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Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:79) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Actual platform detected: Mobile=False, Tablet=False, Desktop=True UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) Mobile mode FORCED for development purposes. Using touch controls. UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) Using platform settings: Mobile=True, Tablet=False, Desktop=False UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) GameEvents initialisiert UnityEngine.Debug:Log (object) GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41) Before SpawnCard for card 0 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 1 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 1 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 2 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 2 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 3 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 3 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 4 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 4 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 5 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Platform manually overridden: Mobile=True, Tablet=False, Desktop=False UnityEngine.Debug:Log (object) PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107) TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70) UnityEngine.UI.Toggle:set_isOn (bool) TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37) Final position after all animations UnityEngine.Debug:Log (object) HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: False, Gliding active: False UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ignoring invalid touch UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:145) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch registered: ID 905969665 UnityEngine.Debug:Log (object) GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:461) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch registered with ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:462) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerDown with ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:465) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Now owns touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:468) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:473) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 4: Offset = -170 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:473) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 4: Offset = -170 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:478) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand Controller: Card PRF_Card(Clone) touched UnityEngine.Debug:Log (object) HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:478) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: False UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864) Card PRF_Card(Clone) - Touch IS over this card (position=(838.85, 181.62), localPoint=(10.51, -28.79)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(861.92, 181.62), current=(838.85, 181.62), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=23.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(815.77, 181.62), localPoint=(-3.39, -33.17)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=0.0, abs=0.0, threshold=100.0, original=(861.92, 181.62), current=(815.77, 181.62), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=46.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(785.00, 189.31), localPoint=(-23.40, -34.39)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=7.7, abs=7.7, threshold=100.0, original=(861.92, 181.62), current=(785.00, 189.31), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=76.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(746.54, 189.31), localPoint=(-46.58, -41.69)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=7.7, abs=7.7, threshold=100.0, original=(861.92, 181.62), current=(746.54, 189.31), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=115.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(700.38, 197.00), localPoint=(-75.86, -45.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(861.92, 181.62), current=(700.38, 197.00), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 197.00), localPoint=(-99.04, -53.14)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=15.4, abs=15.4, threshold=100.0, original=(861.92, 181.62), current=(661.92, 197.00), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=200.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(615.77, 204.69), localPoint=(-128.31, -57.27)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:406) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:514) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=23.1, abs=23.1, threshold=100.0, original=(861.92, 181.62), current=(615.77, 204.69), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=246.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=286.3px, Time=0.430s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 666px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: True, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) STATIC GLIDE STATE SET: active=True, direction=(-0.99, 0.11), speed=666.4473, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Entferne vorhandene gezoomte Karte UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Zoom ended due to card exit - panel remains for reuse UnityEngine.Debug:Log (object) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:373) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0) UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:186) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1041) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Now owns touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: True UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:151) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 3: Offset = -85 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(577.31, 212.38), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=284.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(546.54, 212.38), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=315.4, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(515.77, 212.38), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=346.2, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=30.8, abs=30.8, threshold=100.0, original=(861.92, 181.62), current=(485.00, 212.38), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=376.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(461.92, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=400.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(446.54, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=415.4, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=146.4px, Time=0.102s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 1439px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: True, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) STATIC GLIDE STATE SET: active=True, direction=(-1.00, 0.05), speed=1439.447, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Entferne vorhandene gezoomte Karte UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Zoom ended due to card exit - panel remains for reuse UnityEngine.Debug:Log (object) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:373) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0) UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:186) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1041) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Now owns touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: True UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:151) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 2: Offset = 0 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(431.15, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=430.8, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(423.46, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=438.5, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(415.77, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=446.2, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(408.08, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=453.8, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(400.38, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=461.5, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(392.69, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=469.2, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(385.00, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=53.8px, Time=0.268s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 