Gaffer_Assets_In Structure_CHR

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import Gaffer
import GafferArnold
import GafferOSL
import GafferScene
import imath

Gaffer.Metadata.registerValue( parent, "serialiser:milestoneVersion", 1, persistent=False )
Gaffer.Metadata.registerValue( parent, "serialiser:majorVersion", 3, persistent=False )
Gaffer.Metadata.registerValue( parent, "serialiser:minorVersion", 12, persistent=False )
Gaffer.Metadata.registerValue( parent, "serialiser:patchVersion", 0, persistent=False )

__children = {}

__children["Charlie_Asset"] = Gaffer.Box( "Charlie_Asset" )
parent.addChild( __children["Charlie_Asset"] )
__children["Charlie_Asset"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Reference( "Charlie_Reference_Shaders" ) )
__children["Charlie_Asset"]["Charlie_Reference_Shaders"].load( "Y:/CWD2/assets/type/Character/Charlie_Prime_Biped_Body/products/gaffer_shaders/gaffer_shaders_v0004.grf" )
__children["Charlie_Asset"]["Charlie_Reference_Shaders"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Box( "Mesh_Attrs" ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( GafferScene.ScenePlug( "in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( GafferScene.ScenePlug( "out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"].addChild( Gaffer.Dot( "Dot" ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["Dot"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( GafferScene.MergeScenes( "MergeScenes" ) )
__children["Charlie_Asset"]["MergeScenes"]["in"].addChild( GafferScene.ScenePlug( "in2", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["MergeScenes"]["in"].addChild( GafferScene.ScenePlug( "in3", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["MergeScenes"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Dot( "Dot" ) )
__children["Charlie_Asset"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Dot( "Dot1" ) )
__children["Charlie_Asset"]["Dot1"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["Dot1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Box( "AOVs" ) )
__children["Charlie_Asset"]["AOVs"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Charlie_Asset"]["AOVs"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["AOVs"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"].addChild( GafferScene.ScenePlug( "in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Charlie_Asset"]["AOVs"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["AOVs"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"].addChild( GafferScene.ScenePlug( "out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"].addChild( Gaffer.Dot( "Dot" ) )
__children["Charlie_Asset"]["AOVs"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["AOVs"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["AOVs"]["Dot"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Box( "RenderOutputs" ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Charlie_Asset"]["RenderOutputs"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["RenderOutputs"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( GafferScene.ScenePlug( "in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Charlie_Asset"]["RenderOutputs"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["RenderOutputs"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( GafferScene.ScenePlug( "out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"].addChild( Gaffer.Dot( "Dot" ) )
__children["Charlie_Asset"]["RenderOutputs"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["RenderOutputs"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["RenderOutputs"]["Dot"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Charlie_Asset"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Charlie_Asset"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( GafferScene.ScenePlug( "fin_locators_in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.BoxIn( "BoxIn1" ) )
__children["Charlie_Asset"]["BoxIn1"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["BoxIn1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( GafferScene.ScenePlug( "caches_in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.BoxIn( "BoxIn2" ) )
__children["Charlie_Asset"]["BoxIn2"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["BoxIn2"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( GafferScene.ScenePlug( "yeti_groom_in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.BoxIn( "BoxIn3" ) )
__children["Charlie_Asset"]["BoxIn3"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Asset"]["BoxIn3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( GafferScene.ScenePlug( "placement_standins_in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( GafferScene.ScenePlug( "out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Dot( "Dot2" ) )
__children["Charlie_Asset"]["Dot2"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["Dot2"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Dot( "Dot3" ) )
__children["Charlie_Asset"]["Dot3"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Asset"]["Dot3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Dot3"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Backdrop( "Backdrop" ) )
__children["Charlie_Asset"]["Backdrop"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Backdrop"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Backdrop( "Backdrop1" ) )
__children["Charlie_Asset"]["Backdrop1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Backdrop1"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Backdrop( "Backdrop2" ) )
__children["Charlie_Asset"]["Backdrop2"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Backdrop2"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"].addChild( Gaffer.Backdrop( "Backdrop3" ) )
__children["Charlie_Asset"]["Backdrop3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["Backdrop3"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"] = Gaffer.Box( "Charlie_Prime_Biped_01_Shot_Products" )
parent.addChild( __children["Charlie_Prime_Biped_01_Shot_Products"] )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.BoxOut( "BoxOut1" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.BoxOut( "BoxOut2" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ScenePlug( "fin_locators_out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ScenePlug( "caches_out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ScenePlug( "yeti_groom_out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.BoxOut( "BoxOut3" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ScenePlug( "placement_standins_out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.SceneReader( "CWD_201_020_010_fin_locators" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_fin_locators"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.NameSwitch( "ShotSwitch_fin_locators" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"].setup( GafferScene.ScenePlug( "value", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.SceneReader( "CWD_201_020_010_caches" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_caches"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.NameSwitch( "ShotSwitch_caches" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"].setup( GafferScene.ScenePlug( "value", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ExternalProcedural( "CWD_201_020_010_yeti_groom" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_yeti_groom"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.NameSwitch( "ShotSwitch_yeti_groom" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"].setup( GafferScene.ScenePlug( "value", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ExternalProcedural( "CWD_201_020_010_placement_standins" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_placement_standins"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.NameSwitch( "ShotSwitch_placement_standins" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"].setup( GafferScene.ScenePlug( "value", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( GafferScene.ScenePlug( "passThrough", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Dot( "Dot" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Dot( "Dot1" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Dot( "Dot2" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Dot( "Dot3" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Backdrop( "shots_fin_locators_bd" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Backdrop( "shots_fin_locators_bd1" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd1"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Backdrop( "shots_fin_locators_bd2" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd2"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd2"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"].addChild( Gaffer.Backdrop( "shots_fin_locators_bd3" ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd3"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"] = Gaffer.Box( "Light_Rig_CHAR" )
parent.addChild( __children["Light_Rig_CHAR"] )
