), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=646.2, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=843.1538, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=661.5, abs=661.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 843.15), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=661.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=850.8462, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=669.2, abs=669.2, threshold=100.0, original=(861.92, 181.62), current=(385.00, 850.85), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=669.2, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=858.5385, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=676.9, abs=676.9, threshold=100.0, original=(861.92, 181.62), current=(385.00, 858.54), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=676.9, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=866.2307, screenCenter=1266, isUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Drag details: vertical=684.6, abs=684.6, threshold=100.0, original=(861.92, 181.62), current=(385.00, 866.23), isPostGlideTouch=True, screenUpward=True
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=684.6, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: True)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:357)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Gliding ended at time 4.6346, setting post-glide state
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:229)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

New glide sequence: 2
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:236)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269)
CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerUp with ID: 905969665
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:745)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch flags: startedOnThisCard=False, gliding=False, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:746)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring touch end (not on this card)
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:770)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch tracking reset - no active touches
UnityEngine.Debug:Log (object)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:58)

Post-glide state reset after 1.5s timeout
UnityEngine.Debug:Log (object)
CardController/<>c:<SetGlidingActive>b__38_0 () (at Assets/Scripts/SCR_CardController.cs:247)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Hand reset due to touch timeout
UnityEngine.Debug:Log (object)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

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