201px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 905969665, justFinished=False, seq=0 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:112) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: justGlided=False, sequence=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:173) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Taking ownership during/after glide (seq=0) UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:186) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Taking ownership from PRF_Card(Clone) for touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1041) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Now owns touch 905969665 UnityEngine.Debug:Log (object) CardController:ClaimTouchOwnership (int) (at Assets/Scripts/SCR_CardController.cs:1049) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:187) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: True UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:141) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:151) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 1: Offset = 85 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:425) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:152) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(369.62, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=False, seq=0, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=38.5, abs=38.5, threshold=100.0, original=(861.92, 181.62), current=(361.92, 220.08), isPostGlideTouch=False, screenUpward=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: True) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:357) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Gliding ended at time 3.4700, setting post-glide state UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:229) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) New glide sequence: 1 UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:236) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=227.7693, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=46.2, abs=46.2, threshold=100.0, original=(861.92, 181.62), current=(354.23, 227.77), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=46.2, horizontal=507.7, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692139, position.y=235.4614, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=53.8, abs=53.8, threshold=100.0, original=(861.92, 181.62), current=(354.23, 235.46), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=507.7, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=243.1538, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=61.5, abs=61.5, threshold=100.0, original=(861.92, 181.62), current=(354.23, 243.15), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=507.7, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=250.8462, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=69.2, abs=69.2, threshold=100.0, original=(861.92, 181.62), current=(361.92, 250.85), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=69.2, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=266.2307, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=84.6, abs=84.6, threshold=100.0, original=(861.92, 181.62), current=(361.92, 266.23), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=84.6, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=30.76929, position.y=297, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=115.4, abs=115.4, threshold=100.0, original=(861.92, 181.62), current=(361.92, 297.00), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=115.4, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=30.76929, position.y=327.7693, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=146.2, abs=146.2, threshold=100.0, original=(861.92, 181.62), current=(361.92, 327.77), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=146.2, horizontal=500.0, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=38.46143, position.y=366.2307, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=184.6, abs=184.6, threshold=100.0, original=(861.92, 181.62), current=(369.62, 366.23), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=184.6, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=38.46167, position.y=404.6924, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=223.1, abs=223.1, threshold=100.0, original=(861.92, 181.62), current=(369.62, 404.69), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=223.1, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=30.76904, position.y=435.4614, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=253.8, abs=253.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 435.46), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=253.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=458.5383, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=276.9, abs=276.9, threshold=100.0, original=(861.92, 181.62), current=(369.62, 458.54), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=276.9, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=481.6152, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=300.0, abs=300.0, threshold=100.0, original=(861.92, 181.62), current=(369.62, 481.62), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=300.0, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38477, position.y=497, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=315.4, abs=315.4, threshold=100.0, original=(861.92, 181.62), current=(369.62, 497.00), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=315.4, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=512.3846, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=330.8, abs=330.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 512.38), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=520.0769, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=338.5, abs=338.5, threshold=100.0, original=(861.92, 181.62), current=(369.62, 520.08), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=338.5, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=527.7692, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=346.2, abs=346.2, threshold=100.0, original=(861.92, 181.62), current=(369.62, 527.77), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=346.2, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=535.4615, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=353.8, abs=353.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 535.46), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=353.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=543.1538, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=361.5, abs=361.5, threshold=100.0, original=(861.92, 181.62), current=(369.62, 543.15), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=550.8461, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=369.2, abs=369.2, threshold=100.0, original=(861.92, 181.62), current=(369.62, 550.85), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=558.5385, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=376.9, abs=376.9, threshold=100.0, original=(861.92, 181.62), current=(369.62, 558.54), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=376.9, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:275) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:290) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:295) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:439) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:296) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:316) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=346.2px, Time=0.897s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:324) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 386px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:333) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: True, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:344) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) STATIC GLIDE STATE SET: active=True, direction=(-0.02, 1.00), speed=386.1412, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Entferne vorhandene gezoomte Karte UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:372) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Zoom ended due to card exit - panel remains for reuse UnityEngine.Debug:Log (object) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:373) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:299) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=566.2307, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=384.6, abs=384.6, threshold=100.0, original=(861.92, 181.62), current=(369.62, 566.23), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=384.6, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:207) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:75) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:863) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:864) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=573.9231, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=392.3, abs=392.3, threshold=100.0, original=(861.92, 181.62), current=(369.62, 573.92), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=392.3, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=589.3076, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=407.7, abs=407.7, threshold=100.0, original=(861.92, 181.62), current=(369.62, 589.31), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=407.7, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=597, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=415.4, abs=415.4, threshold=100.0, original=(861.92, 181.62), current=(369.62, 597.00), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=612.3846, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=430.8, abs=430.