__children["Light_Rig_CHAR"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Light_Rig_CHAR"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Light_Rig_CHAR"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.ScenePlug( "in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Light_Rig_CHAR"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.ScenePlug( "out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot" ) )
__children["Light_Rig_CHAR"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["Dot"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.BoxIn( "BoxIn1" ) )
__children["Light_Rig_CHAR"]["BoxIn1"].setup( GafferScene.ScenePlug( "out", ) )
__children["Light_Rig_CHAR"]["BoxIn1"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.ScenePlug( "COG_locators_in", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "Light_Grp" ) )
__children["Light_Rig_CHAR"]["Light_Grp"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["Light_Grp"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Parent( "Parent" ) )
__children["Light_Rig_CHAR"]["Parent"]["children"].addChild( GafferScene.ScenePlug( "child1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["Parent"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "Env_Spec" ) )
__children["Light_Rig_CHAR"]["Env_Spec"].loadShader( "skydome_light" )
__children["Light_Rig_CHAR"]["Env_Spec"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Backdrop( "Lightrig" ) )
__children["Light_Rig_CHAR"]["Lightrig"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["Lightrig"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot3" ) )
__children["Light_Rig_CHAR"]["Dot3"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot3"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "CHAR_Key_Ext" ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"].loadShader( "distant_light" )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.NameSwitch( "TOD_Switch" ) )
__children["Light_Rig_CHAR"]["TOD_Switch"].setup( GafferScene.ScenePlug( "value", ) )
__children["Light_Rig_CHAR"]["TOD_Switch"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldShader( "Env_Spec_Def_Image" ) )
__children["Light_Rig_CHAR"]["Env_Spec_Def_Image"].loadShader( "image" )
__children["Light_Rig_CHAR"]["Env_Spec_Def_Image"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldShader( "Env_Spec_ColorCorrect" ) )
__children["Light_Rig_CHAR"]["Env_Spec_ColorCorrect"].loadShader( "color_correct" )
__children["Light_Rig_CHAR"]["Env_Spec_ColorCorrect"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "CHAR_Default" ) )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"].addChild( GafferScene.ScenePlug( "in2", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"].addChild( GafferScene.ScenePlug( "in3", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"].addChild( GafferScene.ScenePlug( "in4", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Default"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "Env_Diffuse" ) )
__children["Light_Rig_CHAR"]["Env_Diffuse"].loadShader( "skydome_light" )
__children["Light_Rig_CHAR"]["Env_Diffuse"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldShader( "Env_Diffuse_ColorCorrect" ) )
__children["Light_Rig_CHAR"]["Env_Diffuse_ColorCorrect"].loadShader( "color_correct" )
__children["Light_Rig_CHAR"]["Env_Diffuse_ColorCorrect"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "CHAR_Indirect" ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect"]["in"].addChild( GafferScene.ScenePlug( "in2", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Backdrop( "CHAR_Indirect_BD" ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect_BD"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect_BD"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "CHAR_Key" ) )
__children["Light_Rig_CHAR"]["CHAR_Key"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Key"]["in"].addChild( GafferScene.ScenePlug( "in2", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Key"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "CHAR_Key_Int" ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"].loadShader( "disk_light" )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Backdrop( "CHAR_Key_BD" ) )
__children["Light_Rig_CHAR"]["CHAR_Key_BD"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Key_BD"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot5" ) )
__children["Light_Rig_CHAR"]["Dot5"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot5"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot6" ) )
__children["Light_Rig_CHAR"]["Dot6"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot6"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.ParentConstraint( "ParentConstraint" ) )
__children["Light_Rig_CHAR"]["ParentConstraint"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "CHAR_Key_COG_LOC" ) )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["in"].addChild( GafferScene.ScenePlug( "in2", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot7" ) )
__children["Light_Rig_CHAR"]["Dot7"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot7"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.SceneReader( "SceneReader" ) )
__children["Light_Rig_CHAR"]["SceneReader"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Transform( "Transform" ) )
__children["Light_Rig_CHAR"]["Transform"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Backdrop( "CHAR_Rim_BD" ) )
__children["Light_Rig_CHAR"]["CHAR_Rim_BD"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Rim_BD"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot8" ) )
__children["Light_Rig_CHAR"]["Dot8"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot8"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot9" ) )
__children["Light_Rig_CHAR"]["Dot9"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot9"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Backdrop( "CHAR_Bounce_BD" ) )
__children["Light_Rig_CHAR"]["CHAR_Bounce_BD"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["CHAR_Bounce_BD"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot10" ) )
__children["Light_Rig_CHAR"]["Dot10"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot10"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "RIM_RIG" ) )
__children["Light_Rig_CHAR"]["RIM_RIG"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["RIM_RIG"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "RIM_GRP" ) )
__children["Light_Rig_CHAR"]["RIM_GRP"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["RIM_GRP"]["in"].addChild( GafferScene.ScenePlug( "in2", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["RIM_GRP"]["in"].addChild( GafferScene.ScenePlug( "in3", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["RIM_GRP"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot11" ) )
__children["Light_Rig_CHAR"]["Dot11"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot11"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "Top_CharRim" ) )
__children["Light_Rig_CHAR"]["Top_CharRim"].loadShader( "distant_light" )
__children["Light_Rig_CHAR"]["Top_CharRim"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "Left_CharRim" ) )
__children["Light_Rig_CHAR"]["Left_CharRim"].loadShader( "distant_light" )
__children["Light_Rig_CHAR"]["Left_CharRim"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot12" ) )
__children["Light_Rig_CHAR"]["Dot12"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot12"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "Right_CharRim" ) )
__children["Light_Rig_CHAR"]["Right_CharRim"].loadShader( "distant_light" )
__children["Light_Rig_CHAR"]["Right_CharRim"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot13" ) )
__children["Light_Rig_CHAR"]["Dot13"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot13"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferScene.Group( "Bounce_RIG" ) )
__children["Light_Rig_CHAR"]["Bounce_RIG"]["in"].addChild( GafferScene.ScenePlug( "in1", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"]["Bounce_RIG"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( Gaffer.Dot( "Dot14" ) )
__children["Light_Rig_CHAR"]["Dot14"].setup( GafferScene.ScenePlug( "in", ) )
__children["Light_Rig_CHAR"]["Dot14"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "CharBounce" ) )
__children["Light_Rig_CHAR"]["CharBounce"].loadShader( "quad_light" )
__children["Light_Rig_CHAR"]["CharBounce"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Light_Rig_CHAR"].addChild( GafferArnold.ArnoldLight( "DistantLight" ) )
__children["Light_Rig_CHAR"]["DistantLight"].loadShader( "distant_light" )
__children["Light_Rig_CHAR"]["DistantLight"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"] = Gaffer.Box( "Charlie_Prime_Biped_01_Shot_COG_locators" )
parent.addChild( __children["Charlie_Prime_Biped_01_Shot_COG_locators"] )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.BoxOut( "BoxOut" ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( GafferScene.ScenePlug( "COG_locators_out", direction = Gaffer.Plug.Direction.Out, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( GafferScene.SceneReader( "CWD_201_020_010_COG_locators" ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["CWD_201_020_010_COG_locators"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.NameSwitch( "ShotSwitch_fin_locators" ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"].setup( GafferScene.ScenePlug( "value", ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.BoxIn( "BoxIn" ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"].setup( GafferScene.ScenePlug( "out", ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( GafferScene.ScenePlug( "passThrough", flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.BoolPlug( "enabled", defaultValue = True, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.Dot( "Dot" ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"].setup( GafferScene.ScenePlug( "in", ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"].addChild( Gaffer.BoolPlug( "__uiInputConnectionsMinimised", defaultValue = False, flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"].addChild( Gaffer.Backdrop( "shots_fin_locators_bd" ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["shots_fin_locators_bd"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["shots_fin_locators_bd"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Dot28"] = Gaffer.Dot( "Dot28" )
parent.addChild( __children["Dot28"] )
__children["Dot28"].setup( GafferScene.ScenePlug( "in", ) )
__children["Dot28"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Backdrop213"] = Gaffer.Backdrop( "Backdrop213" )
parent.addChild( __children["Backdrop213"] )
__children["Backdrop213"].addChild( Gaffer.V2fPlug( "__uiPosition", defaultValue = imath.V2f( 0, 0 ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Backdrop213"].addChild( Gaffer.Box2fPlug( "__uiBound", defaultValue = imath.Box2f( imath.V2f( -10, -10 ), imath.V2f( 10, 10 ) ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic, ) )
__children["Charlie_Asset"]["__uiPosition"].setValue( imath.V2f( 237.07132, 256.986176 ) )
__children["Charlie_Asset"]["Charlie_Reference_Shaders"]["in"].setInput( __children["Charlie_Asset"]["BoxIn1"]["out"] )
__children["Charlie_Asset"]["Charlie_Reference_Shaders"]["fin_locators"].setInput( __children["Charlie_Asset"]["Dot2"]["out"] )
__children["Charlie_Asset"]["Charlie_Reference_Shaders"]["__uiPosition"].setValue( imath.V2f( -22.8000031, 51.3730621 ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["__uiPosition"].setValue( imath.V2f( -21.3000031, 19.0864201 ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"]["__in"].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( -4.19273949, 0 ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["in"].setInput( __children["Charlie_Asset"]["Charlie_Reference_Shaders"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Mesh_Attrs"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"]["in"].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"]["passThrough"].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["Dot"]["out"] )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"]["enabled"].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["enabled"] )
__children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( -2.69273949, -48.6999931 ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["out"].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Mesh_Attrs"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["Mesh_Attrs"]["Dot"]["in"].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Mesh_Attrs"]["Dot"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Mesh_Attrs"]["Dot"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["Mesh_Attrs"]["Dot"]["__uiPosition"].setValue( imath.V2f( -1.30000019, -44 ) )
__children["Charlie_Asset"]["Mesh_Attrs"]["Dot"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Charlie_Asset"]["MergeScenes"]["in"][0].setInput( __children["Charlie_Asset"]["Mesh_Attrs"]["out"] )
__children["Charlie_Asset"]["MergeScenes"]["in"][1].setInput( __children["Charlie_Asset"]["Dot"]["out"] )
__children["Charlie_Asset"]["MergeScenes"]["in"][2].setInput( __children["Charlie_Asset"]["Dot1"]["out"] )
__children["Charlie_Asset"]["MergeScenes"]["__uiPosition"].setValue( imath.V2f( -18.3000031, -11.9000101 ) )
__children["Charlie_Asset"]["Dot"]["in"].setInput( __children["Charlie_Asset"]["BoxIn2"]["out"] )
__children["Charlie_Asset"]["Dot"]["__uiPosition"].setValue( imath.V2f( 37.2412262, -4.56797934 ) )
__children["Charlie_Asset"]["Dot1"]["in"].setInput( __children["Charlie_Asset"]["BoxIn3"]["out"] )
__children["Charlie_Asset"]["Dot1"]["__uiPosition"].setValue( imath.V2f( 99.9237366, -4.56797981 ) )
__children["Charlie_Asset"]["AOVs"]["__uiPosition"].setValue( imath.V2f( -16.8000031, -32.6505737 ) )
__children["Charlie_Asset"]["AOVs"]["BoxIn"]["__in"].setInput( __children["Charlie_Asset"]["AOVs"]["in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxIn"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxIn"]["__in"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["AOVs"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( -4.19273949, 0 ) )
__children["Charlie_Asset"]["AOVs"]["in"].setInput( __children["Charlie_Asset"]["MergeScenes"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["in"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["AOVs"]["BoxOut"]["in"].setInput( __children["Charlie_Asset"]["AOVs"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxOut"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxOut"]["__out"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["BoxOut"]["__out"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["AOVs"]["BoxOut"]["passThrough"].setInput( __children["Charlie_Asset"]["AOVs"]["Dot"]["out"] )
__children["Charlie_Asset"]["AOVs"]["BoxOut"]["enabled"].setInput( __children["Charlie_Asset"]["AOVs"]["enabled"] )
__children["Charlie_Asset"]["AOVs"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( -2.69273949, -62.8999977 ) )
__children["Charlie_Asset"]["AOVs"]["out"].setInput( __children["Charlie_Asset"]["AOVs"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["out"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["AOVs"]["Dot"]["in"].setInput( __children["Charlie_Asset"]["AOVs"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["Dot"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["AOVs"]["Dot"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["AOVs"]["Dot"]["__uiPosition"].setValue( imath.V2f( -1.09999943, -56.7999992 ) )
__children["Charlie_Asset"]["AOVs"]["Dot"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Charlie_Asset"]["RenderOutputs"]["__uiPosition"].setValue( imath.V2f( -16.8000031, -74.2329254 ) )
__children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["__in"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["__in"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( -4.40725994, 22 ) )
__children["Charlie_Asset"]["RenderOutputs"]["in"].setInput( __children["Charlie_Asset"]["AOVs"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["in"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["in"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["__out"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["__out"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["passThrough"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["Dot"]["out"] )
__children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["enabled"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["enabled"] )
__children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( -2.90726018, -30.2000008 ) )
__children["Charlie_Asset"]["RenderOutputs"]["out"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["out"], 'description', 'The processed output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["RenderOutputs"]["Dot"]["in"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["Dot"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["RenderOutputs"]["Dot"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["RenderOutputs"]["Dot"]["__uiPosition"].setValue( imath.V2f( -1.5999999, -24.1000004 ) )
__children["Charlie_Asset"]["RenderOutputs"]["Dot"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Charlie_Asset"]["BoxOut"]["in"].setInput( __children["Charlie_Asset"]["RenderOutputs"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxOut"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxOut"]["__out"], 'description', 'The output scene.' )
__children["Charlie_Asset"]["BoxOut"]["passThrough"].setInput( __children["Charlie_Asset"]["Dot3"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxOut"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["BoxOut"]["enabled"].setInput( __children["Charlie_Asset"]["enabled"] )
__children["Charlie_Asset"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( -16.8000031, -100.800545 ) )
__children["Charlie_Asset"]["BoxIn"]["name"].setValue( 'fin_locators_in' )
__children["Charlie_Asset"]["BoxIn"]["__in"].setInput( __children["Charlie_Asset"]["fin_locators_in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn"]["__in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn"]["__in"], 'noduleLayout:section', 'bottom' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( -98.555397, 97.6588898 ) )
__children["Charlie_Asset"]["fin_locators_in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["fin_locators_out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["fin_locators_in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["fin_locators_in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["fin_locators_in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["BoxIn1"]["name"].setValue( 'caches_in' )
__children["Charlie_Asset"]["BoxIn1"]["__in"].setInput( __children["Charlie_Asset"]["caches_in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn1"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn1"]["__in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn1"]["__in"], 