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 612.38), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=430.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=635.4615, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=453.8, abs=453.8, threshold=100.0, original=(861.92, 181.62), current=(369.62, 635.46), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=453.8, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=650.8461, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=469.2, abs=469.2, threshold=100.0, original=(861.92, 181.62), current=(369.62, 650.85), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=469.2, horizontal=492.3, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=666.2307, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=484.6, abs=484.6, threshold=100.0, original=(861.92, 181.62), current=(377.31, 666.23), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=484.6, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) CardManager: Closing enlarged panel due to event request UnityEngine.Debug:Log (object) CardManager:CloseEnlargedPanel () (at Assets/Scripts/SCR_CardManager.cs:85) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:100) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=689.3076, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=507.7, abs=507.7, threshold=100.0, original=(861.92, 181.62), current=(377.31, 689.31), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=507.7, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=704.6923, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=523.1, abs=523.1, threshold=100.0, original=(861.92, 181.62), current=(377.31, 704.69), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=523.1, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=720.0769, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=538.5, abs=538.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 720.08), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=538.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=735.4615, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=553.8, abs=553.8, threshold=100.0, original=(861.92, 181.62), current=(377.31, 735.46), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=553.8, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=23.0769, position.y=758.5385, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=576.9, abs=576.9, threshold=100.0, original=(861.92, 181.62), current=(377.31, 758.54), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=576.9, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=773.9231, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=592.3, abs=592.3, threshold=100.0, original=(861.92, 181.62), current=(377.31, 773.92), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=592.3, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38452, position.y=789.3076, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=607.7, abs=607.7, threshold=100.0, original=(861.92, 181.62), current=(377.31, 789.31), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=607.7, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=804.6923, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=623.1, abs=623.1, threshold=100.0, original=(861.92, 181.62), current=(377.31, 804.69), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=623.1, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=820.0769, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=638.5, abs=638.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 820.08), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=638.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=827.7692, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=646.2, abs=646.2, threshold=100.0, original=(861.92, 181.62), current=(377.31, 827.77), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=646.2, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=15.38464, position.y=843.1538, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=661.5, abs=661.5, threshold=100.0, original=(861.92, 181.62), current=(377.31, 843.15), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=661.5, horizontal=484.6, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692383, position.y=850.8462, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=669.2, abs=669.2, threshold=100.0, original=(861.92, 181.62), current=(385.00, 850.85), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=669.2, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=858.5385, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=676.9, abs=676.9, threshold=100.0, original=(861.92, 181.62), current=(385.00, 858.54), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=676.9, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag with justGlided=True, seq=1, touchSeq=0 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:522) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - POST-GLIDE drag: screenRelative=7.692261, position.y=866.2307, screenCenter=1266, isUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:569) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Drag details: vertical=684.6, abs=684.6, threshold=100.0, original=(861.92, 181.62), current=(385.00, 866.23), isPostGlideTouch=True, screenUpward=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:577) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=684.6, horizontal=476.9, touchStartedOnThisCard=False, isOverThisCard=False, pointerIsDragging=False, pointerId=905969665 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:624) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:638) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:639) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: True) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:357) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Gliding ended at time 4.6346, setting post-glide state UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:229) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) New glide sequence: 2 UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:236) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:269) CardController/<>c:<CalculateGlideParameters>b__40_0 () (at Assets/Scripts/SCR_CardController.cs:358) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnPointerUp with ID: 905969665 UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:745) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch flags: startedOnThisCard=False, gliding=False, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:746) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ignoring touch end (not on this card) UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:770) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch tracking reset - no active touches UnityEngine.Debug:Log (object) GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52) [GameEvents] Global card dragging status set to: False UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:58) Post-glide state reset after 1.5s timeout UnityEngine.Debug:Log (object) CardController/<>c:<SetGlidingActive>b__38_0 () (at Assets/Scripts/SCR_CardController.cs:247) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Hand reset due to touch timeout UnityEngine.Debug:Log (object) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)
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