'noduleLayout:section', 'bottom' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn1"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["BoxIn1"]["__uiPosition"].setValue( imath.V2f( -22.8000031, 81.7891769 ) )
__children["Charlie_Asset"]["caches_in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["caches_out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["caches_in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["caches_in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["caches_in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["BoxIn2"]["name"].setValue( 'yeti_groom_in' )
__children["Charlie_Asset"]["BoxIn2"]["__in"].setInput( __children["Charlie_Asset"]["yeti_groom_in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn2"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn2"]["__in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn2"]["__in"], 'noduleLayout:section', 'bottom' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn2"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["BoxIn2"]["__uiPosition"].setValue( imath.V2f( 37.2412262, 60.9188538 ) )
__children["Charlie_Asset"]["yeti_groom_in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["yeti_groom_out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["yeti_groom_in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["yeti_groom_in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["yeti_groom_in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["BoxIn3"]["name"].setValue( 'placement_standins_in' )
__children["Charlie_Asset"]["BoxIn3"]["__in"].setInput( __children["Charlie_Asset"]["placement_standins_in"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn3"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn3"]["__in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["BoxIn3"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["BoxIn3"]["__uiPosition"].setValue( imath.V2f( 99.9237366, 35.3079529 ) )
__children["Charlie_Asset"]["placement_standins_in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["placement_standins_out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["placement_standins_in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["placement_standins_in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["placement_standins_in"], 'noduleLayout:section', 'top' )
__children["Charlie_Asset"]["out"].setInput( __children["Charlie_Asset"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["out"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["Dot2"]["in"].setInput( __children["Charlie_Asset"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Dot2"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Dot2"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["Dot2"]["__uiPosition"].setValue( imath.V2f( -98.555397, 54.9122505 ) )
__children["Charlie_Asset"]["Dot3"]["in"].setInput( __children["Charlie_Asset"]["BoxIn1"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Dot3"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Dot3"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Asset"]["Dot3"]["__uiPosition"].setValue( imath.V2f( -15.2011862, -95.3255997 ) )
__children["Charlie_Asset"]["Dot3"]["__uiInputConnectionsMinimised"].setValue( True )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Backdrop"], 'nodeGadget:color', imath.Color3f( 0.200000003, 0.284999996, 0.200000003 ) )
__children["Charlie_Asset"]["Backdrop"]["title"].setValue( 'Asset Shader Assignment' )
__children["Charlie_Asset"]["Backdrop"]["__uiPosition"].setValue( imath.V2f( -40.7699699, 42.6892509 ) )
__children["Charlie_Asset"]["Backdrop"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -31.0390053, -2.33223343 ), imath.V2f( 37.1680832, 26.1245766 ) ) )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Backdrop1"], 'nodeGadget:color', imath.Color3f( 0.250149995, 0.284999996, 0.200000003 ) )
__children["Charlie_Asset"]["Backdrop1"]["title"].setValue( 'Asset Mesh Attrs' )
__children["Charlie_Asset"]["Backdrop1"]["description"].setValue( 'and Sets Assignment' )
__children["Charlie_Asset"]["Backdrop1"]["__uiPosition"].setValue( imath.V2f( -40.7808533, 11.5004616 ) )
__children["Charlie_Asset"]["Backdrop1"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -31.0390053, -2.33223343 ), imath.V2f( 37.1680832, 23.8816223 ) ) )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Backdrop2"], 'nodeGadget:color', imath.Color3f( 0.284999996, 0.243389994, 0.18097499 ) )
__children["Charlie_Asset"]["Backdrop2"]["title"].setValue( 'Asset AOVS' )
__children["Charlie_Asset"]["Backdrop2"]["__uiPosition"].setValue( imath.V2f( -31.1615238, -42.4495316 ) )
__children["Charlie_Asset"]["Backdrop2"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -31.0390053, -2.33223343 ), imath.V2f( 37.1680832, 23.8816223 ) ) )
Gaffer.Metadata.registerValue( __children["Charlie_Asset"]["Backdrop3"], 'nodeGadget:color', imath.Color3f( 0.284999996, 0.202549994, 0.200000003 ) )
__children["Charlie_Asset"]["Backdrop3"]["title"].setValue( 'Asset Interactive and Batch Outputs' )
__children["Charlie_Asset"]["Backdrop3"]["__uiPosition"].setValue( imath.V2f( -32.5145416, -78.7608337 ) )
__children["Charlie_Asset"]["Backdrop3"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -31.0390053, -2.33223343 ), imath.V2f( 37.1680832, 23.8816223 ) ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["__uiPosition"].setValue( imath.V2f( 237.07132, 271.201355 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["name"].setValue( 'fin_locators_out' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["out"]["value"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["__out"], 'description', 'The output scene.' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["passThrough"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["enabled"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["enabled"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( -123.799057, 78.9610748 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["name"].setValue( 'caches_out' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["out"]["value"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["__out"], 'description', 'The output scene.' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["passThrough"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["enabled"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["enabled"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["__uiPosition"].setValue( imath.V2f( -95.8673019, 30.3216496 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["name"].setValue( 'yeti_groom_out' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["out"]["value"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["__out"], 'description', 'The output scene.' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["passThrough"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["enabled"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["enabled"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["__uiPosition"].setValue( imath.V2f( -79.8861542, -20.5162811 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["fin_locators_out"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["fin_locators_out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["fin_locators_out"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["fin_locators_out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["caches_out"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut1"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["caches_out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["caches_out"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["caches_out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["yeti_groom_out"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut2"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["yeti_groom_out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["yeti_groom_out"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["yeti_groom_out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["name"].setValue( 'placement_standins_out' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["out"]["value"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["__out"], 'description', 'The output scene.' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["passThrough"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["enabled"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["enabled"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["__uiPosition"].setValue( imath.V2f( -62.3820305, -74.6401978 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["placement_standins_out"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxOut3"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["placement_standins_out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["placement_standins_out"], 'description', 'The output scene.' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_fin_locators"]["fileName"].setValue( 'Y:/CWD2/episodes/Trailer/shots/CWD_201_020_010/products/fin_locators/v0002/Charlie_Prime_Biped_01_locators.abc' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_fin_locators"]["__uiPosition"].setValue( imath.V2f( -128.299057, 113.327164 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["__index"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["__outIndex"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["selector"].setValue( '${shot}' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["in"][0]["name"].setValue( '*' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["in"][0]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_fin_locators"]["out"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["in"][1]["name"].setValue( 'CWD_201_020_010' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["in"][1]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_fin_locators"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_fin_locators"]["__uiPosition"].setValue( imath.V2f( -125.299057, 95.9258118 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_caches"]["fileName"].setValue( 'Y:/CWD2/episodes/Trailer/shots/CWD_201_020_010/products/caches/Charlie_Prime_Biped_01/Charlie_Prime_Biped_01_v0001.abc' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_caches"]["__uiPosition"].setValue( imath.V2f( -100.367302, 63.4800186 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["__index"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["__outIndex"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["selector"].setValue( '${shot}' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["in"][0]["name"].setValue( '*' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["in"][0]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_caches"]["out"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["in"][1]["name"].setValue( 'CWD_201_020_010' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["in"][1]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_caches"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_caches"]["__uiPosition"].setValue( imath.V2f( -97.3673019, 47.9487228 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_yeti_groom"]["fileName"].setValue( 'Y:/CWD2/episodes/Trailer/shots/CWD_201_020_010/products/yeti_groom/Charlie_Prime_Biped_01/v0001/ass/Charlie_Prime_Biped_01_v0001.####.ass' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_yeti_groom"]["__uiPosition"].setValue( imath.V2f( -84.3861542, 10.1223965 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["__index"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["__outIndex"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["selector"].setValue( '${shot}' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["in"][0]["name"].setValue( '*' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["in"][0]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_yeti_groom"]["out"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["in"][1]["name"].setValue( 'CWD_201_020_010' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["in"][1]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_yeti_groom"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_yeti_groom"]["__uiPosition"].setValue( imath.V2f( -81.3861542, -5.77805805 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_placement_standins"]["fileName"].setValue( 'Y:/CWD2/episodes/Trailer/shots/CWD_201_020_010/products/yeti_groom/Charlie_Prime_Biped_01/v0001/ass/Charlie_Prime_Biped_01_v0001.####.ass' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_placement_standins"]["__uiPosition"].setValue( imath.V2f( -66.8820343, -40.7801208 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["__index"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["__outIndex"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["selector"].setValue( '${shot}' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["in"][0]["name"].setValue( '*' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["in"][0]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_placement_standins"]["out"] )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["in"][1]["name"].setValue( 'CWD_201_020_010' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["in"][1]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["CWD_201_020_010_placement_standins"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["ShotSwitch_placement_standins"]["__uiPosition"].setValue( imath.V2f( -63.8820496, -58.2115784 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["name"].setValue( 'passThrough' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( -139.882782, 136.819168 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["__in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["passThrough"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["__in"], 'description', 'May be connected to a BoxIn node to define\nan input that is passed through when the Box\nis disabled. Defining a pass-through also\nactivates the following behaviours :\n\n- If the Box is deleted, the input and output\n  nodes are reconnected automatically.\n- The Box can be dragged onto an existing connection\n  to insert it.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["__in"], 'plugValueWidget:type', '' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["__in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["passThrough"], 'description', 'May be connected to a BoxIn node to define\nan input that is passed through when the Box\nis disabled. Defining a pass-through also\nactivates the following behaviours :\n\n- If the Box is deleted, the input and output\n  nodes are reconnected automatically.\n- The Box can be dragged onto an existing connection\n  to insert it.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["passThrough"], 'plugValueWidget:type', '' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"]["__uiPosition"].setValue( imath.V2f( -122.299057, 83.9610748 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"]["__uiPosition"].setValue( imath.V2f( -94.3673019, 35.3216515 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot1"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"]["__uiPosition"].setValue( imath.V2f( -78.3861542, -15.5162811 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot2"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_Products"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"]["__uiPosition"].setValue( imath.V2f( -60.8820419, -69.6401978 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["Dot3"]["__uiInputConnectionsMinimised"].setValue( True )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd"], 'nodeGadget:color', imath.Color3f( 0.174999997, 0.200000003, 0.300000012 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd"]["title"].setValue( 'Shots_fin_locators' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd"]["__uiPosition"].setValue( imath.V2f( -127.712799, 96.0601349 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -13.7725372, -21.5517731 ), imath.V2f( 130.052444, 25.1122284 ) ) )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd1"], 'nodeGadget:color', imath.Color3f( 0.198333323, 0.310249984, 0.340000004 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd1"]["title"].setValue( 'Shots_caches' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd1"]["__uiPosition"].setValue( imath.V2f( -111.718765, 45.7767677 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd1"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -13.7725372, -23.7598724 ), imath.V2f( 130.052444, 24.6507149 ) ) )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd2"], 'nodeGadget:color', imath.Color3f( 0.338399917, 0.442370445, 0.469999999 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd2"]["title"].setValue( 'Shots_yeti_groom' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd2"]["__uiPosition"].setValue( imath.V2f( -92.7337952, -4.18352318 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd2"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -13.7725372, -23.7598724 ), imath.V2f( 130.052444, 24.6507149 ) ) )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd3"], 'nodeGadget:color', imath.Color3f( 0.338399917, 0.442370445, 0.469999999 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd3"]["title"].setValue( 'Shots_placement_standins' )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd3"]["__uiPosition"].setValue( imath.V2f( -78.0071259, -56.9288864 ) )
__children["Charlie_Prime_Biped_01_Shot_Products"]["shots_fin_locators_bd3"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -13.7725372, -23.7598724 ), imath.V2f( 130.052444, 24.6507149 ) ) )
__children["Light_Rig_CHAR"]["__uiPosition"].setValue( imath.V2f( 237.07132, 245.807266 ) )
__children["Light_Rig_CHAR"]["BoxIn"]["__in"].setInput( __children["Light_Rig_CHAR"]["in"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn"]["__in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn"]["__in"], 'noduleLayout:section', 'bottom' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
__children["Light_Rig_CHAR"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( 44.1099052, -2.60442352 ) )
__children["Light_Rig_CHAR"]["in"].setInput( __children["Charlie_Asset"]["out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["in"], 'noduleLayout:section', 'top' )
__children["Light_Rig_CHAR"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( 47.8599052, -140.756973 ) )
__children["Light_Rig_CHAR"]["BoxOut"]["in"].setInput( __children["Light_Rig_CHAR"]["Parent"]["out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxOut"]["__out"], 'plugValueWidget:type', '' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxOut"]["__out"], 'noduleLayout:section', 'bottom' )
__children["Light_Rig_CHAR"]["BoxOut"]["passThrough"].setInput( __children["Light_Rig_CHAR"]["Dot"]["out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxOut"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Light_Rig_CHAR"]["BoxOut"]["enabled"].setInput( __children["Light_Rig_CHAR"]["enabled"] )
__children["Light_Rig_CHAR"]["out"].setInput( __children["Light_Rig_CHAR"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["out"], 'plugValueWidget:type', '' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["out"], 'noduleLayout:section', 'bottom' )
__children["Light_Rig_CHAR"]["Dot"]["in"].setInput( __children["Light_Rig_CHAR"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["Dot"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["Dot"]["out"], 'noduleLayout:section', 'bottom' )
__children["Light_Rig_CHAR"]["Dot"]["__uiPosition"].setValue( imath.V2f( 49.2599068, -135.656967 ) )
__children["Light_Rig_CHAR"]["Dot"]["__uiInputConnectionsMinimised"].setValue( True )
__children["Light_Rig_CHAR"]["BoxIn1"]["name"].setValue( 'COG_locators_in' )
__children["Light_Rig_CHAR"]["BoxIn1"]["__in"].setInput( __children["Light_Rig_CHAR"]["COG_locators_in"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn1"]["__in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn1"]["__in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["BoxIn1"]["out"], 'noduleLayout:section', 'right' )
__children["Light_Rig_CHAR"]["BoxIn1"]["__uiPosition"].setValue( imath.V2f( -6.88519335, -8.91239548 ) )
__children["Light_Rig_CHAR"]["COG_locators_in"].setInput( __children["Dot28"]["out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["COG_locators_in"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["COG_locators_in"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["COG_locators_in"], 'noduleLayout:section', 'left' )
__children["Light_Rig_CHAR"]["Light_Grp"]["in"][0].setInput( __children["Light_Rig_CHAR"]["TOD_Switch"]["out"]["value"] )
__children["Light_Rig_CHAR"]["Light_Grp"]["name"].setValue( 'Light_Grp' )
__children["Light_Rig_CHAR"]["Light_Grp"]["__uiPosition"].setValue( imath.V2f( 159.708435, -104.591599 ) )
__children["Light_Rig_CHAR"]["Parent"]["in"].setInput( __children["Light_Rig_CHAR"]["Dot3"]["out"] )
__children["Light_Rig_CHAR"]["Parent"]["parent"].setValue( '/' )
__children["Light_Rig_CHAR"]["Parent"]["children"][0].setInput( __children["Light_Rig_CHAR"]["Light_Grp"]["out"] )
__children["Light_Rig_CHAR"]["Parent"]["__uiPosition"].setValue( imath.V2f( 46.3599052, -112.755661 ) )
__children["Light_Rig_CHAR"]["Env_Spec"]["name"].setValue( 'Env_Spec' )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["color"].setInput( __children["Light_Rig_CHAR"]["Env_Spec_ColorCorrect"]["out"] )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["exposure"].setValue( 0.5 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["samples"].setValue( 3 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["camera"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["transmission"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["diffuse"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["sss"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["max_bounces"].setValue( 4 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["aov"].setInput( __children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["aov"] )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["resolution"].setValue( 512 )
__children["Light_Rig_CHAR"]["Env_Spec"]["parameters"]["format"].setValue( 'latlong' )
__children["Light_Rig_CHAR"]["Env_Spec"]["visualiserAttributes"]["scale"]["value"].setValue( 200.0 )
__children["Light_Rig_CHAR"]["Env_Spec"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["Env_Spec"]["__uiPosition"].setValue( imath.V2f( 121.970612, -64.3913956 ) )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["Lightrig"], 'nodeGadget:color', imath.Color3f( 0.670000017, 0.456974357, 0.254599988 ) )
__children["Light_Rig_CHAR"]["Lightrig"]["title"].setValue( 'Lightrig' )
__children["Light_Rig_CHAR"]["Lightrig"]["__uiPosition"].setValue( imath.V2f( 46.5837975, -65.9559402 ) )
__children["Light_Rig_CHAR"]["Lightrig"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -28.8673401, -49.3476486 ), imath.V2f( 291.510681, 44.7703934 ) ) )
__children["Light_Rig_CHAR"]["Dot3"]["in"].setInput( __children["Light_Rig_CHAR"]["BoxIn"]["out"] )
__children["Light_Rig_CHAR"]["Dot3"]["__uiPosition"].setValue( imath.V2f( 44.1099052, -30.1909103 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["name"].setValue( 'CHAR_Key_Ext' )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["transform"]["translate"].setValue( imath.V3f( 0, 0, 485.379089 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["transform"]["rotate"].setValue( imath.V3f( -15.7794657, 40, -8.53773656e-07 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["parameters"]["exposure"].setValue( 2.0 )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["parameters"]["max_bounces"].setValue( 2 )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["parameters"]["aov"].setInput( __children["Light_Rig_CHAR"]["CHAR_Key_Int"]["parameters"]["aov"] )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["parameters"]["angle"].setValue( 10.0 )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["visualiserAttributes"]["scale"]["value"].setValue( 200.0 )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["__uiPosition"].setValue( imath.V2f( 175.151184, -38.4149017 ) )
__children["Light_Rig_CHAR"]["TOD_Switch"]["__index"].setInput( __children["Light_Rig_CHAR"]["TOD_Switch"]["__outIndex"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["TOD_Switch"]["in"], 'noduleLayout:section', 'top' )
__children["Light_Rig_CHAR"]["TOD_Switch"]["in"][0]["name"].setValue( '*' )
__children["Light_Rig_CHAR"]["TOD_Switch"]["in"][0]["value"].setInput( __children["Light_Rig_CHAR"]["CHAR_Default"]["out"] )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["TOD_Switch"]["out"], 'noduleLayout:section', 'bottom' )
__children["Light_Rig_CHAR"]["TOD_Switch"]["__uiPosition"].setValue( imath.V2f( 158.208435, -96.427536 ) )
__children["Light_Rig_CHAR"]["Env_Spec_Def_Image"]["parameters"]["filename"].setValue( 'Y:/MOT/assets/gen_elems/Lighting/HDRI/HDRI_Generic_Day_Lighting_512_lnf.exr' )
__children["Light_Rig_CHAR"]["Env_Spec_Def_Image"]["parameters"]["color_space"].setValue( 'linear' )
__children["Light_Rig_CHAR"]["Env_Spec_Def_Image"]["__uiPosition"].setValue( imath.V2f( 79.592659, -38.4786682 ) )
__children["Light_Rig_CHAR"]["Env_Spec_ColorCorrect"]["parameters"]["input"].setInput( __children["Light_Rig_CHAR"]["Env_Spec_Def_Image"]["out"] )
__children["Light_Rig_CHAR"]["Env_Spec_ColorCorrect"]["__uiPosition"].setValue( imath.V2f( 107.10099, -63.7913895 ) )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"][0].setInput( __children["Light_Rig_CHAR"]["Dot8"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"][1].setInput( __children["Light_Rig_CHAR"]["Dot9"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"][2].setInput( __children["Light_Rig_CHAR"]["Dot10"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Default"]["in"][3].setInput( __children["Light_Rig_CHAR"]["Dot14"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Default"]["name"].setValue( 'CHAR_Default' )
__children["Light_Rig_CHAR"]["CHAR_Default"]["__uiPosition"].setValue( imath.V2f( 155.208435, -88.2634735 ) )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["name"].setValue( 'Env_Diffuse' )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["color"].setInput( __children["Light_Rig_CHAR"]["Env_Diffuse_ColorCorrect"]["out"] )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["exposure"].setValue( 0.5 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["samples"].setValue( 3 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["camera"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["transmission"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["specular"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["max_bounces"].setValue( 4 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["aov"].setValue( 'env' )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["resolution"].setValue( 512 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["parameters"]["format"].setValue( 'latlong' )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["visualiserAttributes"]["scale"]["value"].setValue( 200.0 )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["Env_Diffuse"]["__uiPosition"].setValue( imath.V2f( 132.769257, -45.6786766 ) )
__children["Light_Rig_CHAR"]["Env_Diffuse_ColorCorrect"]["parameters"]["input"].setInput( __children["Light_Rig_CHAR"]["Env_Spec_Def_Image"]["out"] )
__children["Light_Rig_CHAR"]["Env_Diffuse_ColorCorrect"]["__uiPosition"].setValue( imath.V2f( 106.143639, -45.0786743 ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect"]["in"][0].setInput( __children["Light_Rig_CHAR"]["Env_Spec"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Indirect"]["in"][1].setInput( __children["Light_Rig_CHAR"]["Env_Diffuse"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Indirect"]["name"].setValue( 'CHAR_Indirect' )
__children["Light_Rig_CHAR"]["CHAR_Indirect"]["__uiPosition"].setValue( imath.V2f( 132.769257, -72.5554581 ) )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["CHAR_Indirect_BD"], 'nodeGadget:color', imath.Color3f( 0.330000013, 0.400000006, 0.400000006 ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect_BD"]["title"].setValue( 'CHAR_Indirect' )
__children["Light_Rig_CHAR"]["CHAR_Indirect_BD"]["__uiPosition"].setValue( imath.V2f( 105.295959, -55.0580711 ) )
__children["Light_Rig_CHAR"]["CHAR_Indirect_BD"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -35.9733162, -22.5793991 ), imath.V2f( 41.9733162, 28.5793991 ) ) )
__children["Light_Rig_CHAR"]["CHAR_Key"]["in"][0].setInput( __children["Light_Rig_CHAR"]["Dot5"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Key"]["in"][1].setInput( __children["Light_Rig_CHAR"]["Dot6"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Key"]["name"].setValue( 'CHAR_Key' )
__children["Light_Rig_CHAR"]["CHAR_Key"]["__uiPosition"].setValue( imath.V2f( 159.571503, -53.0789757 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"]["name"].setValue( 'CHAR_Key_Int' )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"]["transform"]["translate"].setValue( imath.V3f( 0, 0, 485.379089 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"]["parameters"]["exposure"].setValue( 15.0 )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"]["parameters"]["aov"].setValue( 'key' )
__children["Light_Rig_CHAR"]["CHAR_Key_Int"]["__uiPosition"].setValue( imath.V2f( 159.571503, -38.0408401 ) )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["CHAR_Key_BD"], 'nodeGadget:color', imath.Color3f( 0.330000013, 0.400000006, 0.400000006 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_BD"]["title"].setValue( 'CHAR_Key' )
__children["Light_Rig_CHAR"]["CHAR_Key_BD"]["__uiPosition"].setValue( imath.V2f( 184.547607, -55.3770409 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_BD"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -35.9733162, -22.2899055 ), imath.V2f( 29.9142151, 28.5793991 ) ) )
__children["Light_Rig_CHAR"]["Dot5"]["in"].setInput( __children["Light_Rig_CHAR"]["CHAR_Key_Int"]["out"] )
__children["Light_Rig_CHAR"]["Dot5"]["__uiPosition"].setValue( imath.V2f( 159.571503, -45.7469444 ) )
__children["Light_Rig_CHAR"]["Dot6"]["in"].setInput( __children["Light_Rig_CHAR"]["CHAR_Key_Ext"]["out"] )
__children["Light_Rig_CHAR"]["Dot6"]["__uiPosition"].setValue( imath.V2f( 175.151184, -45.7469444 ) )
__children["Light_Rig_CHAR"]["ParentConstraint"]["in"].setInput( __children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["out"] )
__children["Light_Rig_CHAR"]["ParentConstraint"]["__uiPosition"].setValue( imath.V2f( 158.210968, -74.2594223 ) )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["in"][0].setInput( __children["Light_Rig_CHAR"]["CHAR_Key"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["in"][1].setInput( __children["Light_Rig_CHAR"]["Dot7"]["out"] )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["name"].setValue( 'CHAR_Key_COG_LOC' )
__children["Light_Rig_CHAR"]["CHAR_Key_COG_LOC"]["__uiPosition"].setValue( imath.V2f( 159.571503, -67.4319229 ) )
__children["Light_Rig_CHAR"]["Dot7"]["in"].setInput( __children["Light_Rig_CHAR"]["Transform"]["out"] )
__children["Light_Rig_CHAR"]["Dot7"]["__uiPosition"].setValue( imath.V2f( 193.230072, -60.099884 ) )
__children["Light_Rig_CHAR"]["SceneReader"]["fileName"].setValue( 'Y:/CWD2/episodes/Trailer/shots/ICON_Charlie_to_ICON_Logo/products/fin_locators/COG_LOC/cog_loc_01.abc' )
__children["Light_Rig_CHAR"]["SceneReader"]["__uiPosition"].setValue( imath.V2f( 193.230316, -35.5017014 ) )
__children["Light_Rig_CHAR"]["Transform"]["in"].setInput( __children["Light_Rig_CHAR"]["SceneReader"]["out"] )
__children["Light_Rig_CHAR"]["Transform"]["transform"]["scale"]["x"].setValue( 510.0 )
__children["Light_Rig_CHAR"]["Transform"]["transform"]["scale"]["y"].setInput( __children["Light_Rig_CHAR"]["Transform"]["transform"]["scale"]["x"] )
__children["Light_Rig_CHAR"]["Transform"]["transform"]["scale"]["z"].setInput( __children["Light_Rig_CHAR"]["Transform"]["transform"]["scale"]["x"] )
__children["Light_Rig_CHAR"]["Transform"]["__uiPosition"].setValue( imath.V2f( 193.230316, -48.3465157 ) )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["CHAR_Rim_BD"], 'nodeGadget:color', imath.Color3f( 0.330000013, 0.400000006, 0.400000006 ) )
__children["Light_Rig_CHAR"]["CHAR_Rim_BD"]["title"].setValue( 'CHAR_Rim' )
__children["Light_Rig_CHAR"]["CHAR_Rim_BD"]["__uiPosition"].setValue( imath.V2f( 251.925507, -55.6614952 ) )
__children["Light_Rig_CHAR"]["CHAR_Rim_BD"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -35.9733162, -22.2899055 ), imath.V2f( 29.9142151, 28.5793991 ) ) )
__children["Light_Rig_CHAR"]["Dot8"]["in"].setInput( __children["Light_Rig_CHAR"]["CHAR_Indirect"]["out"] )
__children["Light_Rig_CHAR"]["Dot8"]["__uiPosition"].setValue( imath.V2f( 132.769257, -80.9314423 ) )
__children["Light_Rig_CHAR"]["Dot9"]["in"].setInput( __children["Light_Rig_CHAR"]["ParentConstraint"]["out"] )
__children["Light_Rig_CHAR"]["Dot9"]["__uiPosition"].setValue( imath.V2f( 158.210968, -81.5914459 ) )
Gaffer.Metadata.registerValue( __children["Light_Rig_CHAR"]["CHAR_Bounce_BD"], 'nodeGadget:color', imath.Color3f( 0.330000013, 0.400000006, 0.400000006 ) )
__children["Light_Rig_CHAR"]["CHAR_Bounce_BD"]["title"].setValue( 'CHAR_Bounce' )
__children["Light_Rig_CHAR"]["CHAR_Bounce_BD"]["__uiPosition"].setValue( imath.V2f( 321.197113, -55.9442749 ) )
__children["Light_Rig_CHAR"]["CHAR_Bounce_BD"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -35.9733162, -24.0199795 ), imath.V2f( 4.16706848, 28.5793991 ) ) )
__children["Light_Rig_CHAR"]["Dot10"]["in"].setInput( __children["Light_Rig_CHAR"]["RIM_RIG"]["out"] )
__children["Light_Rig_CHAR"]["Dot10"]["__uiPosition"].setValue( imath.V2f( 240.024902, -80.9314423 ) )
__children["Light_Rig_CHAR"]["RIM_RIG"]["in"][0].setInput( __children["Light_Rig_CHAR"]["RIM_GRP"]["out"] )
__children["Light_Rig_CHAR"]["RIM_RIG"]["name"].setValue( 'RIM_RIG' )
__children["Light_Rig_CHAR"]["RIM_RIG"]["__uiPosition"].setValue( imath.V2f( 240.024902, -71.0166702 ) )
__children["Light_Rig_CHAR"]["RIM_GRP"]["in"][0].setInput( __children["Light_Rig_CHAR"]["Dot11"]["out"] )
__children["Light_Rig_CHAR"]["RIM_GRP"]["in"][1].setInput( __children["Light_Rig_CHAR"]["Dot12"]["out"] )
__children["Light_Rig_CHAR"]["RIM_GRP"]["in"][2].setInput( __children["Light_Rig_CHAR"]["Dot13"]["out"] )
__children["Light_Rig_CHAR"]["RIM_GRP"]["name"].setValue( 'RIM_GRP' )
__children["Light_Rig_CHAR"]["RIM_GRP"]["__uiPosition"].setValue( imath.V2f( 240.024902, -62.8526001 ) )
__children["Light_Rig_CHAR"]["Dot11"]["in"].setInput( __children["Light_Rig_CHAR"]["Top_CharRim"]["out"] )
__children["Light_Rig_CHAR"]["Dot11"]["__uiPosition"].setValue( imath.V2f( 225.75882, -55.520565 ) )
__children["Light_Rig_CHAR"]["Top_CharRim"]["name"].setValue( 'Top_CharRim' )
__children["Light_Rig_CHAR"]["Top_CharRim"]["transform"]["translate"].setValue( imath.V3f( 0, 433.95285, 0 ) )
__children["Light_Rig_CHAR"]["Top_CharRim"]["transform"]["rotate"].setValue( imath.V3f( -92.5, 0, 0 ) )
__children["Light_Rig_CHAR"]["Top_CharRim"]["parameters"]["exposure"].setValue( 2.0 )
__children["Light_Rig_CHAR"]["Top_CharRim"]["parameters"]["samples"].setValue( 2 )
__children["Light_Rig_CHAR"]["Top_CharRim"]["parameters"]["indirect"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Top_CharRim"]["parameters"]["max_bounces"].setValue( 0 )
__children["Light_Rig_CHAR"]["Top_CharRim"]["parameters"]["aov"].setValue( 'rimTop' )
__children["Light_Rig_CHAR"]["Top_CharRim"]["parameters"]["angle"].setValue( 12.0 )
__children["Light_Rig_CHAR"]["Top_CharRim"]["visualiserAttributes"]["scale"]["value"].setValue( 300.0 )
__children["Light_Rig_CHAR"]["Top_CharRim"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["Top_CharRim"]["__uiPosition"].setValue( imath.V2f( 225.75882, -38.276947 ) )
__children["Light_Rig_CHAR"]["Left_CharRim"]["name"].setValue( 'Left_CharRim' )
__children["Light_Rig_CHAR"]["Left_CharRim"]["transform"]["translate"].setValue( imath.V3f( 364.331543, 1.96541223e-05, -2.84503185e-05 ) )
__children["Light_Rig_CHAR"]["Left_CharRim"]["transform"]["rotate"].setValue( imath.V3f( -17.7523365, 115, 8.65142192e-06 ) )
__children["Light_Rig_CHAR"]["Left_CharRim"]["parameters"]["exposure"].setValue( 2.0 )
__children["Light_Rig_CHAR"]["Left_CharRim"]["parameters"]["samples"].setValue( 2 )
__children["Light_Rig_CHAR"]["Left_CharRim"]["parameters"]["indirect"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Left_CharRim"]["parameters"]["max_bounces"].setValue( 0 )
__children["Light_Rig_CHAR"]["Left_CharRim"]["parameters"]["aov"].setValue( 'rimL' )
__children["Light_Rig_CHAR"]["Left_CharRim"]["parameters"]["angle"].setValue( 12.0 )
__children["Light_Rig_CHAR"]["Left_CharRim"]["visualiserAttributes"]["scale"]["value"].setValue( 300.0 )
__children["Light_Rig_CHAR"]["Left_CharRim"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["Left_CharRim"]["__uiPosition"].setValue( imath.V2f( 241.470886, -38.5081558 ) )
__children["Light_Rig_CHAR"]["Dot12"]["in"].setInput( __children["Light_Rig_CHAR"]["Left_CharRim"]["out"] )
__children["Light_Rig_CHAR"]["Dot12"]["__uiPosition"].setValue( imath.V2f( 241.470886, -55.520565 ) )
__children["Light_Rig_CHAR"]["Right_CharRim"]["name"].setValue( 'Right_CharRim' )
__children["Light_Rig_CHAR"]["Right_CharRim"]["transform"]["translate"].setValue( imath.V3f( -487.121216, -5.72114777e-06, -3.07504934e-06 ) )
__children["Light_Rig_CHAR"]["Right_CharRim"]["transform"]["rotate"].setValue( imath.V3f( -17.7523365, -115.000008, 8.65142192e-06 ) )
__children["Light_Rig_CHAR"]["Right_CharRim"]["parameters"]["exposure"].setValue( 2.0 )
__children["Light_Rig_CHAR"]["Right_CharRim"]["parameters"]["samples"].setValue( 2 )
__children["Light_Rig_CHAR"]["Right_CharRim"]["parameters"]["indirect"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["Right_CharRim"]["parameters"]["max_bounces"].setValue( 0 )
__children["Light_Rig_CHAR"]["Right_CharRim"]["parameters"]["aov"].setValue( 'rimR' )
__children["Light_Rig_CHAR"]["Right_CharRim"]["parameters"]["angle"].setValue( 12.0 )
__children["Light_Rig_CHAR"]["Right_CharRim"]["visualiserAttributes"]["scale"]["value"].setValue( 300.0 )
__children["Light_Rig_CHAR"]["Right_CharRim"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["Right_CharRim"]["__uiPosition"].setValue( imath.V2f( 254.475433, -38.9106522 ) )
__children["Light_Rig_CHAR"]["Dot13"]["in"].setInput( __children["Light_Rig_CHAR"]["Right_CharRim"]["out"] )
__children["Light_Rig_CHAR"]["Dot13"]["__uiPosition"].setValue( imath.V2f( 254.475433, -55.520565 ) )
__children["Light_Rig_CHAR"]["Bounce_RIG"]["in"][0].setInput( __children["Light_Rig_CHAR"]["CharBounce"]["out"] )
__children["Light_Rig_CHAR"]["Bounce_RIG"]["name"].setValue( 'Bounce_RIG' )
__children["Light_Rig_CHAR"]["Bounce_RIG"]["__uiPosition"].setValue( imath.V2f( 299.345734, -61.2993774 ) )
__children["Light_Rig_CHAR"]["Dot14"]["in"].setInput( __children["Light_Rig_CHAR"]["Bounce_RIG"]["out"] )
__children["Light_Rig_CHAR"]["Dot14"]["__uiPosition"].setValue( imath.V2f( 299.345734, -80.9314423 ) )
__children["Light_Rig_CHAR"]["CharBounce"]["name"].setValue( 'CharBounce' )
__children["Light_Rig_CHAR"]["CharBounce"]["transform"]["translate"].setValue( imath.V3f( 108.692215, -104.787933, 435.746368 ) )
__children["Light_Rig_CHAR"]["CharBounce"]["transform"]["rotate"].setValue( imath.V3f( 63.2258873, 38.8547783, 8.9711504 ) )
__children["Light_Rig_CHAR"]["CharBounce"]["transform"]["scale"].setValue( imath.V3f( 64, 57.0309982, 64 ) )
__children["Light_Rig_CHAR"]["CharBounce"]["parameters"]["exposure"].setValue( 17.0 )
__children["Light_Rig_CHAR"]["CharBounce"]["parameters"]["specular"].setValue( 0.05000000074505806 )
__children["Light_Rig_CHAR"]["CharBounce"]["parameters"]["sss"].setValue( 0.5 )
__children["Light_Rig_CHAR"]["CharBounce"]["parameters"]["indirect"].setValue( 0.0 )
__children["Light_Rig_CHAR"]["CharBounce"]["parameters"]["max_bounces"].setValue( 0 )
__children["Light_Rig_CHAR"]["CharBounce"]["parameters"]["aov"].setValue( 'bounce' )
__children["Light_Rig_CHAR"]["CharBounce"]["visualiserAttributes"]["scale"]["value"].setValue( 50.0 )
__children["Light_Rig_CHAR"]["CharBounce"]["visualiserAttributes"]["scale"]["enabled"].setValue( True )
__children["Light_Rig_CHAR"]["CharBounce"]["__uiPosition"].setValue( imath.V2f( 297.845795, -41.665451 ) )
__children["Light_Rig_CHAR"]["DistantLight"]["name"].setValue( 'distantLight' )
__children["Light_Rig_CHAR"]["DistantLight"]["__uiPosition"].setValue( imath.V2f( 159.962677, -29.958847 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["__uiPosition"].setValue( imath.V2f( 207.810913, 259.14209 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["name"].setValue( 'COG_locators_out' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["out"]["value"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["__out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["__out"], 'description', 'The output scene.' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["passThrough"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["enabled"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["enabled"] )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["__uiPosition"].setValue( imath.V2f( -123.799057, 78.9610748 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["COG_locators_out"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxOut"]["__out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["COG_locators_out"], 'nodule:type', 'GafferUI::StandardNodule' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["COG_locators_out"], 'description', 'The output scene.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["COG_locators_out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["CWD_201_020_010_COG_locators"]["fileName"].setValue( 'Y:/CWD2/episodes/Trailer/shots/CWD_201_020_010/products/fin_locators/v0002/Charlie_Prime_Biped_01_locators.abc' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["CWD_201_020_010_COG_locators"]["__uiPosition"].setValue( imath.V2f( -128.299057, 113.327164 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["__index"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["__outIndex"] )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["selector"].setValue( '${shot}' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["in"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["in"][0]["name"].setValue( '*' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["in"][0]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["CWD_201_020_010_COG_locators"]["out"] )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["in"][1]["name"].setValue( 'CWD_201_020_010' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["in"][1]["value"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["CWD_201_020_010_COG_locators"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["ShotSwitch_fin_locators"]["__uiPosition"].setValue( imath.V2f( -125.299057, 95.9258118 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["name"].setValue( 'passThrough' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["__in"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["passThrough"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["__in"], 'description', 'May be connected to a BoxIn node to define\nan input that is passed through when the Box\nis disabled. Defining a pass-through also\nactivates the following behaviours :\n\n- If the Box is deleted, the input and output\n  nodes are reconnected automatically.\n- The Box can be dragged onto an existing connection\n  to insert it.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["__in"], 'plugValueWidget:type', '' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["__in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["__uiPosition"].setValue( imath.V2f( -139.882782, 136.819168 ) )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["passThrough"], 'description', 'May be connected to a BoxIn node to define\nan input that is passed through when the Box\nis disabled. Defining a pass-through also\nactivates the following behaviours :\n\n- If the Box is deleted, the input and output\n  nodes are reconnected automatically.\n- The Box can be dragged onto an existing connection\n  to insert it.' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["passThrough"], 'plugValueWidget:type', '' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["passThrough"], 'noduleLayout:section', 'top' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["BoxIn"]["out"] )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"]["out"], 'noduleLayout:section', 'bottom' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"]["__uiPosition"].setValue( imath.V2f( -122.299057, 83.9610748 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["Dot"]["__uiInputConnectionsMinimised"].setValue( True )
Gaffer.Metadata.registerValue( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["shots_fin_locators_bd"], 'nodeGadget:color', imath.Color3f( 0.174999997, 0.200000003, 0.300000012 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["shots_fin_locators_bd"]["title"].setValue( 'Shots_COG_locators' )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["shots_fin_locators_bd"]["__uiPosition"].setValue( imath.V2f( -127.712799, 96.0601349 ) )
__children["Charlie_Prime_Biped_01_Shot_COG_locators"]["shots_fin_locators_bd"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -13.7725372, -21.5517731 ), imath.V2f( 130.052444, 25.1122284 ) ) )
__children["Dot28"]["in"].setInput( __children["Charlie_Prime_Biped_01_Shot_COG_locators"]["COG_locators_out"] )
Gaffer.Metadata.registerValue( __children["Dot28"]["in"], 'noduleLayout:section', 'top' )
Gaffer.Metadata.registerValue( __children["Dot28"]["out"], 'noduleLayout:section', 'bottom' )
__children["Dot28"]["__uiPosition"].setValue( imath.V2f( 206.310913, 249.568573 ) )
Gaffer.Metadata.registerValue( __children["Backdrop213"], 'nodeGadget:color', imath.Color3f( 0.5, 0.476495475, 0.384615153 ) )
__children["Backdrop213"]["title"].setValue( 'Charlie_Prime_Biped' )
__children["Backdrop213"]["__uiPosition"].setValue( imath.V2f( 197.938202, 272.604767 ) )
__children["Backdrop213"]["__uiBound"].setValue( imath.Box2f( imath.V2f( -10, -33.6068878 ), imath.V2f( 62.8259583, 10 ) ) )


del __children

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